Legend of Grimrock: New Dungeon Master?

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Rowdy Rob
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Grimrock ROCKS! Scary game!

Agreed with Clok and Bill: 9 or 10 rating (so far) from me!

What didn't work for me in the original "Dungeon Master" game (and its clones) was the chunky block movement and the rather drab color palette. For its time, it was an achievement, I suppose, but I found it disorienting.

The audio-visual update of "Legend of Grimrock" REALLY makes the difference for me! The guy Bill referred to who was complaining about the minimum spec requirements.... well, I disagree. This is an update to an old-school game, so the updated graphics are not only necessary, but adds a whole new level of atmosphere to the game!

Speaking of atmosphere, this game has a very creepy, mysterious, cold, dank, "dungeony" vibe about it. It's kind of scary! I wouldn't call it a "jump scare" type of game (so far), but it kind of has a "survival horror" feel about it rather than a "kill/loot/quest" theme commonly associated with CRPGs. The torchlight flickering off of the moss-covered walls while a low, eerie, persistent howl of the wind(?) echoes through the dungeon creates a tension that I haven't felt in this kind of game before.

Flaws: I agree with Bill, Grimrock gives you a rather meager selection of character portraits to choose from when creating your party. Heck, there's only two human female portraits to choose from!

Another "flaw:" I'm not sure it's a flaw, but I'm having trouble coming to grips with the movement system. I'm often confusing "sidestep" with "turn," often with disastrous results!

I do like the fact that they broke ranks with the standard choices of character races in this type of game. Instead of the expected elves, dwarves, halflings, half-orcs, and whatever, you are given Minotaurs, Lizardmen, and Insectoids (and humans, of course). I like these unorthodox choices because it adds to the feeling that I'm locked in this dungeon with strangers that I must form a bond with. My party consists of a Male Human fighter, a Minotaur Fighter, an Insectoid mage, and a human female rogue.

Okay, enough chatter, I have to get back to the game! But I thought I would unload my thoughts. Definitely worth the purchase! The game is somewhat reminiscent of "Stonekeep" in the way it plays, but has a much darker, colder vibe about it, and I think it's easier to play. The game is simple enough for a "newbie" to come to grips with, but I think veteran "Dungeon Master" fanatics will be mightily pleased with this one!

Bill Loguidice
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Speaking of new classic style

Speaking of new classic style CRPGs, I just purchased Avernum: Escape From The Pit for the iPad - http://www.avernum.com/avernum/index.html . I can stop whining for a while now...

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Bill Loguidice
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Agreed
clok1966 wrote:

yes, way to early to rate it if you like that type of stuff.. but if i had too ,9 of 10 for me.. enough of the the OLD good feling is there, it playes great in all respects, I dont feel like the interface is a problem (Like i do when reliving the old games)... great.. wonderfull, awsome.. just overall a good job of bringing back an old favorite.

I agree with your score so far, a 9 or 10, with the caveat that it gets that score only if you want a game with older play mechanics. I don't know how much the pure Skyrim loving crowd would really like this game, but I love the simple, intuitive controls and interface. It's incredibly approachable, a trip down memory lane without any of the hassles.

Interestingly, Pedro Quaresmo on Google+ was complaining to me about the game's requirements for a Pixel Shader 3 level graphics card. Considering that's been supported for at least the past three years I think, I don't see how that's an issue. His argument was it's an old school game so it should have far more modest computing requirements. Personally, I don't agree. Like I said, it runs like a dream on my gaming laptop at 1920x1080 with all settings cranked. Just because it's based on an older play style doesn't mean we should sacrifice the audio-visuals... He also said it should be a $10 game. I also don't agree. The audience is niche and I know as part of that niche audience I'd gladly have paid much, much more than the pre-order price, and still considered it well worth the money.

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clok1966
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Well i got past my "stuck

Well i got past my "stuck Spot".. as i dont want to ruin it for anybody i wont say much.. but the second level Jail area (not with teleporters) but the wall message before it "safe on left, jail on right " ( sorry dont rember exact words).. I couldnt get past the locked door.. And it was becuase this game lets you do something NONE of the other clones its based off let you do.. Not a big deal.. as I shouldnt expect the game to copy to a "T".

I really am loving the game.. but the combat might be an issue for some... The skelly knights gave me fits to start.. but as i mentioned.. some deft keyboard work. i can kill them with out ever getting hit... pure timing.. in fact i find it easier to kill them just using my first person.. (clicking to attack 2X is too slow and they get a hit in).. just backup, rotate, swing as they step into view, repeat.. slow as heck.. but no damage and easy win..

posion cloud guys are kinda easy too (after giving me fits) a door.. open door, hit, close door.. rinse repeat.

Now keep in mind maybe this all worked in the old games too? been ages since i played um and I wasnt as devious as I am now.. AND i have tied my best to not use these "cheats"? but i did confirm they seem to work.

yes, way to early to rate it if you like that type of stuff.. but if i had too ,9 of 10 for me.. enough of the the OLD good feling is there, it playes great in all respects, I dont feel like the interface is a problem (Like i do when reliving the old games)... great.. wonderfull, awsome.. just overall a good job of bringing back an old favorite.

Bill Loguidice
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So far I'm loving it too. It

So far I'm loving it too. It lives up to the hype for me and then some. It's the perfect modern update of Dungeon Master. I wish there were a few more character portraits, but so far I have zero real complaints. I absolutely appreciate the auto map and the ability to enter notes on it. Everything is polished nicely, from graphics to sound. I didn't like that the opening cut-scene didn't reflect my chosen party (they could have disguised the prisoners better to avoid this), but that's a minor complaint. I'm playing it on my gaming laptop with the settings cranked and performance is smooth (I chose that over my desktop so I could play a little in bed).

My party is a female human fighter, male minotaur fighter, male lizard man rogue, and female insectoid wizard...

If someone has fond memories of Dungeon Master, then this game is an absolute must-buy, no way around it. I'd have easily paid triple the price for this and still thought it was worth every penny and then some...

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clok1966
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Joined: 01/21/2009
GREAT
David Barbour wrote:

Has anyone had any time with the game so far. Thoughts and impressions?

Its exactly what I expected, modern update of the OLD SCHOOL DM/EOB games with some small changes. Automap (if you want you can go oldschool and map it yourself). Combat has been updated some, not sure if I like it yet. DM/EOB it was more about not gettting flanked or entering combat you where not prepared for. This game actually uses the movement alot more. I "think" you could side step and basicly take no damage at all if you really got good with teh keys.. I dont see this as good. But I do like the fact they tried to take the Real time comabt and update it a bit. Overall I love it.. i have been bit by the "didnt save enough" bug already.. today's gaming has made us old guys soft i think..

I wouldnt have posted this but Im stuck!!!!!! how is that for oldschool! I know im missing something simple.. but 30 + minutes and I havent found it.

David Barbour
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Has anyone had any time with

Has anyone had any time with the game so far. Thoughts and impressions?

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clok1966
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Joined: 01/21/2009
I would have blew off work

I would have blew off work today as DM type games are quite possibly my very favorite (or right below RTS on my list) and played it today. But i unlocked on STEAM (bought from Grimrock site) so that measns no download till NOON my time. I also blew off a few days late last month as we had 70 degree days (normally in 40's here this time of year) and I bought (dont laugh) a Scooter! I think its more fun then my big Motorcycle! I was zipping around all over those warm days. I call it the Terminator bike.. (linda Hamilton drove the same one on her way to work in the First Terminator movie) yes its that old 1984, but it has 1200 miles on it.. so its basicly new.

But back to Grimrock.. i wont get to play till late tonight.. cant start my download till 4:30 when i get home, and i would guess its going to be a couple hour download if I'm lucky..

VERY EXCITED to play this.. unless I'm wrong.. this is going oto be a trip back in time to a favorite gamesytle...

David Barbour
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Joined: 04/05/2012
That looks great. I'm going

That looks great. I'm going to be buying this as soon as possible.

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Bill Loguidice
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Legend of Grimrock

Well, the reviews are in and every single one is positive, with no noticeable flaws. I'm horrifically busy on my end, but I'll have to block out time to play this when it's available tomorrow!

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