1,000 Kung-Fu Maniacs was created with S.E.U.C.K. by Alf Yngve and was further enhanced by Richard Bayliss with some oriental style music being provided by Jon Wells.
Overall, what we have here is a tongue-in-cheek ninja laden sidescroller. The premise centers around your character (The Master of Awesome) who is on a quest to retrieve a toy robot for a local child (Melvin Podznofsky) which was stolen by ninja's who happen to inhabit a town called Blapsville. I think I got that right. :-)
That said; What really matters is that you have plenty of levels of ninja stomping action awaiting you in this game. Add to that, tons of zany over-the-top comedy. Just about everything in this game is taken to the extreme, and you will encounter quite a few stand out moments. Two which really stood out for me were the Ninjas at the Blapsville Ninja Country Club that tee-off and fling golf balls at you.. and fighting your way through McTerror Restaurant.
One slightly annoying point that I'm sure you'll encounter is the plethora of "Cheap Kills". You will be running along on your merry way to dispense gruesome carnage.. when all of a sudden, a ninja will hop over the hedge and land right on you. But ninja's tend to do that, so I'm not sure if it's a feature or a bug.. Perhaps Alf can shed some light on this.
I tested the game in both PAL and NTSC modes on VICE and everything worked fine. However, PAL does seem to be the native standard for the game.. and it is a bit easier (read slower) on the 50hz (PAL) refresh rate. That being said, it should still be quite playable on native hardware from both regions.
The game is being released free in digital download format here, with a later packaged release to land over on Psytronik sometime this month. Also, in true Psytronik tradition, Kenz has made sure there is no room left floating on the disk. So you also get the games Stone Age Fighter and Adolescent Mutated Ninitsu Blueberries.
For those that don't know; Shoot'em-up Construction Kit was a fairly advanced (for it's time, anyway) game construction studio from Sensible Software that allowed for the creation of Horizontal, Vertical, and to a lesser extent; Run and Gun style arcade games. It was most popular on the Commodore 64, but it was also released for the Commodore Amiga and the Atari ST.