Matt's Podcast 6: Frustration and Loathing in Skyrim

Matt Barton's picture

It's like, how much more black could this be?It's like, how much more black could this be?I'm so angry about Skyrim that it was hard to make this podcast, but I did it anyway. I shouldn't have to say this, but if you are in love with Skyrim, this podcast isn't for you. This episode is intended only for complete morons, dolts, dullards, and out-and-out nincompoops like yours truly who are just too jaded and bitter to ever enjoy a truly fantastic masterpiece like Skyrim from the glorious design wizards at Bethesda.

Warning: There is some mild adult language here (PG rated).

Download this steaming pile of troll fat here.
Matt's Podcast 6

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Salty Pretzels
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Grimrock yeah!
clok1966 wrote:

I think there has to come a time when a developer has to quit adding and release. And while they say they added mounted combat in a week, I think there is a bigger picture here, adding hte mounted combat was easy, balanceing it for game I bet is not included in that. testing to see how it can be exploited etc..

After my rant about TESV I watched Todd's Dice keynote in which he did gone in-detail that dragons are the focus of the game and not horses, so they "removed them from the spotlight" (his words). And now it makes some senses. Making the horse cool would have brought more attention to it's flaws (my little levitating pony). So I guess I shouldn't be to hard on them, and hope that one day they may get the rights to make a Vampire the Masquerade game similar to bloodlines (warts and all).

clok1966 wrote:

That is one part of the game that people never see when buying it.. its has almost unlimited replaybility with MODS...

What DID happen to mod friendliness? It's a rhetorical question because I think I know what happened. Publisher focusing on console versions what happened. But you're right, Clok. May I call you Clok? Thanks to Steam Workshop Skyrim especially has LIMITLESS potential. I didn't embraced this infinite resource yet because the stuff a checked out (inventory mods) didn't impressed me.

clok1966 wrote:

sales dont mean anything really...

I couldn't agree with you more. *cough* Pyschonauts *cough* *cough* Beyond Good and Evil

About blending action with rpg.. Well, I may loose my game making hobbyist moniker but I'm too stupid to appreciate the intricacies of a complex combat system. This is possible the reason why i didn't play more than 15 minutes with any of the Mount&Blade games or the multi-player of Jedi Knight 2. I do kinda know what feels right, but I couldn't analyze system very in depth. Maybe I didn't play enough games yet. :) As I can't really make significant differences between a good wine and a bad one. Which games did have near-perfect blends of a tactile action and behind the scenes stats number crunching? On a similar matter subject, is there a good way mixing real-time with turn-based combat? Or is active pause (Planscape, KoTOR, Baulder Gate etc..) the best as it gets? Not that I'm complaining or anything, but it seems that some developers are trying to crossbreed RT with TB. A game I didn't play, Valkyria Chronicles is the only one that comes to mind, but I'm almost sure that there were far more attempts through the last few years. I just cant remember them, dang it!

clok1966 wrote:

Grimrock is in april.. and I'm smoking through that one!!!!!

Holy mandate of heaven, Batman! Grimrock is around the corner?! Didn't know... O_o

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clok1966
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sure thing
Salty Pretzels wrote:

About blending action with rpg.. Well, I may loose my game making hobbyist moniker but I'm too stupid to appreciate the intricacies of a complex combat system. This is possible the reason why i didn't play more than 15 minutes with any of the Mount&Blade games or the multi-player of Jedi Knight 2. I do kinda know what feels right, but I couldn't analyze system very in depth. Maybe I didn't play enough games yet. :) As I can't really make significant differences between a good wine and a bad one. Which games did have near-perfect blends of a tactile action and behind the scenes stats number crunching? On a similar matter subject, is there a good way mixing real-time with turn-based combat? Or is active pause (Planscape, KoTOR, Baulder Gate etc..) the best as it gets? Not that I'm complaining or anything, but it seems that some developers are trying to crossbreed RT with TB. A game I didn't play, Valkyria Chronicles is the only one that comes to mind, but I'm almost sure that there were far more attempts through the last few years. I just cant remember them, dang it!

i am a fan of the mount and Blade games, but the combat is ALMOST impossible to master, and much like the Dynasty warrior games.. you are required to basicly hold the fort till your guys get equiped and such.. So your ability to hammer it home on the horse is really a HUGE deal at start of game.. and thats when you basicly suck as you are learning hte game. Old school is the only place real meaninfull number crunching is still done as far as i can see.. not that i consider it bad.. but reaction times are not my best skill anymore.. For real time combat I will shout at the top of my lungs DEMONS SOULS and DARK SOULS for the PS3 and 360 (second game). None better. Tactical.. im a huge fan of UFO: Enemy unknown.. but fantasy RPG combat like that harkens back to the gold box days really.. if you can pause non stop the Dragon Age game will "let" you micro manage to a fualt but its sorta boring IMHO.. and you should try Valkyria Chronicles if you ahve a PS3.. price is nothing now days and there isnt a better modern turn based combat game around.

and yes you can call me clok anytime.

Salty Pretzels
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"Those pesky spider are getting faster every year" - Garfield

Weird, but a colleague of mine was joking about Dragon Age 1 being more of a tactical game on the PC when pausing from bird's-eye view.

clok1966 wrote:

reaction times are not my best skill anymore..

I hear ya!

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Bill Loguidice
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Interestingly, Skyrim is

Interestingly, Skyrim is getting Kinect support on the 360: http://majornelson.com/2012/04/12/xbox-360-kinect-support-coming-to-skyrim/

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clok1966
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as i use mine... never.. i

as i use mine... never.. i was kind of excited about this.. But this isnt Kinect.. its just voice commands.. which could be done with a mic (and has been to almost no success in other games). I do admit it looks slick, and after seeing it I really want it in the PC version with a mic. I have been (up till grimrock) replaying Skyrim lately as the weather just wont get nice enoug ot be out in full time.

I wonder if there will be actuall arm swinging for swords and such too.. as they stuck complelty to voice commands I have to believe not.. but it could be very interesting as the Sword fighitng games are the ones I like most on thses systems..

Dont get me wrong, those voice commands are SLICK.. swapping weapons, commanding your PC friend, SORT!, etc.. all very usefull and nice.

I know i watched the video of the New Steel battalion game and i gotta admit if it works well, that will be a Kinect must have for me. VERY excited about that one. I still cruize eaby for that $100 steel battalion set for the old xbox.. but its alwasy $150+... still not a bad deal but jsut cant bring myslef to adding a HUGE box and a game I will play a few days to my pile.

Bill Loguidice
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Yep
clok1966 wrote:

I know i watched the video of the New Steel battalion game and i gotta admit if it works well, that will be a Kinect must have for me. VERY excited about that one. I still cruize eaby for that $100 steel battalion set for the old xbox.. but its alwasy $150+... still not a bad deal but jsut cant bring myslef to adding a HUGE box and a game I will play a few days to my pile.

Me too on both counts. I'll likely be getting the crazy Kinect version, but I'm also still trying to score the original Xbox controller and game.

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clok1966
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atari dev
Bill Loguidice wrote:
clok1966 wrote:

I know i watched the video of the New Steel battalion game and i gotta admit if it works well, that will be a Kinect must have for me. VERY excited about that one. I still cruize eaby for that $100 steel battalion set for the old xbox.. but its alwasy $150+... still not a bad deal but jsut cant bring myslef to adding a HUGE box and a game I will play a few days to my pile.

Me too on both counts. I'll likely be getting the crazy Kinect version, but I'm also still trying to score the original Xbox controller and game.

I noticed there is some JAG (atari) dev stuff on ebay right now.. kinda pricy , but the non loved poor sellers are quite often in the end the big buck collectors stuff as there is less of it, just thought I would mention it. Way out of my price range, but a dev kit would be cool.

Bill Loguidice
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Dev kit collecting
clok1966 wrote:

I noticed there is some JAG (atari) dev stuff on ebay right now.. kinda pricy , but the non loved poor sellers are quite often in the end the big buck collectors stuff as there is less of it, just thought I would mention it. Way out of my price range, but a dev kit would be cool.

I have flirted with the idea of getting dev kits before (or, even consumer products that would allow you to develop, like the one for the NEC PC-FX, for instance), but deep down I know it would be fairly useless for me since I'll likely never have the time to learn to code and the other benefits are not enough to justify the price. I would like a second Jag at some point though to play the system link stuff...

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Matt Barton
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I actually ordered MW3

I actually ordered MW3 yesterday just to have some mindless fun. :) But, yeah, as much as I liked the game at first, completing Amalur became a slog towards the end. There just wasn't enough variety or depth to make me want to do all those optional side quests.

I'm really looking forward to ME3. I've heard some bad rumors, but hopefully it'll be good.

Still haven't tried Old Republic yet...Seems to be off the radar already as far as I can tell.

Still need to check out this Mad God and World of Tanks games that keep coming up.

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clok1966
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soon
Matt Barton wrote:

I actually ordered MW3 yesterday just to have some mindless fun. :) But, yeah, as much as I liked the game at first, completing Amalur became a slog towards the end. There just wasn't enough variety or depth to make me want to do all those optional side quests.

I'm really looking forward to ME3. I've heard some bad rumors, but hopefully it'll be good.

Still haven't tried Old Republic yet...Seems to be off the radar already as far as I can tell.

Still need to check out this Mad God and World of Tanks games that keep coming up.

Burn out is a bad thing, guess its good summer is comming soon (for us northern folks).. Not sure how you would get the client, but i would sure let you log a few hour s (or more ) on my SWOR account if you ever want to test it out.. just saw it renewed and i havent had it on .. in.. months? (has it been out 2 months?) And yes.. WOT has not dimmed to much for me yet. I dont play like i used to, i frustrate with ding bat teamates alot more in the higher levels, but I still almost daily get in a few games. Strongest game for me since WoW.. no other game has lasted for months (except L4D, which I still play also).

Grimrock
TERRA and Secret WOrld, firefly MMORPG

Hawken and Not alone

some good stuff comming.

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