Kickstart madness

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Matt Barton
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It's worth getting a trained

It's worth getting a trained version for the visuals. Very relaxing, actually, with a trainer. ;)

I'm more excited about sequels such as Wasteland 2 than remakes of oldies myself. FPS remakes are awful. There are PLENTY of FPS out there already!

My guess is that Clok is 100% right about the glut...Every Tom, Dick, and Harry with a one-hit wonder game is gonna be "making a HUGE announcement" very soon. Anything that'll spark "Hey, yeah, I remember that one, sorta!" will be a raging Kickstarter wannabe. But it'll just be a glut of Kickstarter failures; you're right about the market forces determining what gets made and what doesn't.

What REALLY fascinates me about this is what'll happen AFTER a few BIG ones hit. What will it be like as a designer when you're no longer beholden to a publisher, but to fans? How far will you have to go to please so many people? What will you do if there's the inevitable shit storm in the wake of an unpopular decision?

And how badly do we REALLY want these things...Sure, you have great memories of an old game. But will it ever really be as good again? Maybe anything that's actually FRESH enough to be great will also be DIFFERENT enough the original that it's not even really a remake.

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Bill Loguidice
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Great company that stayed oddly consistent
clok1966 wrote:

Psygnosis alwasy had the BEST looking games.. but alot where beyond hard.

Yeah, their Amiga era stuff in particular was brutal. I remember buying and loving Blood Money, but not being able to pass the second set of stages. What was sad was that the game got more beautiful as you went on, but there was no way I'd be able to see it.

Psygnosis, like Cinemaware, was known for their audio-visual prowess to be sure. Unlike Cinemaware, Psygnosis was able to survive into the CD-ROM era and in fact still make some of the best looking games today, albeit at a much slower pace than before, with the Wipeout series (as Studio Liverpool). Obviously, it's much harder for them to stand out today...

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clok1966
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Syndicate, heck i vote for

Syndicate, heck i vote for almost ALL of the Bullfrog back cataloge! Populous II (as its just pop 1 with alot of neat stuff added) PowerMonger, MAGIC CARPET!!!!! (oh what they could do with that one with some modern tech).. I know no other singel company defines my game past better then them.. When i picked my Amiga up i bought Populous and Shadow Of The Beast.. while i love the art of SOTB, the difficulty was above my gameing skill. Psygnosis alwasy had the BEST looking games.. but alot where beyond hard.

There are so many of thse games, upgraded graphics, modern interface, and maybe a tweek or two, some added content.... keep the basic gameplay intact.. no need to make it "new"... as in differnt gameplay.

I see a ton are all trying to get Kickstarter going.. new ones hourly it seems.. i guess you need to get on teh bandwagon before it cant hold more.. I really see a glut problem comming.. not in quility.. but simply to much at once to be sustained by the fans.

David Barbour
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Joined: 04/05/2012
Syndicate
Shawn Delahunty wrote:
Leon200079 wrote:

There's certainly a few games I'd like to see, but that's more my personal preference and fueled by nostalgia more than anything.
.....snip.....
PS
Im new to the site so this is a good a time as any to say hello.

Welcome to the site Leon, we're very glad to have you!

OMG. Shadow of the Beast.... that would rock my planet. If some of the Psygnosis folks announced a Kickstarter for an update of THAT, I think I'd probably wet my pants first thing. Then I would pony up a WAD of cash. And go change my pants. And then Email every friend I ever played that game with to make sure they knew about it, and then pester them ceaselessly until they coughed up some cash for it.

Turrican--I was never a huge fan, but I might chip in some for an update.

I'm curious--what would you like them to change/fix/update for Syndicate? (Open ended question... hint, hint...)

Cheers,

First of all thank you for the warm welcome :)

I'd like them to keep the isometric view of the original maybe make it more dynamic (more freedom with the camera) but on the whole it was a pretty good game as it was. Maybe an exp system/skill tree thrown in there. Quite hard to belive this game was released in 1993 and it's almost twenty years old.

*by the time ive written this i'll have thought of more ideas I should have mentioned in the above post.

David

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Shawn Delahunty
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Welcome Sir!
Leon200079 wrote:

There's certainly a few games I'd like to see, but that's more my personal preference and fueled by nostalgia more than anything.
.....snip.....
PS
Im new to the site so this is a good a time as any to say hello.

Welcome to the site Leon, we're very glad to have you!

OMG. Shadow of the Beast.... that would rock my planet. If some of the Psygnosis folks announced a Kickstarter for an update of THAT, I think I'd probably wet my pants first thing. Then I would pony up a WAD of cash. And go change my pants. And then Email every friend I ever played that game with to make sure they knew about it, and then pester them ceaselessly until they coughed up some cash for it.

Turrican--I was never a huge fan, but I might chip in some for an update.

I'm curious--what would you like them to change/fix/update for Syndicate? (Open ended question... hint, hint...)

Cheers,

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Bill Loguidice
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2D side scrolling done AAA today
Leon200079 wrote:

Shadow of the Beast
Turrican

Based on the present gold audio-visual standard of 2D-style games, Rayman Origins, I think a non-platforming action game like those mentioned above in a similar AAA audio-visual vein would be pretty tremendous. It will be interesting to see if there will be a Kickstarter like that, because it seems like just about every other type of classic game style (and IP) is coming fast and furious of late...

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David Barbour
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Joined: 04/05/2012
There's certainly a few games

There's certainly a few games I'd like to see, but that's more my personal preference and fueled by nostalgia more than anything.

A modern day Dune RTS
Syndicate remade correctly
Shadow of the Beast
Turrican

Basically I could go on all day about games I'd love to see remade. But alas most of them would be pipedreams and not really marketable today. I am looking forward to Wasteland 2 I didn't dontate but I will by a copy when it hits DD.

PS
Im new to the site so this is a good a time as any to say hello.

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Shawn Delahunty
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Joined: 08/01/2011
Wondering about quality filtering, via "Crowd Think"?

Clok and Bill have raised some good, solid concerns about the viability of Kickstarter as a long-term entity--IF it starts getting flooded with crap. And as Matt indicates, the "Gold Rush" is starting to build. But I'm wondering if there isn't a "filter effect" which will kick in and auto-moderate...

Consider the 2 scenarios:

(1) "Big Name" Designers
The "Name Designers" are getting the most money up front because of their reputations for crafting amazing games. If they churn out good product, the fans will be happy, and will very likely fund their future efforts as well. However, if they put out more than one stinker, that's probably it for them--only the really hard-core fans are going to support Kickstarter campaigns for games in the first place. These same fans will also pull the plug after 1 or 2 "Meh" titles from someone.

(2) "No Name" first-timers
A person or small group will not get nearly as much funding up-front. No reputation equates to higher risk. But again, here is where the nature of Kickstarter supporters comes into play--they are hard-core gamers. Folks who stay current on most gaming news, folks who dissect gameplay on forums, folks who are always on the lookout for GOOD games. If a small studio puts out a good product, the odds are good that they will be able to start building a reputation--which means pulling in more funding for Game #2, Game #3, etc. Besides which, as their reputation grows, they will continue to sell copies of their prior games, and thus boost revenue. Again though, if they put out more than 1 or 2 stinkers, forget about future funding--so you get the limiting effect.

In both scenarios, the "filter" or "limit" comes from the nature of the thing---it's driven by the fans; NO MIDDLEMEN. No publishers. There are no marketers blasting BS in ads. There are no publishers working back-room deals to force-feed a title to the masses through retail outlets. Only more devoted fans of games/projects will consider risking speculative funding like this... casual gamers aren't as likely to participate.

By stripping out most of the "middleman distortion", I think it really could help return control of the market to the consumers, where it belongs.

Just musing...

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Nathaniel Tolbert
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Joined: 11/06/2010
I'm happy to see the True Larry try to make a comeback!

I played Leisure Suit Larry first when I was a teen (Bought a copy of the remake of the first one when I was 13 or so. My Father and I got a kick out of it.) and went through the rest of the series over several years afterward. I loved the humor and thought it was like watching Benny Hill. What is exciting is the possibilities that this entails. I would love to see Josh Mandel make a new Freddy Pharkas game with Al Lowe! Maybe getting Scott Murphy and Mark Crowe back together again to do a new Space Quest game. Hell I'd be stoked if Jim Walls would come back and do a new Police Quest game (Not Daryl Gates, his police quest wasn't as interesting to me.) Maybe we'll get lucky and Lori and Corey Cole would do a new quest for glory style game, and Jane Jensen could do a new grughflghrg (head explodes.)

Fan boy rave over. The possibilities for remakes or new games in the series is endless. I really miss those styles of games (as I've whined about nonstop in the past) and think that there are getting to be more people like me who want to see something different. I'm tired of FPS games, and I'm tired of everything having to be 3d and all that stuff. I play my old computer games more than I play anything new. I'm getting bored with new software and about the only new games I play are The Old Republic and Civilization 5.

Oh, and Clok1966, Firaxis announced that they are remaking X-COM 1. It's going to be called XCOM:Enemy Unknown. It will be like the original. No FPS or any crap like that, tactical turn based combat and all! Here's an article on The Escapist about it - http://www.escapistmagazine.com/news/view/115063-Firaxis-Reveals-a-Real-...

Interesting times.

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clok1966
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Joined: 01/21/2009
Well it is exciting to see

Well it is exciting to see some of the classics being revisited.. I must admit seeing LSLarry (didnt this have a game a few years ago on the xbox?) starts making me think.. My understanding is LSL (last game) now i know it didnt have Al Lowe (the last 2 didnt as far as I know).. this sems like a game series that ran its course, it had "updates".

BardsTale- deserves some love

Lexicross or Mr Cool- as a player but not a huge fan(just my opinion).. did these have that big a fanbase? I guess that kickstarter funding should be the judge of that, enough funding, enough fans :)

I guess that says it all right there.. enough funding, enough fans... I KNOW my tastes will not follow many others.. just becuase I wasnt a fan of a game doesnt mean many others where not.. part of the beauty of this system. No bean counters looking at hard numbers, or picking the "sure thing" over a maybe.. the FANS make it happen with thier pocketbooks. now as long as they are not let down to hard. Poeple paying before a product are going ot be far more vocal about said product I would think. Shovelware will not work.

Oh and I agree Doublefine has done no wrong in my eyes.. but a Hardcore RPG is not in thier past. Entertaning games.. but Wasteland is grit, blood, and gore.. not excatly what they have been doing :) (which doenst mean they cant do it well, they sure have a good track record with whatthey have done).

too much speculation on my part, one can hope this all ushers in a bunch of great games that have been forgotten by all but the diehards..

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