A truly graphic adventure: the 25-year rise and fall of a beloved genre

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Dan Howard
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I found a good article today. Brings back a lot of memories. :)

http://arstechnica.com/gaming/reviews/2011/01/history-of-graphic-adventu...

--my sig--
http://goldchest.sourceforge.net

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Bill Loguidice
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Adventure games = healthier genre than some others
Lorfarius wrote:

I don't see the genre as dead at all. You only need to log onto the iPhones App store to see it thriving, plenty of new games with remakes of old. It's never been as good!

I think it's strong on all platforms, which is not something that can be said for all genres. We don't have blockbuster AAA titles anymore, but via episodic, downloadable games, the genre is alive and well (though heavily weighted towards humor, oddly enough, a topic that videogames have not done particularly well in general, but something I suppose adventure games (even going back to text adventures) have typically incorporated). I certainly thing that modern day interfaces - including touch - have been good for adventure games. While I have a nostalgia for text interfaces and even word selection, I certainly have no illusions that that's a superior interface for the majority of people.

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Lorfarius
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I don't see the genre as dead

I don't see the genre as dead at all. You only need to log onto the iPhones App store to see it thriving, plenty of new games with remakes of old. It's never been as good!

Dan Howard
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Sure. I can keep people in

Sure. I can keep people in the loop. It's still pretty alpha at this point. Right now I'm working on getting combat working. I'll post updates.

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Bill Loguidice
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By the way, Dan, if you ever

By the way, Dan, if you ever wish to do some blog posts here on the ongoing development of your "Gold Chest" engine, we'd love for you to do it, as many of us here are huge fans of the Gold Box series of games...

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Matt Barton
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Hehe, I wanted to do

Hehe, I wanted to do something like this for a long time, but looks like Mr. Moss is better connected. I couldn't get a peep of interest out of anyone for this! He probably made a few grand (I hope) for all this work on a big site like Ars Technica.

At any rate, he seems to do a good job going through the varoius periods. Obviously it would've needed to be book-size to get even half of all the important and significant games in the mix.

As far as the genre being "dead," that again is just cheap headline-language designed to snare clicks. No genre is "dead" unless people have stopped playing or making games for it, and that's not at all the case for adventures. True, they're not at the top of the charts anymore, but still on the radar (especially if you count the hidden object or "casual adventure" games that are everywhere.) If you prefer the old point-and-click style, as the article says, there are plenty available from Eastern Europe--though the translations and voice acting tend to be laughable. And, of course, there's the Nancy Drew series, which really is a lot of fun if you're into puzzle solving with good stories and characters.

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clok1966
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I'm not sure I would say

I'm not sure I would say fall.. As a person who played most of the "great" adventure games ( i used to call them Serria type games as Serria made all the original good ones) I dont think htey are dead , right now at least. Like any genre it has its high and low points. RTS are not the players they used to be, they are all but dead right now, but a few trickle out. RPG's even are no where near the kings they used to be of the gameing world. As the sotry menitons Sam & Max, and even the remake of Monkey Island (not the 2000 one) sell well , the Moneky Island remoake was a top seller on steam for a bit. it not dead, its just people tastes have changed.. I kinda lost insterst about the time of Full Throtle (excellent game!) the horror/blade runner/etc ones.. all far to complex and lost the "fun" of the originals (at least to me).
My biggest complaint with these games was the silly puzzles.. a flower pot stuck on a rock at midnight would make a bear come out of a cave and knock down a bees nest so I could get honey to greese a wheel I needed to turn...WTH? And the run 20 screens back to pick up a stick I knew I would need but my inventory wouldnt allow me to hold untill i figured out more puzzles and used some items..

The original Sma & Max (with voice) might be the greatest one ver, Full Throtle and the INDY ones where dang good too.

I might be the minority, but while I loved them when they came out, im not a sad as most they are gone. We have 3D verations of them now in the Res Evil (and other) games (though the new ones worry a bit to much about the FPS part instead fo the puzzle part). They where great in there day, no doubt about it.

Carmine
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Joined: 09/05/2010
The Last Express just came

The Last Express just came out on GOG.com. I freaked out.

I liked this article though, very bittersweet. RIP Manny Calvera.

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