Your favorite James Bond 007 Game OPEN TAG with a catch!

Rob Daviau's picture

OPEN TAG: What is YOUR FAVORITE JAMES BOND 007 VIDEOGAME?
THE CATCH: BESIDES GOLDENEYE ON THE N64. PLEASE LEAVE A COMMENT OR BETTER A VIDEO RESPONSE!

I am giving all who give a video response a quick shoutout and link to their channel in the video description in my next video! Video response MUST be submitted properly (IE: Show up as a video response) I will THUMBS UP AND FAVORITE ALL VIDEO RESPONSES TO. You have lot's of time as I am unsure when I will even be able to do another video!

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clok1966
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Joined: 01/21/2009
good luck
Rob Daviau wrote:

It's a classic!

oh and sorry for derail Rob and hope all the "real life crap" goes well.

Rowdy Rob
Rowdy Rob's picture
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Joined: 09/04/2006
C-64 James Bond
Matt Barton wrote:

Here's the game I'm talking about:

http://www.lemon64.com/games/details.php?ID=2989

I guess it may have seemed lame, but I did enjoy it a lot. Then again, I've always been a big fan of James Bond, so that helped.

Yep, that looks like the same game as the Atari 8-bit version I played. Perhaps the C-64 version is better. The Atari version just looked kind of ugly, although I suppose it was reasonably playable.

Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Port-itis
Rowdy Rob wrote:
Matt Barton wrote:

Here's the game I'm talking about:

http://www.lemon64.com/games/details.php?ID=2989

I guess it may have seemed lame, but I did enjoy it a lot. Then again, I've always been a big fan of James Bond, so that helped.

Yep, that looks like the same game as the Atari 8-bit version I played. Perhaps the C-64 version is better. The Atari version just looked kind of ugly, although I suppose it was reasonably playable.

Well, that was kind of what I was talking about below with Parker Brothers. The same thing applied to Activision at the time too. The strategy was typically to target the 2600 first, and then do the other platforms. While this wasn't as big of a deal for the arcade games they had licenses to, it was for original games. While you could ensure that it played as well as the 2600 version, it also meant you were left with mostly 2600-style audio-visuals. Only on the rare occasion would you see an upgrade in those areas. Of the big multi-platform developers/publishers then, the only one I can think of that put real effort into porting their 2600 games to other platforms was Imagic. The graphic jump/improvements from 2600 Demon Attack, for instance, to most of the other superior platforms (except, bizarrely, for the Atari 8-bit version) was easily noticeable: http://www.mobygames.com/game/demon-attack/screenshots

n/a

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