Wizardry Apple IIe problems

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robbo007
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Hello all,
I'm trying to get Wizardry running on my Apple IIe. I've downloaded the boot.dsk and senario.dsk images and used ADTPro to create two 5 1/4" Apple II disks.

The game boots up and I get to the intro screen but when I press enter it freezes and doesn't move on.

Any ideas?

robbo007
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I also found out the boot

I also found out the boot disk needs to be write protected if your using real disks. Otherwise it fails too load correctly. Maybe another copy protection check?

robbo007
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Wow. This is seriously

Wow. This is seriously addictive :) I only touched on Wizardry a little when It originally came out. Never really gave it enough time. I know why now. Its pretty darn haaaard!!! Even the first scenario.

I've been struggling the past few nights getting my arse whipped. I have created a typical party consisting of two fighters(one planed to be a samurai), one priest, one thief and two mages.

I'm only sticking two the first part of the maze but still I get slaughtered. In the end I did cheat a little and gave myself come extra gold (not too much) using the Wizplus disk :)

I only did this so I could get a little better armor to start off with. Now I'll try and continue with no more cheating...Its just not cricket :)

The thing I like about the Apple II version is that each time your attacked or you attack the floppy disk needs to be read so you can actually read the text. It just doesn't fly by like on the PC version :)

Anyhow I'm now worried my Apple IIe is running hot for the amount of hours I'm spending playing..LOL

Bill Loguidice
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Wizardry
clok1966 wrote:

Wizardry (original) will always be the "GAME" that hooked me on PC's over the 2600/intel/bally consoles of the day. As much as I loved it I doubt I would enjoy it today, but am glad you are.

I agree, the original Wizardry games are tough to love today. I was initially really into the ode-to-Wizardry, The Dark Spire, for the Nintendo DS, but the brutal difficulty and lack of enough concessions to modern game design caused me to give up several levels in. I still plan on playing more of the real original on my Apple II and some other systems at some point, but it's certainly not a priority...

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clok1966
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Wizardry (original) will

Wizardry (original) will always be the "GAME" that hooked me on PC's over the 2600/intel/bally consoles of the day. As much as I loved it I doubt I would enjoy it today, but am glad you are. 2 and 3 are almos the same game so you will like them too. 4 is with out a doubt the HARDEST RPG i have ever played, but is also quite clever (for its time) as you play the bad guy, not the hero's... After that the games take a differnt turn and many of the original Wiz fans dont liek them as much.. personally 7 is my favorite of the bunch.

Wizardry is a must for anybody who loved RPG's, maybe not so much as a game, but as a Historical icon who pretty much created the direction RPG's would go.. it created the bards tale/ Might&magic knock off's (improvments in some ways). it was the first RPG to add AD&D specialized classes (all you Final Fantasy nuts would not be around if it wasnt for this game possilbly).. Its credited with starting the RPG craze in japan.. where arguably some of the most succesfyull RPG's have came from, and still do. Wizardry was (only found this out recently) acutally more succesful in japan then the US, and is still going strong there with a MMORPG just comming out.

robbo007
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In the end it was a dodgy

In the end it was a dodgy disk image. I have it working now. Amazing, its still very addictive :)

robbo007
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hmmm. Got to be a way around

hmmm. Got to be a way around the copy protection then? I have the original Apple II copy but alas my disk has errors and is not readable :(

Time to google. TRouble is not many forums for retro games that play on read hardware ...

Nathaniel Tolbert
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I actually have the same

I actually have the same issue with my IIgs not being able to play wizardry. It shows the graphical intro but when you go to load the text the game freezes. It's because the game is written in Pascal. Apparently Apple used to have Pascal in the ROM but later IIe models and the IIgs do not have it in ROM. There is apparently a way around this, but I haven't solved it yet. I use my IIc to play instead. Oh and I have an original boxed version of Wizardry, and I have confirmed that the same disks work on my IIc so the disks aren't corrupted as far as I can see.

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Bill Loguidice
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A2 Wizardry
clok1966 wrote:

Man its been 25+ years sicne I played it on the APPLE, but i seem to rembere ( and my memory is bad) that is where the Copy protection starts. Have you tried the Emulator site for the APPLE II (website with emulator online (webbased) and games) to see what it does there? SOrry I dont know link but BILL put up a post on it here so a search here or google for online APPLE II emulaotr should find it. It may help to try it there and see.

Yeah, try to recreate the disks from the disk images here: http://www.virtualapple.org/wizardrydisk.html . Also, follow the instructions in the manual. I don't have it handy at the moment, but I think you need to create a play disk for it to work...

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clok1966
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Man its been 25+ years sicne

Man its been 25+ years sicne I played it on the APPLE, but i seem to rembere ( and my memory is bad) that is where the Copy protection starts. Have you tried the Emulator site for the APPLE II (website with emulator online (webbased) and games) to see what it does there? SOrry I dont know link but BILL put up a post on it here so a search here or google for online APPLE II emulaotr should find it. It may help to try it there and see.

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