Matt's Podcast 12: Kickstart me Up!

Matt Barton's picture

 Oh, hellz yeah!Legend of Grimrock: Oh, hellz yeah!Hi, guys, it's been awhile since we had a new podcast up, so here's one I recorded today about the epic Legend of Grimrock and some of the latest Kickstarter news. Are we experiencing a fad--a brief phase--or on the cusp of a gaming revolution? I also chat a bit about Grimrock, though I stick to basic points since I plan to do a Matt Chat on it soon. As always, feel free to comment, ask questions, or do whatever it is you do below.
Download the podcast here.

Comments

Paul H
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Joined: 10/11/2011
Count me in as one of those

Count me in as one of those who got the box. I want the classic box experience from my youth, and if they didn't offer a boxed copy I would probably not have put money down.

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Anonymous (not verified)
Kickstarters, backer levels, new developers

Hi,

I've been enjoying your videocasts about old computer games. I think the first time I saw your site mentioned was in the comments on another site discussing the Wasteland 2 kickstarter.

In the above podcast, you mentioned that you did not know how many people donated at which levels for Wasteland 2. Actually, if you look at the kickstarter page for any project, you can see how many backers there are at each level. For Wasteland 2: 12 backers paid $10,000 (raising $120,000). 147 backers gave $1,000 (raising $147,000), etc.

You also discussed whether or not new developers would be able to use Kickstarter to fund their games.

The game "FTL: Faster Than Light" originally tried to raise $10,000 on Kickstarter. They ended up raising 20 times that, over $200,000. It did appear that they already had a working prototype of the game. But still, it looks like new developers will be able to raise money on Kickstarter.

Nathaniel Tolbert
Nathaniel Tolbert's picture
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Joined: 11/06/2010
The major issue I think that

The major issue I think that is afflicting Leisure Suit Larry is the general ambivalence about Larry being remade again. You get the same general bitch everywhere you go when you read forum posts about it. Why do we need a remake of a remake of a remake? Why aren't you making a new Larry game? You got the license for this months ago, why are you asking for money now? And you point out that it's answered in the Kickstarter, and they just rip into you for the audacity of expecting them to READ to the end of the Kickstarter post! These people who are bitching should be supporting, otherwise there is a distinct likelyhood that we will not see a new Larry game by Al Lowe at all. Double Fine, inXile and Harebrained schemes are making something new. They all aren't remakes and this I think helps the money flow from people for the project.

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clok1966
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Joined: 01/21/2009
I did a bunch of reading On

I did a bunch of reading On grimrock tonight.. STEAM only sales paid for the game in 2 days, no KICKSTART, just the guys trusting in thier abilities and taking a chance. I have mentioned this before, alot of the Kickstarter people have flopped over and over with their last games that they cant get anybody to back um.. (not all), so i do wonder what they will produce with 100% free riegn.. will the prove that the corprate enverment was thething that hampered them in the previuos games?. I was a bit suprised at alot fo the projects on it. MANY have had ZERO money put in, I wonder what that feels like to the guy who is praying for some cash for his hard work and 30 days later no a singel buck has been put in..

Another suprisng note.. Grimrock.. Steam forums, Blues News, Shack News, Anandtech.. almost ZERO (read that again) ZERO negative comments.. thats UNHEARD of on the NET! Heck evne the best selling games have thier haters.. hit up BF3/COD forums .. Dont get me wong.. Im sure more will compalin as time goes on... but its really getting hte love from the gameing crowd right now. Its funny to read some posts who Know its a game design from the past but who never played it. I guess in my mind everybody played a bardstale, M&M, Wizardry, Ultima, DM game at some time... Being old I sometime forget just how old those games are.

Oh and Matt as a Metal head.. (dont like metallica myself) you do know they actually sold better when they went a bit more mainstream (black album) and that kick started sales of the older back cataloge (master of puppets, Kill um all) Master Of Puppets did sell well.. but after the Black albumn came out they actually sold more riding its wave then when it was originaly released.

But you are almost 100% right in the fact Maiden hads never changed.. again not a band I care much for.. but listen to anything from 82-94 ( the Bruce years) you could swap any song on any album and never know when or what year it was made. X-Factor and Virtual X in the late 90's was a fall back on the "hot" idustrail sound (NIN, TOOL) and was almost considered "dark" for maiden which is strange from the band who uses an undead rocker for its mascot :) Brave new world was close to a return to form.. but one has to admit the biggest hit on it "wicker man" is toned down and slower then the average Iron Maiden rocker. As for after that.. i dont own anything after Brave New World.. as i say, not a Huge fan.. not even a small fan.. I enjoy the music.. and consider myslef a bit of a Metal head (i have over 2000 CD's from the 80's ot the late 90's of METAL!!!! i was a huge Metal Music fan).. As for Maiden.. my pick for thier best song would be Can I play With Madness, it sounds like it came from Bruces first Solo album not Maiden, maybe thats why i like it so much :) (and if you dont have Bruces First Solo CD Tattoed Millionair, GET IT... its not Maiden but its dang good music (not the standrds most would pick.. Trooper, Number of the beast,or RUn to the hills, 2 minutes) Oh one funny fact.. Iron Maidens Orginal name? Smiler kinda happy for a metal band.. guess thats why they didnt keep it.

Sorry for the way off track stuff.. HUGE Metal music fan.. who thinks he knows somthing (and is quite often wrong, and when it come to music its not fact, but opinion on much of it). I love playing video games, but would give them up if i had to pick them or music... as for metal.. Judas Preist from 74 to 86 (yes I really liked Turbo... so all you hardcore priest fans can call me crazy for likeing the Synthizer album) FEVER being my favorite song by them.

ok way off track,, good podcast.

Erez Ben-Aharon (not verified)
Grimrock is awesome

Matt a few corrections/reflections on your criticism (and don't worry I have some criticism of my own on the game, even
though I love it to death and highly recommend EVERYONE purchase, if that would help revive this venerable genre):

1) Spells - there are not that many combinations, since there is no repetition,
the order doesn't matter, and I believe the max spells have is 4 runes - so
(and I spare the math here (n!/(n-r)!(r!)), the number -
is combinations of 1 out of 9 (9) + 2 out of 9 (36) + 3 out of 9 (84) + 4 out of 9 (126) -> for a total of 254...
most can also be eliminated since they either don't make any sense (like 'ethereal' and 'substantial' combination), or
they make super sense (if you are trying a fire spell it will have to have a fire rune in it).
Even if you are trying blind - 254 combinations (while not fun) can be attempted (if every combo takes 3-6 seconds, and if it takes you more -
read my note about the micro in no.3 :)) in under a 15-30 minutes, certainly not millions of combination.

P.S. this system is slightly different than DM (as I recall) - DM used escalating runes, so the first set of runes
is the 'power level', the second set is the 'elemenet', the third is a modifier to it..etc (or something similar I can't quite recall,
but it was a bit more interesting system - then again DM had many many more spells than Grimrock - a minor complaint I have.

2) I am playing with automap off, and the game is not much more difficult - mapping on paper is really not required since
the corridors/rooms are fairly linear (unlike some other wizardry style old school games) - and I have to say it is far more interesting
than automap and really gives you that claustrophobic tension of being in a hostile environment -
also you have to keep second guessing yourself where you are/have been (such as the real prisoners would) and make the decision of how much time
to waste on uncovering more 'squares' (wasting time/food), or rather just say 'screw it' and push forward.
I think it just adds to the game tension overall, rather then keep pressing tab/automap every couple
of seconds.

3) I prefer the magic system the way it is - although it would be nice to be able to precast while waiting for the cooldown,
the reason is that it requires a higher skill level of the player for the game, because it requires you to perfect your micro skills
(similarly changing position of your rank/file guys, as well as inventory/potion management) - all these are micro skills that can
be improved upon and they make the combat alot more intense. I even found that my Starcraft2 micro have improved after playing Grimrock!!!

Erez Ben-Aharon (not verified)
Typos

Apologies for the many typos (elemenets is my favorite :P), I was trying to keep with my thoughts and listen to the cast at the same time.

clok1966
Offline
Joined: 01/21/2009
i win the bad typist game!
Erez Ben-Aharon wrote:

Apologies for the many typos (elemenets is my favorite :P), I was trying to keep with my thoughts and listen to the cast at the same time.

Well i hope nobody judges on typos.. even I cant read some of my own stuff after I post it because of typos. I sometimes wonder if you can have dilexia in your hands when typeing.. almost every post i have has the=hte (and many like it) I really need to move to CHROME once and for all and solve my bad typist skills, or (que ominous music) proofread before I hit POST! not after.

Anonymous (not verified)
The old times are old

Sadly, I agree. When there no automaps it was only natural to draw, but with automaps I can`t force myself to shut them down, human nature, I suppose. Don`t like the game at all, it`s like 3d-shooter to me, when you running ahead, clicking-clicking-clicking, killing all on your way. I mean, when played Wizardry I feared to do one wrong step and when I was "lucky" enough to encounter pack of ninjas, well, I can`t describe how angered and excited I was. This game feels different, there no excitement in it - you can`t lost your way or encounter monster hu kills all your party, and will have no other way then start a new one. I think that old games must stay in the past, there no place for them here.

Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Perspective
Anonymous wrote:

Sadly, I agree. When there no automaps it was only natural to draw, but with automaps I can`t force myself to shut them down, human nature, I suppose. Don`t like the game at all, it`s like 3d-shooter to me, when you running ahead, clicking-clicking-clicking, killing all on your way. I mean, when played Wizardry I feared to do one wrong step and when I was "lucky" enough to encounter pack of ninjas, well, I can`t describe how angered and excited I was. This game feels different, there no excitement in it - you can`t lost your way or encounter monster hu kills all your party, and will have no other way then start a new one. I think that old games must stay in the past, there no place for them here.

You're the first person that I've seen not like it outside of those who think it's "too old", which is sort of what you're implying I guess. If you can escape with at least party member alive, you can sometimes make it to a blue crystal and everyone gets brought back to life. That's exciting and was the very type of story I related in the other thread. I can see how the game is not for everyone, but it really is an excellent game. It's like how I despise playing Mario 64 or Super Mario Sunshine, for instance, but I can acknowledge that they're excellent games, just not for me...

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Erez Ba (not verified)
Escaping

Bill, a challenge? I ACCEPT :P

What the hell am I talking about? After I finish the game on hard/hard-core mode (which isn't too tough), I intent to play it semi-permadeath - meaning,
no saving except at soulstones (or whatever they are called). Might even video it, and put on a youtube channel...P.S. how is your darklands slogathon going? (If your resolve had weakened - I urge you to try again - it really is one of the best of the bestest...)

And speaking of slog-a-thons, when is Matt going to organise the next one? It cannot come too soon!!!

Sorry for my enthusiasm, but I am an old school fanatic, and this website had become a kind of a temple for me :P

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