Wow, the November Sales Figures were Brutal for Sony!

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Bill Loguidice
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Geez, usually I don't talk too much about sales because they're ultimately irrelevant (all three major consoles and the handhelds are doing quite well worldwide overall), but November's numbers were pretty stark for Sony:

http://arstechnica.com/gaming/news/2010/12/ds-on-top-ps3-denovember-gami...

"Here are the sales numbers for the three major consoles, as well as the DS. Unfortunately, we have no data on the PSP.

* Nintendo DS: 1.5 Million
* Xbox 360: 1.37 Million
* Wii: 1.27 Million
* PS3: 530,000

While Nintendo and Microsoft shared their numbers with the press via official releases, Bloomberg had the details on the PlayStation 3 sales. To be fair, I wouldn't trumpet those numbers either.

Things are looking very good for Microsoft. "The 360 platform accounted for over 40 percent of total industry sales driven by the successful launch of Microsoft's Kinect," Frazier wrote. "Xbox 360 accessories accounted for 60 percent of that categories' dollar sales this month." The 360 enjoyed a stunning 68 percent increase over last November. The Kinect was also the best-selling accessory of the month."

and

"While we only have the specific sales for one title, and the games are now grouped together in terms of platforms, the top-selling games in November are still an interesting lot. Take a look:

1. Call of Duty: Black Ops (360, PS3, Wii, PC, NDS), 8.4 Million sold
2. Assassin's Creed: Brotherhood (360, PS3)
3. Just Dance 2 (Wii)
4. Madden NFL 11 (360, PS3, Wii, PS2, PSP)
5. Fable III (360)
6. Donkey Kong Country Returns (Wii)
7. Need for Speed: Hot Pursuit (PS3, 360, Wii, PC)
8. Gran Turismo 5 (PS3)
9. NBA 2K11 (360, PS3, Wii, PS2, PSP,PC)
10. Wii Fit Plus (Wii)

While Gran Turismo 5 seems to occupy a lower than expected slot on the list, remember that it only had a few days to accumulate any sales in November. Sony has since announced that the game has sold 1.35 million units in North America since launch, and over 3.5 million in Europe. Those are impressive numbers, and the game should continue to be a strong seller through the holiday season.

That's all well and good, but let's discuss Call of Duty: Black Ops. In one month, in one country, it sold over 8 million copies. That's not a success, that's not impressive, that's jaw-dropping. "Black Ops debuted as the best-selling game in its launch month (in history) with Black Ops selling 8.4 million units at retail in the U.S. With only one month of sales, it has become the 7th best-selling game of all time, life-to-date," Frazier explained. In one month, it made it into the top ten list of all-time best-sellers. It's not even Christmas yet; the game is sure to crawl up a few spots on that list.

Even more impressive, Black Ops was responsible for 25 percent of all video games sold in November. If four people walked into the store, one person walked out with Black Ops. That's crazy."

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clok1966
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just a FYI slightly related

just a FYI slightly related to this thread. DEMONS SOULS is $15 shipped on amazon today.. again i post this probebly to late for people to get in on deal.

Catatonic
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With regard to suing over

With regard to suing over patent issues... Sony, Microsoft, Nintendo and Apple probably all infringe on each other's patents all the time, if one of them sued the other, they would get sued in return... though every once in a while it does happen as a matter of routine.

Bill Loguidice
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I appreciate the technology

I appreciate the technology behind the glowing orb and think it may even have gameplay applications much like the Wii Remote's internal speaker does and probably even beyond. All I personally care about is the content. I don't care much these days about how I look or am perceived doing something.

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clok1966
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I agree the glowing ball is a

I agree the glowing ball is a bit odd, but its really a wii mote.. I am a bit flabbergasted Nintendo didnt sue the pants off SONY. I guess since its the eye toy tracking it they can get buy with it. I have heard all the sexual jokes about it (and chuckle and agree). I myslef dont see it much differnt then the Wii mote in "LOOKS".. My one big comment on the 3 controlers, the MOVE is easliy the most acurate. But probebly the oddest looking. I'm warming a tiny bit to kinect, not so much for gaming but the interface options. I lent it to a buddy who thinks its "awsome" and find I miss it a tiny bit.
One thing I observerd. We had Wii office party, this is young (23 is youngest) to 78 oldest (crop insurance..lots of old farmers do adjusting). There was strangly very little embaressment with the Wii. Some hesitation, but once everybody did it a few ties they all enjoyed it.

Kinect- again, getting sombody to just try it took a few minutes. But after the first person did, nobody had problems doing it after. MOVE, not much problem, they had all used wiimote so was basicly the same (with the sexual jokes).

Now I must admit, I cant sing, everybody says it, but i cant hold a tune at all, Makes Shattner and Nemoys singing look proffesional (though if you havent listend to Shats last one.. shame on you, it has some pretty good stuff (no really!)).. And the music game, the old saying walk and chew gum.. well lets just say walking is still confusing to me sometimes and thats without the gum. Flicking the "strings" and hitting the colored buttons on the neck of the guitar, my mind doesnt strum up and down and then press buttons at same time :(

Bill Loguidice
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Heh, one thing we can't

Heh, one thing we can't underestimate is how foolish people feel free to be in the comfort of their own home. Christina and I wouldn't be caught dead singing or dancing in public, but have no issues doing so in front of the TV (though admittedly it's tough to get Christina to do the singing part closed doors or not).

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Matt Barton
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Move
Bill Loguidice wrote:

The x factor in all this unexpectedly is Move versus Kinect. As it stands now, Microsoft gambling on the more radical controller free option rather than Sony's better-than-but-still-similar-to-the-Wii option seems to be paying dividends for the 360, with the console getting lots of positive mainstream buzz that used to be reserved for the Wii. Honestly, I didn't expect either motion controlling solution to do particularly well, but it seems like Microsoft's has turned into an undeniable success for the time being. Sony is going to continue to pump lots of money and advertising into making Move a success, but it may not be enough for a product that most people seem relatively lukewarm (take it or leave it) about.

Would you be caught holding this?
Sony MoveSony Move

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Bill Loguidice
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I think part of the reason

I think part of the reason why gamers are more chatty in Xbox Live games than PSN games certainly has many factors, but probably highest on the list is that headsets are pretty much standard on the 360, while you have to go the separate bluetooth headset route on the PS3. Even I haven't bothered to configure a headset on the PS3 and I'm usually the first in line to do those types of things.

In any case, I think we have to accept the fact that hardcore gamers set the standard on both the Xbox 360 and PS3, and Microsoft was first out of the gate with a truly unified online service that fostered playing together, whereas Sony is still playing catch up. Microsoft was also first with achievements, which again is appealing to the harder core gamers both as a way to brag and also as a way to really feel like you're accomplishing something (even me, who buys hardcore, but does not play hardcore, finds great joy when I unlock an achievement). So those examples, among several others, I think are a key to why gamers have responded more dramatically to the 360 than the PS3, keeping in mind of course that the PS3 is hardly a slouch in the sales category and most likely on the strength of the disparity in Japan will probably finish just ahead of the 360 in terms of worldwide overall sales when the dust settles on this generation.

Finally, I think Sony got just about everything right hardware-wise with the PS3, while the 360 hardware-wise had some missteps. The difference though like I said is that Microsoft got the software and online infrastructure spot on, while Sony has lagged in that department. So even though Microsoft's Xbox Live has always been subscription-based (at least for the good stuff), that didn't matter for the experience. Even Sony's subscription version of PSN isn't good for much (I don't count the couple of old games you get for free a month as a huge differentiator).

The x factor in all this unexpectedly is Move versus Kinect. As it stands now, Microsoft gambling on the more radical controller free option rather than Sony's better-than-but-still-similar-to-the-Wii option seems to be paying dividends for the 360, with the console getting lots of positive mainstream buzz that used to be reserved for the Wii. Honestly, I didn't expect either motion controlling solution to do particularly well, but it seems like Microsoft's has turned into an undeniable success for the time being. Sony is going to continue to pump lots of money and advertising into making Move a success, but it may not be enough for a product that most people seem relatively lukewarm (take it or leave it) about.

As for the Wii, I think time has finally caught up with it. It's becoming increasingly obvious that developers either can't (from a technical standpoint) or don't want to (from an investment versus sales standpoint) put the time and effort into making the system look good. Outside of the pseudo-2D games, the latest batch of Wii games have looked surprisingly rough and have suffered from quite a few technical issues. This has been reflected in the reviews and the overall response of the latest games (again, outside of the pseudo-2D stuff like the latest Donkey Kong and Kirby games). The highest profile example is probably "Epic Mickey", which should have been a slam dunk, but for some reason was not something that as a whole came together successfully. Combining that with saturation of the system and it's clear that the Wii's best days are behind it. With that said, ironically enough, it will still likely be able to pull out a few more monthly wins here and there, and certainly its overall lead is in zero danger of even being remotely threatened for the remainder of this generation. So while Nintendo is in a rough spot for the remainder of this generation, they've built such a lead and can still bank on their first party titles so much that they have nothing to worry about before Wii 2 hits...

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clok1966
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Carmine, i like my PS3 and

Carmine, i like my PS3 and think its got the a bad rap this gen, for many "none reasons" but Im not blind to see its got its share of problems. Price being the first, really bad at launch, Its somewhat closer in line now now, if you condsier the blueray player (but not all want or need that), its very much in line. Its online is not near LIVE, in many ways, first and formost is Players. While many of the big games enjoy success, the smaller games online comunnity is all but gone on the PS3 while its still failry easy to get a game on LIVE. LIVE has a very "noisy" (and thats the kind word for it) community, lots of chit chat in games.. PS3, many games are dead silent.. just the game. WHile this may be a plus in some ways, in team based games its a bit of a letdown. And in the early going, the PS3 programming was work (still is), most developers dont put the time in (cant blame um really, sales of the 360 version are way stronger thant the PS3) and many games are not as good on the PS3. The websites and game mags make it out like its NES graphics compared to gamecube.. in the few games I have compared (rentals, and sadly I own a few doubles) its almost a non issue, unless i freeze frame, or forget playing the game and just diesect the game.. i wont notice. The differnces is a non issue for me.. the fact that 360 games are almost $10 cheaper on Ebay, Half.com, and elsewhere when used (or discounted).. that does matter.. 360 games come on sale way quicker thant PS3 games.. I'm not sure why. I can think of a few things.. but thats here nor there.

And of course, games.. MS has deep pockets and there are simply more 360 only things, while I myslef am not a fan, HALO is simply a system seller. I sometimes wonder how the future MS consoles are going to do when the HALO games are just in name only (bungie is gone (from MS) and done with Halo, MS owns the rights to Halo (i believe) so they will still push um out, but it wont be bungie). Again, most of the 360 only games interest me very little, but "most" game buying public does have interest, hence in the USA the 360 is the better seller (of the 360 vs PS3 stuff, the Wii still sold much more than either).

I can name several good PS3 only games, and a couple Great ones.. but buying a system for them? I must say as much as I liked DEMONS SOULS, I couldnt justify the system for it.
If DEMONS SOULS is a "want" you may wait a bit. The next one (new name, but suposedly just DEMONS SOULS 2) is cross platform, or least i hear that.
I hype DEMONS SOULS to no end, I love the game. But I must admit i cant see it ever being mainstream. Its not a HARD game , but its a very unforgiving game. In todays market, run and gun, spray and pray, button mash and get lucky.. this game will painfully remind you of the old video game days of Mega Man, castlevania, Metroid.. where timing and learning attacks was everything, and when you messed up, you didnt start a few spots behind, you redid the entire LEVEL. I myslef have a hard time with no save points.. but in this game it works well. Only a "good" player will beat it. The ONLY thing that will slow you down in the game is YOU.. its not cheap, its not random. The game is really all your skill.

I really wish i could find some way to put the 360 down.. well there are a few.. but overall I have to just grudgingly agree, its the mahcine I would recomend.....

And Matt, the PS3 is 3rd.. its true, but if you look at World WIde numbers, its pretty close to the 360 in sales, and people are still perdicting (not sure why?) it to overtake the 360 in total sales. World Wide the PS3 has gained sales. I still say if you take all the RROD sales and remove um the PS3 has sold about the same as the 360.... to bad it doesnt seem to tranlate into game sales too.

Carmine
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500,000 is pretty good! I

500,000 is pretty good! I would have guessed less because I never hear about it anymore and it is like you say, a strange hybrid with no hype. I meant to say that I regard it as another Ico type game. Ultimately selling well but always known as a "sleeper hit."

This topic has made me consider saving up for a PS3 actually. I love mysterious islands (borderline unhealthy obsession) so I really want to play Uncharted. MGS 3 was incredible and I want to see the story through. Toss in Demons Souls and the eventual release of The Last Guardian... not sure... what to do...

Bill Loguidice
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Hardly a slouch...
Matt Barton wrote:
Carmine wrote:

I think Demon's Souls will go down as the great game of the generation that few Americans played.

Well, maybe they shouldn't have made it exclusive to the least-selling system. D'oh!

Actually, based on the info from Wikipedia, it sold quite well in North America at 500,000+ units and counting. Hardly a flop. In fact, that's probably about as well as can be expected for a hybrid JRPG with little-to-no hype (albeit with glowing reviews). Imagine what the sales would have been had it had "Final Fantasy" in the title and actually been good like that...

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