Karateka to return on Xbox 360 and PS3 with Jordan Mechner at the helm!

Bill Loguidice's picture

Karateka (Apple II)Karateka (Apple II)To the delight of 8-bit videogame fans everywhere, the legendary Karateka will soon be getting a reboot courtesy of original developer, Jordan Mechner, for the downloadable game services on the Xbox 360 and PlayStation 3. As we know with the long history of Archon remakes, it can take many years and iterations to finally hit on a proper remake formula, but at least Mechner is saying all the right things in interviews, trying to take direct inspiration from the original. After all, although Karateka is a type of playable martial arts film, it kept its gameplay simple and approachable, something fighting games have all but forgotten since the rise of Street Fighter II, and the related over-the-top, combo-heavy, and sometimes button mashing approaches to hand-to-hand combat.

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Mark Vergeer
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Sweet

Wow i am looking forward to this.

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Bill Loguidice
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Mechner's official blog post

Here's his official blog post about it: http://jordanmechner.com/blog/2012/02/announcing-karateka/

Definitely promising, but we won't really know until we see real details...

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Charles (not verified)
That is definitely good news,

That is definitely good news, but perhaps not quite enough to get a console... I'll enjoy LPs at least :)

Bill Loguidice
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The future...
Charles wrote:

That is definitely good news, but perhaps not quite enough to get a console... I'll enjoy LPs at least :)

In the interviews, he definitely mentioned the possibility of other platforms beyond the Xbox 360 and PS3. I suppose a lot will depend upon how well it does on those platforms. Since I'm platform agnostic, all I care about is the best possible game, regardless of platform. This one is personally a big deal for me because of how much I loved the original. We all have certain canon games that we treasure, and for me, this is one of them.

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davyK
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Fighting games form a funny

Fighting games form a funny old genre for me - I find it hard to resist buying them even though I'm (a) useless at them and (b) quite unlikely to find a regular human competitor.

I like that fact that they have become over-engineered for some reason and I really like the way they are presented too. For the hardcore they represent great value for money which is then offset by the endless revisions that Capcom churn out. Case in point for me is Street Fighter Alpha Anthology (I have the PS2 version) with its batch of hidden "revision" games that have extra characters and all sorts of tiny changes I will never notice.

SFIII 3rd strike on DC is another one - its option screens are a complete mystery to me and apparantly there are even more hidden options available for those who can 1CC the game at the highest difficulty level....

I can see the attraction of an old release like this - it will be a delicate balancing act keeping the move list approachable and also keeping the animation at a level where one can feel in control.

clok1966
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i was a HUGE fan of Karate

i was a HUGE fan of Karate Champ.. Personaly i have alwasy considered it the BEST and first pure One VS One game. no wierd bonus moves, each person had the exact same moves, plenty of them, each character telegraphed said moves with slight changes in stance, leg or arm postion. SO much like real life, reaction time and correct counter was required. Street fighter may have brought the fighting game into major promonince.. but it was a impure step.. too many of the characters where not balanced well for real One vs One combat. YES they did fix most of it later, but it was then simpley rock /paper/scissers, not pure move/ countermove. Dont get me wrong I loved SF II... and most of the knock off's.. Tekken being my personal favorite.. (no lightning or fireballs, just "mostly" realistic if almost impossible to do moves.

So what does that have to do with Karataka? the fact we mentioned SF and other games.. Karatka is the ORIGINAL.. I wont say without there wouldbe no Final Fight (and so on) but ... i want to say it IS the father of all the fighting game kids.... As in it was as close to "REAL" fighting as a game got for its day.. nothing like it before... and for some time after. I loved it.. and its difficult to master but fun to play style.. If i had a singel gripe... that damn bird could feel so randome sometimes... :)

If He can do what he did going form the first PoP to the second with karatka... I AM 100% for it... but if its PoP to something like PoP sands of time.. (while an ok game) i wont be happy..

again time will tell...

///edit/// dang just read the post above somebody linke to his site... he eased my worries some.. even he mentioned POP sands of time.. and a comparsion :) now im ab it more hyped.

Bill Loguidice
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Karateka is now available on

Karateka is now available on the Xbox 360: http://marketplace.xbox.com/en-US/Product/Karateka/66acd000-77fe-1000-91... . iOS later in the month I think.

I'll be trying this tonight. Not too hopeful, but there's some potential if they can get the same "cadence" as the original.

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Charles (not verified)
None of the moves pictured in

None of the moves pictured in the screenshots even look remotely like karate. The original looked like genuine shotokan. This looks like a typical beatemup. disappointed.

Bill Loguidice
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It's the feel that's the key...
Charles wrote:

None of the moves pictured in the screenshots even look remotely like karate. The original looked like genuine shotokan. This looks like a typical beatemup. disappointed.

I think most of us agree the art style is dog meat and does not give a Karateka vibe. Frankly, I'm more concerned about seeing it in action and how the fighting is structured and paced. That's what made the original so different and so great. If the structure and pacing of the fighting is not just right, none of the rest of it matters anyway...

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Charles (not verified)
Moves are an essential part of the feel though
Bill Loguidice wrote:
Charles wrote:

None of the moves pictured in the screenshots even look remotely like karate. The original looked like genuine shotokan. This looks like a typical beatemup. disappointed.

I think most of us agree the art style is dog meat and does not give a Karateka vibe. Frankly, I'm more concerned about seeing it in action and how the fighting is structured and paced. That's what made the original so different and so great. If the structure and pacing of the fighting is not just right, none of the rest of it matters anyway...

I meant more than just looks. The positions in the stills look like brawling. I get that they're not going to wear white gi but circular punches... The original had actual karate. It looks like they did not choose to elaborate on that.

Having practiced it for... a while I'm a tad more biaised than most people would be though.

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