GunLord for the Neo Geo MVS and AES, and Sega Dreamcast, released!

Bill Loguidice's picture

Pre-orders for GunLord, a Eurostyle Platformer with emphasis on exploring huge worlds and blasting enemies, are now available for the Sega Dreamcast, SNK Neo Geo MVS, and SNK Neo Geo AES. The game features 8 stages of exciting 2D game play with over 45 unique enemy types: Blast yourself through giant landscapes, explore caverns and reveal all secrets!

Fans of classic games like Turrican will feel right at home here. GunLord looks and plays like an original full commercial release--on the Neo Geo platforms it even has the price to match!

Features:
8 Huge Stages
16-bit Hand-drawn Graphics
Non-linear action with 8-way scrolling
Big Bad Boss Enemies
Constant 60 fps
Internet Ranking via Code

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Matt Barton
Matt Barton's picture
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Joined: 01/16/2006
Wow!

Wow!

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Rowdy Rob
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Joined: 09/04/2006
It's Turrican!
Bill Loguidice wrote:

Fans of classic games like Turrican will feel right at home here. GunLord looks and plays like an original full commercial release--on the Neo Geo platforms it even has the price to match!

"Feel right at home" is right! It looks (and apparently plays) exactly like Turrican II, one of my all-time favorites, except with better graphics.

By the way, Turrican II has some of the greatest in-game music I've ever heard on the Amiga. The whole soundtrack was on my computer music mix tape back in the day. If I recall correctly, the game used clever programming techniques to push the Amiga sound chip to 8 apparent sound channels (rather than the hardwired 4 channels).

clok1966
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Joined: 01/21/2009
Turrican II was one of the

Turrican II was one of the top 5 amiga platform shooters for sure.. if not the top I alwasy had a fondness for GODS, much more plodding but I love that "look" kinda the amiga green/gray look common for Bitmap Brothers games. I have gotton a strange addiction, I have been watching "longplay" amiga games on youtube.. silly as I should be playing them, but I kinda zone out and just watch. I will be honest I was never much good at Shadow of the Beast, game frustrated me to no end, the difficulty was something I never overcame.. Then i watch some person on youtube smoke throuhg the whole thing on a single guy... Turrican II and III i did play completly through and loved every minute.

Nathaniel Tolbert
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Joined: 11/06/2010
Shadow of the Beast

I'm not certain that many people actually manage to beat Shadow of the Beast. The closest I got was I managed to make my way to the castle or Manor. I always was killed in there. I will admit that I loved Shadow of the Beast I and II, but I never got to try Shadow of the Beast III. I liked Turrican a lot as well as a series, but I don't think I ever finished them either. It probably says something about me that I preferred the pacing and puzzle solving of adventure games. I still do to this day.

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Matt Barton
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Joined: 01/16/2006
Those are games that you want

Those are games that you want a trainer for, then you just play through enjoying the audiovisuals and ambiance. I honestly think the gameplay of most Psygnosis games sucks, frankly--way too difficult and not all that compelling by itself anyway. But if you have unlimited lives or some such they become far more enjoyable.

My sister and I played through Blood Money with the trainers on at least a dozen times.

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clok1966
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Joined: 01/21/2009
Psygnosis made some stunning

Psygnosis made some stunning stuff at elast int eh looks department. I must agree many of the game where just flat to hard. one thing I alwasy noticed was how awsome the graphics where then the main guy was all shaded gray.. Much like AGONY (owl shooter, company mascot how is that for strange?) with all gray enemies and main character. I would guess it was part of gettign the most out of the AMIGA. They all had multi scrolling backgrounds and so on.. amazing looking at the time. I know i was so excited for almost any Psygnosis game on PURE looks back then.. it was jut such a huge jump form my other computers. Gameplay was secondary.. I mean after all it had to be Great, it looked great, right :)

though the creative minds behind it all suprisinlgy are pretty much gone (sony bought them way back in the PS2 days and desroyed them, so anybody who ever wants to counterpoint my "ms ruined a great game maker" cna alwasy bring this up) They have turned out a couple game in the last few years (again i doubt more then a person or two of the originals are around) i liked MOTORSTORM a PS3 lunch title that I think is excellent is a Psygnosis game (at least a relative).

I just think of the AMIGA greats..
Armourgeddon
Leander
Hired Guns (which has ispired lots of mulit view games)
Draken:Order of the flame (dragon riding combat done RIGHT!!!! great game today even
Distruction Derby (2 3 and 4 and 5)
Krazy Ivan-excellent giant mech game but FAR TO SHORT
metal Fatigue- a giant robot RTS which i HIGHLY recomend to anybody who likes those games.
Walker- the last MUST have game on the AMIGA (for me)

and many many more.. I skipped those big name boys (lemmings, wipeout, F1, Barbarian) as we all know those.

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