Some Truly Miscellaneous Collection Photos (PC, MPT-03, C-64, Atari 2600, Mac, Vic-20, Stonekeep)

Bill Loguidice's picture

Woot! recently had a deal on an 8GB Eye-Fi memory card that I took advantage of for the express purpose of no-brainer automatic photo uploads from my digital camera directly to my Flickr account, which I thought would provide a smoother and higher quality workflow than using my iPhone 4. As such, I set the Eye-Fi up last night and took some very casual photos. While the transfer process really didn't go well (I'll need to experiment a bit more), transferring only two photos correctly and requiring me to manually transfer the rest, the end result was still some photos of recent items in my collection that also happened to be in my staging area, which I decided to share below with some minor commentary so the initial work wouldn't be totally wasted. Enjoy:

 Krellan Commander (PC DOS) [front of box]
 Krellan Commander (PC DOS) [back of box]
Star Fleet II: Krellan Commander (PC DOS) | This is supposed to be a fairly dreadful sequel to the original, which itself is a take-off on the classic Star Trek starfleet battle games that were popular from the time mainframes were the only real option. I actually have many Star Trek/starfleet battle games in my collection and hope to do some type of retrospective on them at some future date. These games have appeared on nearly every computing platform ever and even some surprising consoles like the Atari 2600. I even play an excellent update of the concept on my iPad 2.

Circus (MG 318) for the Home Entertainment Centre MPT-03 [box front]
Circus (MG 318) for the Home Entertainment Centre MPT-03 | The back of this is actually completely blank, which I why I didn't bother to shoot it. Anyway, Circus is based on the arcade game (and really needs paddles) and the MPT-03 is a variation of the Arcadia 2001 class of consoles. There are overlays in the box, but they're completely unnecessary.

 Starfire and Fire One from Exidy (C-64) [box front]
 Starfire and Fire One from Exidy (C-64) [box back]
The Epyx Arcade Classics: Starfire and Fire One from Exidy (C-64) | Obviously these are both arcade translations, and even though they were made early on in the C-64's life, they're quite well done, though the originals were quite modest. Obviously Starfire was a Star Wars movie rip-off and Fire One was the traditional submarine shooting type game, a game type that I usually really enjoy, partially for its accessibility.

Extra Terrestrials (Special Edition, Atari 2600) [box front]
Extra Terrestrials (Special Edition, Atari 2600) [box back]
Extra Terrestrials (Special Edition, Atari 2600) | This is the official reproduction of that found original early 1980's limited release Atari 2600 game, Extra Terrestrials. After finally being re-discovered in 2011, plans were made for this reproduction to be made available to the public. It even includes a bonus DVD inside the box that features all the news coverage around the discovery. The only downside is that the homebrewed box is a bit flimsy and my copy has some loose glue on the one side, which is why I have the elastic bands around the box to help reform it. Eventually, it should be better than new.

 Space Station by HesWare (C-64) [box front]
 Space Station by HesWare (C-64) [box back]
Project: Space Station by HesWare (C-64) | This comes in those nice plastic clamshell boxes that I like so much. This example comes with the required copy protection dongle, which is a little box that plugs into one of the joystick ports.

Ultimate Wizard by Electronic Arts (C-64) [box front]
Ultimate Wizard by Electronic Arts (C-64) [box back]
Ultimate Wizard by Electronic Arts (C-64) | This is a great example of the classic, Ultimate Wizard, with all of the contents in pristine condition. I had gotten a very good deal on this one.

 A Spy in H.A.R.M.'S Way by Monolith, Fox, and MacPlay (Macintosh) [box front]
 A Spy in H.A.R.M.'S Way by Monolith, Fox, and MacPlay (Macintosh) [box back]
No One Lives Forever 2: A Spy in H.A.R.M.'S Way by Monolith, Fox, and MacPlay (Macintosh) | Nothing too special here, but for .99 I couldn't pass it up, plus it's new, sealed. I have the original game on the PS2 of all things (and enjoyed it, of course), so playing this on one of my older Mac Minis (RISC-based) should prove interesting at the very least.

Conan by Datasoft (C-64) [box front]
Conan by Datasoft (C-64) [box back]
Conan by Datasoft (C-64) | This is one of those valuable games that you get for such a good price where you can forgive the poor condition of the box and contents - and the horrible cigarette smoke smell - just to finally have a copy of the game. It was never my favorite growing up because of the high difficulty and frustration level, but I can't deny its historical value, as well as being a key part of a rather magical licensed game run by Datasoft in the mid-80's.

Mutant Herd by Thorn Emi Video (Commodore Vic-20) [box front]
Mutant Herd by Thorn Emi Video (Commodore Vic-20) [box back]
Mutant Herd by Thorn Emi Video (Commodore Vic-20) | This is one of a handful of mid-tier value Vic-20 games that I'm happy to have in my collection for a reasonable price. It helps that it's supposed to be a very good game as well.

 When Superpowers Collide by SSI (C-64) [box front]
 When Superpowers Collide by SSI (C-64) [box back]
RDF 1985: When Superpowers Collide by SSI (C-64) | I'm a major SSI collector and usually they never disappoint, but this is more of a fill-in-the-blanks addition to my collection than anything particularly of value to me. The box is small and fairly uninteresting and it uses the same exact instructions as "Germany 1985", one of several other games in the "Superpowers" series. As my time permits, along with Avalon Hill, I'd love to do a review/coverage run of all the SSI games in my collection in order of release.

The Oath of Stonekeep (front)
The Oath of Stonekeep (back)
The Oath of Stonekeep (1999) | Here's an interesting one to end on. We've covered Stonekeep quite a bit on Armchair Arcade, but I honestly wasn't aware of this latter day novel based on the game world. In fact, it even mentions an unreleased Stonekeep II on the back (and in fact, as if it was already released and a big seller), which today we know would have been "Stonekeep 2: Godmaker" before being killed off completely in 2001. As was mentioned here, an actual Stonekeep successor has been released for WiiWare, but it looks like a game to avoid...

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clok1966
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Joined: 01/21/2009
I actually have several of

I actually have several of those, but some are completely unknown to me. Extra Terrestrials (space inviders type game?) and Mutant Herd.. what type game? The book.. i had heard of it,but never owned it.. and the Circus game i had several copies of, but not for that system. i spent many a hour Space station on the c-64.. Conan i had on the APPLE II and played alot (as Conan was my hero growing up).. Now one Lives forever (both).. game that never got the love it deserved, one of the better FPS made at the time frame. I keep planning on playing them again. Never cared much for RDF,..

and Star Fleet II!!!!! if matt loves the Gold Box, I loved the Star fleet stuff, ship combat, boarding parties, ..conquest from the 'evil" side! all in heavy tactical enviroment ( for the time).. I played the crap out of that game..

thanks for sharing , its fun to look at those old boxes.

Bill Loguidice
Bill Loguidice's picture
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Joined: 12/31/1969
Overlap in our favs...
clok1966 wrote:

I actually have several of those, but some are completely unknown to me. Extra Terrestrials (space inviders type game?) and Mutant Herd.. what type game? The book.. i had heard of it,but never owned it.. and the Circus game i had several copies of, but not for that system. i spent many a hour Space station on the c-64.. Conan i had on the APPLE II and played alot (as Conan was my hero growing up).. Now one Lives forever (both).. game that never got the love it deserved, one of the better FPS made at the time frame. I keep planning on playing them again. Never cared much for RDF,..

and Star Fleet II!!!!! if matt loves the Gold Box, I loved the Star fleet stuff, ship combat, boarding parties, ..conquest from the 'evil" side! all in heavy tactical enviroment ( for the time).. I played the crap out of that game..

thanks for sharing , its fun to look at those old boxes.

Here is more info on Extra Terrestrials: http://www.pcmuseum.ca/extraterrestrials.asp

Mutant Herd: http://www.atarimagazines.com/compute/issue40/review_mutant_herd.php

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Bill Loguidice
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Joined: 12/31/1969
Here's another.... (Atari 8-bit and Apple II)

Seafox (1982, Atari 8-bit) and Genetic Drift (1981, Apple II) by Broderbund [front view]
Seafox (1982, Atari 8-bit) and Genetic Drift (1981, Apple II) by Broderbund [back view]
Seafox (1982, Atari 8-bit) and Genetic Drift (1981, Apple II) | Two early Broberbund action titles, with Seafox being far better known than Genetic Drift.

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clok1966
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Joined: 01/21/2009
Seafox... had that for my

Seafox... had that for my APPLE II and spent many a night till i beat the game.. and if i remeber right it just started over but faster.
Genetic drift does not ring any bells, but is ee a few spots on google with info one it.. AND... are those sealed! wow.. they look like new.

Bill Loguidice
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Sealed until ready for use...
clok1966 wrote:

Seafox... had that for my APPLE II and spent many a night till i beat the game.. and if i remeber right it just started over but faster.
Genetic drift does not ring any bells, but is ee a few spots on google with info one it.. AND... are those sealed! wow.. they look like new.

Genetic Drift is sealed, but Seafox is not. It has an opening on the side of the plastic wrapper where you can access the contents.

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Chris Kennedy
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Joined: 08/31/2008
Awesome

Awesome, Bill! We should turn your collection into a conversation piece on a regular basis.

Photos are required, of course. Haha.

I have a lot of boxed stuff, myself. Maybe I should try to add to the fun.

I played a bit of No One Lives Forever when it was released on PC. Seemed a bit different than the rest. I remember it being fun. Never played it on my PC - played it on a friend's.

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Bill Loguidice
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Joined: 12/31/1969
Stuff
Chris Kennedy wrote:

Awesome, Bill! We should turn your collection into a conversation piece on a regular basis.

Photos are required, of course. Haha.

I have a lot of boxed stuff, myself. Maybe I should try to add to the fun.

I played a bit of No One Lives Forever when it was released on PC. Seemed a bit different than the rest. I remember it being fun. Never played it on my PC - played it on a friend's.

Yes, definitely, I'd love to see you do something similar!

As for No One Lives Forever, I only got about halfway through on the PlayStation 2. The controls weren't ideal and the performance wasn't the best, but the game is definitely a refreshing spin on the usual FPS formula and you can't beat the theme. I'll be curious how much of an improvement the sequel is, particularly going from a console (for me) to a computer.

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clok1966
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Joined: 01/21/2009
the 2nd one really requires

the 2nd one really requires stealth. I powered throught he first when i still had reaction times, the second one was almost impossible to shoot your way through... which makes total sence as theyw here stealth games too. As i turn off all auto aim stuff i really enjoy the PC stuff.. that may be onw reason i cant deal with console shooters.. I cant let go of my precision aiming.. in the old days I spent hours fine tuning mice, buying specific ones with higher pole rates, modded EXE's so you got pin point control.. then i play a console game where my target is half an inch off the target and it snaps to him.. PC games will let you shoot a finger if its exposed.. and since almost all are not location based.. a foot shot or hand shot = midsection shot.. cheap but it does require split second extreme acurte shooting.

I been playing SS3.. and Fear 3.. sadly unimpressed with either.. SS3 has joined the 10- enemies at once and left its madhouse 50+ enemies at a time behind it seems.. maybe its ramping up slowly. And Fear3 has joined the console cover systems which I hate.. simple Duck comand and me doing it behind a crate/wall was just fine with me.. this hit a key to velcro to nearest object drives me up a wall.

oh well... Bill if you read this far... we where talking about Disc Of Tron in anther thread.. And it being on LIVE.. if oyu have played it.. how do you move the target UP and DOWN on a gamepad? In the original the Spinner could be pulled up or pushed down (i own a custom one for my mame machine).. I can see the target being moved withet h second joystick.. but as later in game it needs to be moved up and down with the bases you stand on moving.. im wodnering how they do it.

Bill Loguidice
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Joined: 12/31/1969
Discs of Tron on XBLA
clok1966 wrote:

oh well... Bill if you read this far... we where talking about Disc Of Tron in anther thread.. And it being on LIVE.. if oyu have played it.. how do you move the target UP and DOWN on a gamepad? In the original the Spinner could be pulled up or pushed down (i own a custom one for my mame machine).. I can see the target being moved withet h second joystick.. but as later in game it needs to be moved up and down with the bases you stand on moving.. im wodnering how they do it.

You just use the second analog stick. It's not as nice as having a spinner (not by a long shot), but it's really the only option on the system. Honestly, you won't be setting any high scores with this version, but I can't deny how much fun I had! A lot of people criticize the sound too. While the voices could have been done better - a lot better - again, I had fun. Let's hope someday we'll get a better home version, but outside of MAME, I think this is it for the forseeable future.

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Matt Barton
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Joined: 01/16/2006
If I were you, I'd experiment

If I were you, I'd experiment with your light tent and tripods. Still, it seems like just scanning them on a flatbed scanner would produce the best quality issues in the shortest time, unless you wanted to do more ambitious displays with the box propped up and such.

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