GameTap Videogames on Demand and Sonic's 15th Anniversary

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Bill Loguidice's picture

Sonic the Hedgehog - 15 Years OldSonic the Hedgehog - 15 Years OldI have to say, I'm getting more intrigued by GameTap every day, even if it is on the PC. Anyone who uses this service care to share their thoughts?

In any case, thanks to GrrlGamer for the heads-up on the following PRESS RELEASE:

GameTap Celebrates Sonic's 15th Anniversary With Rare Content From Import-Only Console, Lock-On Genesis Games, And New TV-On-The-Web Programming

This week, GameTap is celebrating the 15th anniversary of Sonic with an array of hard to find content that will make fans of SEGA’s speedy hedgehog blue with envy. Among the exciting additions to the industry’s largest catalogue of video games on demand is the rare SG-1000 Japanese-only 8-bit console featuring “Girl’s Garden,” the first game ever created by Yuji Naka. GameTap will also have plenty of other SG-1000 games for subscribers to enjoy.

Sonic’s birthday wouldn’t be complete without three new lock-on SEGA Genesis titles: “Sonic The Hedgehog and Knuckles,” “Knuckles the Echidna in Sonic the Hedgehog 2”, and “Sonic 3 - Sonic The Hedgehog & Knuckles.” GameTap TV will also air the following shows:

Tapped In: Sonic (explores the great stories behind one of the greatest characters in video games)
Sonic Anniversary Spot (a trailer that celebrates Sonic’s anniversary, his exploits over the years, and his games in GameTap).
Survival Guide: Tails Adventure (an expert teaches a novice player tips and tricks for becoming Sonic.

GameTap is a first-of-its-kind broadband entertainment network from Turner Broadcasting System, Inc. (TBS, Inc.) which offers video games on-demand plus original programming via a broadband connected PC. For $9.95 a month, GameTap subscribers enjoy more than 500 video games and 350 shows with new titles and programs added every week.

Comments

Bill Loguidice
Bill Loguidice's picture
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Joined: 12/31/1969
GameTap Comments

You know, this might be rather neat to put on my arcade machine (GameTap that is). I'll have to do the trial on my regular PC and see how it goes. It certainly would extend the already embarrassment of riches from MAME, Daphne and Visual Pinball.

Anyone have any thoughts on this service?

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Bill Loguidice, Managing Director
Armchair Arcade, Inc.
[ My collection ]
[ http://www.MythCore.com ]

n/a
Mat Tschirgi (not verified)
I haven't used it, but I've

I haven't used it, but I've heard GameTap is losing a good deal of money, as is the unrelated gaming TV channel G4.

In G4 News, their decision to air episodes of Star Trek: TOS is resulting in decent ratings.

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=- Mat Tschirgi =- Armchair Arcade Editor
Hear my gaming podcasts!

The Super Koopa Troopa Show

Played to Death

Megaperfect
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Joined: 05/22/2006
Comment on GameTap

Hello from NY:
GameTap sounds like a good idea, but at the same time, not. If you are stuck at home and you want to bring down your stock of gameware and gaming machines, maybe? As for me, I drive trucks everywhere and all week long, of what use is GameTap? I don't think GameTap will let me download the games, which I already have or can get, and take them to work. I use a LapTop and Emulators to use for my games of pleasures.

Megaperfect

Matt Barton
Matt Barton's picture
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Joined: 01/16/2006
GameTap Worries Me

I must admit, services like GameTap worry me, but I think it's inevitable that eventually most commercial games will be delivered in this fashion. It really is the future to stop thinking of games in terms of "products" and more in terms of "service," rather like cable television. There are plenty of advantages to this model for the corporates. Such a model spares them the costs of media, packaging, and retail costs. Furthermore, it keeps you paying, paying, and paying, for as long as you want to play the game, rather than just paying once. It also eliminates the used game market that really drives the corporates just as crazy as peer-to-peer networks (in that neither results in profits for them). In short, pretty soon we won't "own" any games; we'll just pay to access them on a corporate network. Finally, it's easier for them to prevent unauthorized distribution--though I doubt it'll ever be completely air-tight (then again, people "steal" cable even today).

If this all sounds scarey, it's really a flashback to the days of arcades, when you had to pony up a quarter to play for only a few minutes. Compared to those days, these services like GameTap are a tremendous value: More games to choose from, much less per play, and all from the comfort of your own home rather than an arcade.

Mark my words, it won't be long before you won't be able to buy a new stand-alone game on a CD or DVD anymore. Every game will have some sort of online tie-in that requires a monthly subscription. Ultimately, they'll probably dump the store bit entirely and shift entirely into an online, pay-to-play model. The next logical stop will be those annoying interruptions in gameplay where you're forced to sit through a three minute commercial reel every 8 minutes--even though you've paid for your subscription. They have to make every extra penny just to stay in business, right??? Yeah. It's coming...

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