Chris and his friend Aaron entertain us this month with Hard Drivin' nostalgia. It must have been sweet actually having a working cabinet in your room at college!
What are your thoughts on Hard Drivin' and arcade driving games in general? Did you like the 3D polygon driving environment?
I must admit, I have little to no experience with it. I predict a MAME session coming soon!
old thread revive.. it appears marks updates have made a bunch of threads "new" and i ran across this. As i just got a RACE DRIVING (hard driving with more tracks) i had to listen to it. Here I thought i got a great deal at $200, they paid $300 years earlier (but it sounds like it was broke). All the options for adjusting it are quite fun (they mention the force feedback as one) we turned mine up too. Its been a hot purchase so far.. we all push for High score and friends drop by and play it pretty regular.. My cats hate it (used to a quiet home). My system has the original track (they talk about) and a new Stunt track, and a speed track (which is boring).. surprisingly we all prefer the new stunt track. We have tried jump the barn too.. with no success yet. The new track has a corkscrew and we found if you drive off it at the right spot you can actually land on wheels and skip most of it (helps!) and this has been our goal.. but its end of track so you have to race almost 2 minutes to get to it.. slow to perfect. There is also a tunnel in end that you can loop, as in go up one side and come down other if your fast enough.. There is a train wreck in center so you need to do it perfect..
games like this are almost better then "standard" arcade games as people who don't play them can even get into them.
excellent OLD pod cast :)
Both the speccy and c64 versions were unplayable (the speccy one was *slightly* better, but not much) ... even the amiga and atari st versions were nowhere near as playable as the arcade version.
A Hard Drivin' conversion on what is clearly among the worst platforms you'd want to convert such a game to, the ZX Spectrum:
Very cool segment. Great to have your friend come over and share all these stories about that cab and what you guys did with it.
Great segment, Chris. It amazes me it was ever an arcade game, Matt. To me, it's not much of a game. It's sluggish and very much a simulation. With that said, it would have been awesome to own at home, because it's the kind of game that really requires you to put time into it, to appreciate it. It also was extremely impressive for the time. I didn't necessarily have a great deal of fun with it, but I always made a point to play it.
Amazingly, there was several home conversions (most sucked), including for 8-bit platforms like the C-64. This was the type of game that could bring a Sega Genesis or Commodore Amiga to its knees, so imagine that version...