This week launches a new series of interviews with Interplay programmer and designer Peter Oliphant. Peter has an amazing history as a child actor, math whiz, and finally game designer, with boatloads of interesting stories about all of it. In this first part of the interview, we focus on Peter's work for Mattel, creating some of the early handheld electronic games like World Championship Football and Gravity. Then we get into his work as an actor, working alongside such notables as Dick Van Dyke and Jimmy Stewart, as well as some cult classics like Hotrods to Hell.
You can download the mp4 here.
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You can tell he is really into what he does (and did).. makes him fun to listen to, hard to not just simply smile listening. Some of the old electronic games really brings back memories.. Looking forward to the next part.
Yeah, I was personally very interested to hear about Peter's Hollywood experiences, since that's just something that's always fascinated me. Perhaps in another life I desperately wanted to be an actor. :)
At any rate, the other ones will definitely focus more on his computer games. The Stonekeep stuff is amazing from a developmental view, even if you don't care for the game itself.
I can't wait to hear the Stonekeep stuff, but I was fascinated by the Mattel stories as well. Maybe I'm just weird (or I was destined to be a game developer), but I love these interviews.
What a fascinating career. Hearing about his time at Mattel was terribly interesting (and it seems like only the surface was touched). I've always had an interest in classic handhelds, but I've had more of a casual interest post childhood. This definitely makes me reconsider looking into these things more closely.