Civ 5

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Matt Barton
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Although I didn't like it at first, I've been playing a lot of Civ 5 lately (it finally managed to get its hooks into me really good a week or two ago). It is for the most part stable, though I did get the irritating peace treaty bug (where the peace treaties never expire). I made the mistake of making the biggest map possible for my next game, and eventually the map got so huge that my computer just couldn't handle it. I have an AMD 9550 Quad core @ 2.20 ghz and 7 gigs of memory if that gives you some idea of the resources that takes up. I reduced all the settings to low, but it still brought my rig to its knees.

I don't have time to do an in-depth comparison to 4, but there are some big changes. The one that stood out the most to me was religion; it's pretty much been removed. Now, instead of choosing Polytheism, Christianity, Islam, etc., you just build generic monuments and temples. I guess they figured it was just too explosive right now (bad pun I know) to mess with.

It also (IMO) suffers from a slow buildup. It takes a long time before you build up enough cities and units, and it seems like it takes forever to build troops. My science (research & dev) tends to far outpace what my cities can produce, so you end up being able to make a more advanced unit or building before your damn city ever finishes producing the old one.

They also did away with Transport ships; now you can learn a tech that just gives all of your units the ability to embark on the water. I guess this does simplify things a bit, but doesn't seem very realistic to me. It was always fun to build those transports, load them up, and then get all D-Day on the baddies on other continents.

Also, one irritating thing is that you can only benefit from one luxury resource; i.e., your civ will get only one "happiness unit" per type of luxury resource, no matter how many you collect. If you have 1 ivory or 50 ivory, it makes no difference. Supposedly, you can trade the surplus to other civs, but few of them ever wanted to trade (no matter how hopelessly lop-sided I made the trade), and the city states can't trade with you. In short, after getting one of these resources, it's not worth building more. They didn't carry that over to "strategic goods," though, such as iron and coal. Instead, those are consumed when you build certain units, and they don't ever seem to replenish as long as those units are in effect. Instead you have to trade or find more. Again, that part didn't make much sense to me.

All in all, it's a fun game, but I still think I preferred 4. At least, that one was so addictive that I made my family members mad by sticking in my room playing it instead of engaging in quality time. Civ 5 is easier to put down, especially after the turns start taking several minutes to process.

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Carmine
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Joined: 09/05/2010
Maybe it's like, Sid Meier's

Maybe it's like, Sid Meier's way of warning you against over expanding your civilization.

Matt Barton
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LOL. I found the bug -- max #

LOL. I found the bug -- max # of cities. You have to raze some cities to keep it under the bug limit. Sigh.

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Carmine
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Joined: 09/05/2010
Civ 3 scared me with its

Civ 3 scared me with its borders of influence and 3D. I still play Civ 2....

Matt Barton
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Well, I'm giving up on this

Well, I'm giving up on this one. This is the third time I've gotten to about 85% of domination on a large map (this time large instead of huge), then the game just keeps crashing. I guess it can only handle so many cities before it's toast.

Perhaps these issues will be fixed with a patch, but I don't recommend this game at the present time.

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Nathaniel Tolbert
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It's interesting

I may not have the highest available pc at home, just a simple Phenom II x4 955 with 4GB of RAM, a Radeon 5770, but I can run it with max setting enabled in DX 11. I will admit that I get texture drop out on Huge maps as I scroll around, but it doesn't detract from the game. The sad thing is, testing it on a workbench computer with an i7 940, with 12 GB of RAM with SLI 480's I still got the same texture dropout on the continents. I wonder if it's a programming issue, or a memory resource allocation issue. Either way, it doesn't detract from the game. What is worrisome is the seemingly erratic quality of the barbarians from one license to the next. My friend bought his copy and we both played it into the ground. I then purchased my own copy and was immediately startled by the fact that I was having my cities attacked by barbarians. I had never had them come inside my borders before. I told my friend about it, and he just chuckled and said I was exaggerating. We then played a multiplayer game, and he was beset within 30 turns and they wiped out his only city. I thought maybe we were playing it on too hard a difficulty, but it was only on chieftain. I couldn't figure out what was going on, so I un-installed the game and re-installed it. Didn't change it. So I played it on the easiest difficulty, Settler. I then got around to purchasing Nebuchadnezzar and suddenly after the purchase, the barbarians mellowed out. No more having to run from an encampment for 3 turns before the barbars gave up and stopped following me. It's just weird. And my friend when he was over played my account on my computer and noted that the barbarians were much much more aggressive in my version than his. Just super weird. Oh well, I still have fun playing. Although I do agree that I like at this point Civ IV better. Something about not having hotseat just rankles me as I love to get all my friends around the TV in the living room and hook up Civ IV and have everyone on the couch taking turns.

-Edit- Oh by the way, my friend and I noticed the slow buildup. It's not so much as everything takes forever, the developers are forcing you to either construct units or improve your cities. You cannot do both in a timely manner. I usually end up having a lot of money so I buy most of my units.

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Bill Loguidice
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Things to try
Matt Barton wrote:

We have huge problems with dust here; dust cakes up on everything really badly. It wouldn't hurt, I'm sure, to open her up and try to clear away some of it. But wouldn't my PC warn me of it was really a heat issue? Why would it just crash a program? I'm just wondering if I'm chasing a wild goose here.

It wouldn't necessarily warn you unless your BIOS supported it (and it was turned on) and it reached a critical level. I have big problems with dust too, though I don't know of any specific issues that has ever caused other than blocking some fan performance. You should have seen my in-laws computers. HUGE clumps of dust in their systems. Nasty.

In any case, you should try that Comodo program for the heck of it.

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Matt Barton
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We have huge problems with

We have huge problems with dust here; dust cakes up on everything really badly. It wouldn't hurt, I'm sure, to open her up and try to clear away some of it. But wouldn't my PC warn me of it was really a heat issue? Why would it just crash a program? I'm just wondering if I'm chasing a wild goose here.

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Bill Loguidice
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I don't like to point it out,

I don't like to point it out, Matt, that's just the reality. That's why I'm maintaining a separate desktop regular computer and a separate laptop gaming computer. This way I don't do something in my day-to-day activities that affects my gaming performance. Heat would be one of the first things you should look into though. You also might want to run something like Comodo System Cleaner to make sure there are no stray DLL's or anything floating around that are causing you issues. I've run it on all my systems (it's free) and it seems to work very well.

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Matt Barton
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Good luck! I just noticed my

Good luck! I just noticed my quicksave got corrupted in the last crash, so I'd have to resume from an autosave (every 10 turns). Think I'll pass on that and just stick to standard sizes from here on out, though I did badly want to try the earth map.

Of course, as you like to point out, there are so many things that could be wrong when it comes to PC gaming that it's hard to pinpoint the issue. The crashes could be caused by the code, but it could also be some kind of hardware issue on my end. I don't usually tax my GPU or CPU like this, and it could just be overheating. Maybe I should look into installing another fan. My GPU was really too large to fit in there, probably inhibiting good air flow.

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Bill Loguidice
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I'm running it at 1920x1080

I'm running it at 1920x1080 with settings maxed. That's the native resolution of my laptop's screen (which I wanted on purpose).

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