Donkey Kong vs Space Shuttle - I am No Steve Wiebe DK Tag response

4 replies [Last post]
Mark Vergeer
Mark Vergeer's picture
Offline
Joined: 01/16/2006

Sandamtod's 'I am no Steve Wiebe Donkey Kong Challenge'
http://www.youtube.com/watch?v=7KG_ElUWSPA

I filmed that while I was watching the launch sequence of the last space shuttle on Nasa-tv. The count-down always makes me a little nervous so I decided to play a little Donkey Kong whilst waiting.

Playing it was a challenge because of the space-shuttle-launch-count-down, wifey calling and me being afraid of running out of camera space :P

I got 49,000 on the NTSC/USA version of Donkey Kong Classics played on a NTSC Nes2

n/a
Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Home ports of Gorf

Yeah, the third stage, Galaxians, didn't make it in to any of the home versions. The ColecoVision version was always a favorite of mine, even though it didn't have the speech.

n/a
clok1966
Offline
Joined: 01/21/2009
Didnt the GORF game for the

Didnt the GORF game for the 2600 have all stages? Man its sad, I played the crap out of that game, and I cant remeber at all if they where all in the 2600 or not now. I love the old games, but the 2600 is just hard to play (for me) nowdays. At first I put it down to the graphics and limited gameplay, but thats not it. I can play hours of Discs of Tron, astrosmash, space Spartans on the Intellvision.. so its not the limited gameplay. I grew up with the 2600, I had all the classics I got Most of the activision patchs, I had a Starpath. But for some reason when i fire up some old loved 2600 game i just cant hang in there and play them. I sure dont think the Intellvison has better graphics.. but for some reason the games (the specific ones) appeal to me still at this age (more). I know I have the coleco stuff on my arcade machine, but dont really care for any of those anymore either. I do like to relive the past a bit, but they simply dont hold me the way they once did. I still enjoy a game of DK Jr :) 20-30 minutes is it though.

Playing with a countdown.. I know I always did better at games when i was under pressure or simpldy didnt care. Ever have that game of Pinball (or video game) where you have to go so you just sorta dont care, but are not quiting till the game is over.. and all the sudden yourin the zone, you didnt try to be, heck you almost tried not to be.. and the game goes on and on... and you know you gotta go, but all the sudden your doing great...?

Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Home conversions
davyK wrote:

Two things that mystify me about Donkey Kong.

1) The conveyor belt level is usually missing on ports - even on the NES version.
2) The Wii's VC didn't get the arcade version (and indeed its superior sequel).

I honestly can't think of any reason for either of these.

The first one was always stated as a result of lack of ROM space. Same thing with Gorf missing stages (and other games).

As for the Wii VC thing, Nintendo was always peculiar with that stuff. Perhaps they wanted to maximize sales of the NES version? Sega is bad in that regard too, where, if they include arcade versions at all in their compilations, it's often as unlockables instead of as stars of the show. I don't get it myself.

n/a
davyK
davyK's picture
Offline
Joined: 05/21/2006
Two things that mystify me

Two things that mystify me about Donkey Kong.

1) The conveyor belt level is usually missing on ports - even on the NES version.
2) The Wii's VC didn't get the arcade version (and indeed its superior sequel).

I honestly can't think of any reason for either of these.

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.