Three for the Road: February 27th, 2011

Chip Hageman's picture
Three for the Road[ FEB . 27 . 2011 ]
 

Three for the Road: 02.27.2011Greetings folks! Welcome to the February 27th, 2011 edition of Three for the Road. This week, I take a look at an eleven year old DOS based BBS door-game which has only recently been released to the public.. albeit, reworked as a single-player or local multi-player ANSImation RPG. We take a look at a minimalistic platforming game with destructible environments which turns out to be much more fun than it first appears. Finally, we take a look at a classic point-and-click style adventure game with a high attention to detail. If you're a fan of classic Sierra or LucasArts adventures then this may be just what you're looking for.

Blood of the Chameleon began life eleven years ago as a DOS based multiplayer BBS door game by Thomas Lipschultz. It has since been completed and adapted for a single-player (or local multi-player) experience.

From the Site: "Your mission (should you choose to accept it) is to infiltrate the mystical land of Vulteria to take down an evil shape-changing wizard known only as "The Chameleon." His whereabouts are quite well-known, but he's sealed himself behind four elemental barriers which require four very rare tear-shaped gems to pass through. Finding these gems won't be easy, but with a bit of ingenuity, a touch of magic and a LOT of exploration, you're sure to pull through!

Although ancient in appearance, this game has been thoroughly polished and painstakingly ported, now running natively under Windows 2000, ME, XP, Vista or 7. Download today (for free!), and have yourself a glimpse into a forgotten chapter of video gaming history..."

Platformerman is an experimental destructible environment action/platforming game created by Richard Boeser. This was his first attempt at designing a game with the Game Maker platform. The graphics were largely considered "place holder" graphics for use only while he was tweaking the game mechanics... but personally, I rather like the spartan/minimalistic look to the game. It kind of reminds me of Atari's Adventure. ;-)

Gameplay is fairly straight forward... run around, use your grenades to blow up parts of the level so you can get to the loot... collect loot.. profit. It's hard to explain, but the game has a very Zen quality to it.. Check out the video for a better idea of how the game works..

A Tale of Two Kingdoms

A Tale of Two Kingdoms is a point and click adventure game done in the same style as the classic graphical adventure games done by Sierra and LucasArts. The game is completely free, sports exceptional design quality, and is available for both Windows and Linux platforms.

From the Site: "It is a full-length game with an atmosphere of magic and intrigue. Featuring five different endings; several sidequests and alternative solutions; teamwork with non-player characters; 75 minutes of high quality music; and director's commentary. The ancient kingdom of Theylinn is beset by enemies both from within and without. Within the castle walls, nobles vie for the old King's favor, and not everybody is happy with the sole heir to the throne, princess Rhiannon.

Meanwhile, danger approaches, in the form of an invading army, a hostile giant, and a mercenary troop who are ancient enemies of the Theylann king.

And there is mystery yet. For hidden within the borders of Theylinn lies a second kingdom, named Thierna na Oge, where the faeries reign. Little is known about this shrouded, exotic realm."


-Chip

Comments

Matt Barton
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Joined: 01/16/2006
Ah, BBS door games. Wow, that

Ah, BBS door games. Wow, that brings back memories. I loved playing Legend of the Red Dragon.

I'm glad the internet came along to make BBS's unnecessary, though. I was cursed by living in a tiny town. I'm guessing that people lucky enough to live in big cities had hundreds of BBS's to choose from.

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Chip Hageman
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Joined: 10/06/2010
BBS's were certainly fun. I

BBS's were certainly fun. I ran one from 1984 until 1993... first on a C64 (Deadlock software) and then on various PC's (running WWIV, Renegade and finally Synchronet software). BBS's always had a more personal feel than you get with the internet. BBS get togethers, softball/baseball games, arcade meets, software swaps, etc.. just a really good community aspect.

Still, if you didn't live close to a major metro area, I could see how it could get a bit lonely.

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Mark Vergeer
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Joined: 01/16/2006
No free local calls in Europe

In Europe - the Netherlands at least - there were no free local calls so dialing up to a BBS did cost you. Of course local rates were slightly better and there were people who did play the odd BBS door game but I just could not afford that.

It was bad enough being a point in the Fido network. LOL

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Matt Barton
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Joined: 01/16/2006
Drupal Games

Hey, guys, any of these look interesting?

Drupal Games.

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Mark Vergeer
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Joined: 01/16/2006
Yep
Matt Barton wrote:

Hey, guys, any of these look interesting?

Drupal Games.

Yeah some of them do look interesting!

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Matt Barton
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Joined: 01/16/2006
Which ones? I don't mind

Which ones? I don't mind installing a couple if you think they'll be fun.

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Chip Hageman
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Joined: 10/06/2010
Invaders looks nice.

Invaders looks nice.

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