Episode 10: Xybots, BBC Micro, Reality is Broken, 3DS, iPad 2

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XybotsXybotsFight for your future! We're back with Episode 10! If you have feedback about the episode, please leave it HERE. Also - Don't forget to review the show on iTunes. We really appreciate it.

Click here to download the show.




Segments and approximate times below:

  • Mark Vasier on the BBC Micro (3:37)
  • Chris Kennedy and Aaron Wegner discuss Xybots (20:18)
  • Matt Barton dissects Reality is Broken (55:11)
  • Bill Loguidice discusses new projects, the Atrix 4G, Nintendo 3DS, and the Apple iPad 2 (1:27:13)

As always, we'd really appreciate any feedback you have to offer on the episode. You can leave comments here, email us, or review the show on iTunes. You can also subscribe to our RSS Feed.

The books mentioned in Matt's segment:

The books from the Armchair Arcade staff mentioned in Bill's segment:
     

Comments

Matt Barton
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We could do an enhanced

We could do an enhanced podcast. That let's you use illustrations and chapters.

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AmigoMike
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Hopefully the next podcast

Hopefully the next podcast will be coming soon.
I am sure you all are busy so I understand but just wanted you to know I am eagerly awaiting the next installment.
Take care!

Bill Loguidice
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Thanks for the support
AmigoMike wrote:

Hopefully the next podcast will be coming soon.
I am sure you all are busy so I understand but just wanted you to know I am eagerly awaiting the next installment.
Take care!

Thanks, AmigoMike. The podcast is on indefinite hold, but we'll definitely be doing other regular projects/experiments in the future. Not sure about the other guys as I haven't heard from them in quite some time either, but Christina and I are busy with the book writing thing at the moment, I know Matt is still pumping out the Matt Chats, and Mark is doing regular YouTube videos that he sometimes mentions here, so yeah, definitely keeping busy.

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Carl Menger (not verified)
Came in here to check why we

Came in here to check why we haven't had a podcast lately, sad to see it's gone now...

Count me in as one of the silent majority that enjoyed this more then any other gaming podcast out there, it is so so nice to have intelligent gaming discussion that isn't focused on sexual innuendo and drinking games.

I often times find myself wondering why armchair arcade doesn't have nearly the amount of visitors that it should have

Matt Barton
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Eternal Question
Carl Menger wrote:

I often times find myself wondering why armchair arcade doesn't have nearly the amount of visitors that it should have

There's no accounting for taste, I guess. :)

Personally, I've always suffered from that very problem--I tend to get forgotten about or passed over for everything. Perhaps I'm invisible? I remember in high school they actually left my name off the graduating list, and there were only about 100 of us. My grandmother had them make a special announcement and apologize for leaving my name off, but that was probably more embarrassing than the omission. The funniest bit was that the guy giving the speech mentioned the highest ACT score was such and such earned by so and so, but in point of fact I had a higher score. Even the guy receiving the reward knew better and felt bad about it. He even wanted to give it back or have them give it to me instead, but I was like, no way, dude. Maybe that's my problem; nice guys finish last as they say.

But regarding the podcast, I've been toying with the idea of doing a little weekly monologue or something and sticking it up as a placeholder, stop-gap measure type of thing until we can get better in sync. I've frequently had ideas for podcast segments but it would take too long to turn them into videos, but I could probably crank out a 10-15 minute monologue every week if anybody cared to listen to it. I might end up doing it just for my own edification, since it might help me contemplate some book projects.

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Shawn Delahunty
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I'd listen in

Hey Matt,

I'm all for any thoughts you might have on gaming or computer topics or writing/composition. A monologue podcast would be great! It might just be me listening for a bit, but I'm trying to get the word out about Armchair Arcade amongst the few gamer friends I have. (There are just about ZERO RPG stores or groups near me; there is a fair number of both in South and SouthEast of Houston proper, and a boat-load of opportunities over in Austin, but that's a 3-hour drive. In all, it's very aggravating situation.)

Cheers,
-Shawn (the artist formerly known as "The Mysterious S")

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Matt Barton
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Writing and Gaming
bitsweep wrote:

Hey Matt,

I'm all for any thoughts you might have on gaming or computer topics or writing/composition. A monologue podcast would be great! It might just be me listening for a bit, but I'm trying to get the word out about Armchair Arcade amongst the few gamer friends I have. (There are just about ZERO RPG stores or groups near me; there is a fair number of both in South and SouthEast of Houston proper, and a boat-load of opportunities over in Austin, but that's a 3-hour drive. In all, it's very aggravating situation.)

Cheers,
-Shawn (the artist formerly known as "The Mysterious S")

Are you designing a CRPG yourself, Shawn? I can't remember if you said you were or not. If so, I've been wanting to put a team together for some time to try to make a CRPG. Actually, Bill and I were working on way back with "Mythcore Productions," which I still think has a lovely ring to it.

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Bill Loguidice
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Ah, Myth Core...
Matt Barton wrote:

Are you designing a CRPG yourself, Shawn? I can't remember if you said you were or not. If so, I've been wanting to put a team together for some time to try to make a CRPG. Actually, Bill and I were working on way back with "Mythcore Productions," which I still think has a lovely ring to it.

"Myth Core" (www.mythcore.com), like "Videogames and Computers" (www.videogamesandcomputers.com), is a property that is ready and waiting to resume activity. We own both.

There was a decent bit of preliminary work done with the original Myth Core Productions project. The original spin was a dark fairy tale/fantasy. The game version was based on the idea of micro-adventures, essentially a collection of up to 50 "short story" missions/adventures featuring the various characters in the universe. This had its genesis around 2004.

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Shawn Delahunty
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"Thinking" about a CRPG...

@Bill: Thanks for the links + the background info. Interesting concept with the "short story" approach--I like that very much. I also think "Mythcore" has a great sound to it; very "brain sticky" if you will.

@Matt: The answer to your question is "Yes and No."
The 'NO' part: I'm trying to get this bloody book finished ASAP, then focus on the nitty-gritty details of founding my software development studio. I've got about 9 different software ideas roughed out, but a CRPG cannot be the first--they're just too big to code. I've got to get some cash-flow coming in first. First product will likely be a 'networked collaboration' utility I've been working on slowly as a background task. Second and third will be a couple of smaller game ideas which I know I can knock out in 4-6 months each, and get ported to major platforms (Linux, Mac, iPad, PC--in that order.)
The 'YES' part: I've been jotting down ideas and concepts for a CRPG engine for about 3 years now--I've got PAGES of coffee-stained notes. As mentioned in the responses I posted on your Blog-entry about "Exposition and Narrative", I've been wrestling with the HOW-TO's and WHY-FOR's of the code architecture, data-structures, and performance. So, "Yes", at some point I do very much want to develop one.

@Bill & Matt: I'd love to chat about this more in the near future, but perhaps it would be best in a private forum or chat or Email. I hate to keep hijacking threads like this. :-) It's a little schizo.

@Bill & Matt: One last hijack, then I'm done. I've got a new Blog posting nearly completed, and it's the first of a 2-parter. It may be interesting to have it posted to the front page, but I'm reticent to do so. When I post it non-frontpage, would you review it and let me know what you think?

Cheers,
-Shawn

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Rowdy Rob
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Joined: 09/04/2006
I'm there if you do the podcast.
Matt Barton wrote:

I've frequently had ideas for podcast segments but it would take too long to turn them into videos, but I could probably crank out a 10-15 minute monologue every week if anybody cared to listen to it. I might end up doing it just for my own edification, since it might help me contemplate some book projects.

I'd care to listen to it, if you did it. Ten or fifteen minutes is a no-brainer as far as finding time to listen to it, and the host in question is always entertaining without fail. Yes, "no brainer" sums it up quite well.

It would be nice if AA had some sort of streaming player widget or java app on the main page, or even on every page(?). That way, it would save the site visitors the trouble of downloading the podcast, then booting up an audio app to play it. Instead, visitors can just click the "play" button and hear the podcast.
I've seen it on other sites, so I know it's possible, but I have no idea how hard it would be to add. At least a couple of sites I've been to would open up a "player" in a separate window and play chip tunes; that way, you could continue browsing while listening to some cool SIDs or MODs or such.

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