Happy new Year- game related resolutions

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clok1966
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Joined: 01/21/2009

Happy new year everybody! any game related resolutions (for fun?)

I plan to finish more games and quit buying on wim (right after the 2nd when the STEAM sale ends!) :) Anybody have fun celebrating? We in ND wher stormed in, staying up till new yer and went to bed like 5 minutes later. Mr excitment here.

Flare
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Joined: 12/26/2010
Super Mario Galaxy 2

One of the games I started playing early this year is Super Mario Galaxy 2. It's one game I avoided back when it came out because I hadn't played the first one.

I decided to get into it anyway after seeing how Giantbomb named it the Wii game of the year and boy, am I happy I did. I can't stop playing it.

I'd say I started off the year, gaming-wise, on the right foot.

TripHamer
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Joined: 07/31/2010
And for me...

I'm going to play thru the backlog of games that I have...I got way too many to list.

n/a
Flare
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Joined: 12/26/2010
Play more games

My resolution is, definitely play more Wii and Xbox 360 games.

Also, I hope I get to own a PS3 before the end of this year. I once borrowed one and played it non-stop during a period of 2 weeks (I remember Bill called me out on it "Bing Gaming!" heh.

I am dying to play Uncharted 2. I loved the first one and would love to play this superior sequel.

clok1966
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Joined: 01/21/2009
Dragon Age shows the problems

Dragon Age shows the problems with this combat systems in such a sharp light. Playing the game on lower dificulty will gloss it over, but once you ramp it up, wow.. I was playing on normal and have switched up again.. and that old frustration is hitting me hard. As rob says, why does the PC run so far ahead with ranged? When I manully control a ranged shooter they can actually exploit the game (not good) as they can hit form a distance the AI wont react to. yet if I let the AI do it, as Rob says it will run to almost melee range and attack. If the warriors are doing there job (keeping agro) this isnt so bad. But right now on the harder settings i find that First Strike is so MAJORLY important. Not only am i going with a "traditional" party which makes it a bit harder than the 3tank/healer, or 1 tank/3 caster combos that make it easy, i am on the hardest setting. My mage has the large AOE spells that are basicly required to be cast at start of battle or FF will happen. You can solve the dumb AI with a HOLD command and micro manage but all the AOE spells (direct damage) require astro physics like calculations to make work. I am FIre based so my big one is fireball. lay your target marker down, watch the AI run your guy close enouhg to reach your desired spot, enemies see you, long cast time they are long past original marked spot and making your mage mincemeat (except the ranged mobs, they know very well to stay away from your party). The only effective way to use my fireball seems to be wait for battle to start, back off mage and fire into the crowd.... Pray you can heal the friendlies fast enough.. My fire mage is worthless. Yet the enmie AI can use one so effectively.

I really am not happy that normal is no challenge and any setting above it is like collage math, no fun... As Matt said the game has so much right, and a couple bad choices make me so frustrated.

Rowdy Rob
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Joined: 09/04/2006
Real-time with Pause
Matt Barton wrote:

I don't care what anyone says, real-time with pause sucks. It's at best tolerable. Pure turn-based or real-time with time slider (e.g., Total War series) would be so much better.

Agreed. Two notable games that I otherwise enjoyed (Baldur's Gate and Star Wars:KotOR) had these infuriating battle systems where you often were spending more time fighting against the game's AI combat system than the actual enemies you were supposed to be fighting.

Why is my party member who specializes in ranged attacks running right up to a group of monsters to shoot them?!?!? Now if I turn around and run away, I lose my chance to inflict damage!

Oh crap, why didn't I hit the pause button sooner? Now my party member is lobbing our last grenade at a weak opponent!

I don't see why Bioware (or other RPG developer) couldn't just add a turn-based option. After all, it would be essentially like hitting the pause after every turn. That couldn't be very hard to program into the combat engine. And you could leave the old real-time/pause system in for those who prefer it.

I did like the combat system in BG more that I did in Kotor, mostly because BG used real D&D rules. In fact, the real-time combat system didn't make it obvious at first that D&D rules were being used. I actually played for a fair amount of time before I realized "Hey, this is D&D!!!" When that revelation hit, it changed my viewpoint of the game itself for the better! It would have worked better (as a D&D game) as a turn-based system, in my opinion.

I'll go against the grain here and say I like the 3D third-person perspective of the modern Bioware games more than the overhead view of the older ones, though. It seemed to make the adventure much more personal and involving to me.

Matt Barton
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Joined: 01/16/2006
Yeah, DA:O had everything

Yeah, DA:O had everything right except the combat. I *loved* the story and the characters, the graphics were gorgeous, etc. But the combat was just crap.

I don't care what anyone says, real-time with pause sucks. It's at best tolerable. Pure turn-based or real-time with time slider (e.g., Total War series) would be so much better. I know there's a graphic challenge there, but it just puts so much more stuff on the table. If you're really worried about the ADHD crowd, give them a "quick battle" or "auto battle" option. That's needed anyway since you really only want to put that much effort into major battles (not just random encounters with skeletons and the like).

I love the idea of a real-time with slider game. Imagine racing your warrior over to buy your wizard time to cast his spell. Imagine letting a cleric lure a monster towards a tree which your rogue is hiding behind--whoops, there's the backstab! Imagine the battlefield prep, too--the wizard and rogue teaming up to create magic traps.

n/a
clok1966
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Joined: 01/21/2009
dragon Age
forcefield58 wrote:

...so my thumbs don't fall off! Good grief, over the past week or so my right thumb has hurt like mad. It feels like razor blades hitting the bone from the joint to the hand...and only when I use the controller. Obviously a clear sign I'm gaming a bit too much!

I'd really, really, love to finish Dragon Age. I've started it 5 times now and just can't get through it.

I also need to upgrade my gaming chair. I've gone from a recliner to one of those "This End Up' wooden/cushion chairs. Neither work well.

Cheers

Some spoilers on Dragon Age quit reading now if you care.

I also am playing DragonAge again (got the expansion so doing the game over one more time). I originly played on Hard setting and was Frustrated beyond belief, but chugged through it.. didnt leave a good taste really, the combat was beyong hard untill about level 10, then it was easy from there out. I think the game has a poor ramp up in difficulty. When you start its fairly easy (the start is a toutorial basilcy so it should be). But once you start the actual quest line and pick one of the factions to take the treaties too... wow.. They all are a nice balance to start but Ramp up horrilby fast. The elves woods is pretty easy (campsite and tombstones excluded) but once in the ruins and the first Drakeling... wow.. Dwarfs is easy untill you get to the Long bridge fight. Redcliff, simple untill the spot in front of inn. etc... the battles are easy to realisticly hard, then they all the sudden say. think you got it figured out, screw you... I spent so much time hitting the space bar I could have been playing a shoot um up. On the hard setting there was simply ZERO room for error, heck if you didnt level your party correctly you simply couldnt win.

This play through Im playing on Normal.. the game Is FUN! I dont feel like every decision i make with skill points is life or death and will haunt me 30 hours later. I dont read walkthroughs (unless im majorly stuck for hours) and such so I DO make mistakes that i need to deal with later. This game has some horrible flaws.. the largest is that its far to hard up till about level 10 then gets far to easy (reguardless of diffuclty level). Many people wont make it past those levels. Also partty ake up, it really doesnt play well with the standard setup. tank, rogue, mage and healer.. There was simply battles on hard I could not make it through (not even counting if you made skill point picks that will hamper you).. Tank, tank, tank Healer works well. Caster, caster, caster/healer, Tank works well. Personally I liked Tank (me, dorf) Shale (paid download :( ), Lielana (rogue) and Morganna with some heals, or Layne with heals (sorry if i get names wrong the Old woman). Wasnt as easy as with the 2 groups i mentioned above, so many battles i had to swap out the party I liked for one of the 2 above to beat them.
The other problem, the game is kinda dull story wise until you get in some real hours playing, that is somthing I normally dont get past. Ilike the fact that many of the choices you make are not easy, clear cut like so many other games. I have found myself playing a bit more evil character this time, more James Kirk than Jean Luc.. Im killing when you annoy me.. and i find its a bit more fun than the "try to do the right thing" path I took the first time. But the level setting is the biggest thing i have changed to make it more fun. I always have figured i should play on a hard setting to get hte most out of game.. but this one just frustrated me on my first hard playthough. The game is alot more fun now.

forcefield58
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Joined: 05/19/2006
Scary Games
Matt Barton wrote:

I finished Bioshock. It was a bit scary for my tastes, but I still enjoyed it.

I'm assuming you haven't played Dead Space then. Much scarier than Bioshock, and a bit more frantic.

Cheers

n/a
forcefield58
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Joined: 05/19/2006
Regulate my playing...

...so my thumbs don't fall off! Good grief, over the past week or so my right thumb has hurt like mad. It feels like razor blades hitting the bone from the joint to the hand...and only when I use the controller. Obviously a clear sign I'm gaming a bit too much!

I'd really, really, love to finish Dragon Age. I've started it 5 times now and just can't get through it.

I also need to upgrade my gaming chair. I've gone from a recliner to one of those "This End Up' wooden/cushion chairs. Neither work well.

Cheers

n/a
davyK
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Joined: 05/21/2006
New year's eve was a bit

New year's eve was a bit quiet for me as I was working on New year's day. Was tough trying to get to sleep at 2am with a party going on downstairs but I got enough sleep to get through the day.

My gaming resolution is to 1CC Raiden III on east (PS2) and Galactic Attack on default (Saturn) and try and get the rest of the shines in Mario Galaxy and then make a start on Mario Galaxy 2.

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