Things that Irritate You About Games (gaming pet peeves)

7 replies [Last post]
Matt Barton
Matt Barton's picture
Offline
Joined: 01/16/2006

Hi, all. I thought I would start a forum thread here about stuff that drives you nuts when it comes to gaming. I've made my own list here; please respond or, better yet, chip in with your own pet peeves.

In no particular order:

1. Un-skippable cut scenes. This is the worst in my opinion. Not only does a game take you out of the action, but it forces you to do nothing but wait as a boring, poorly directed cut scene unfolds. It's even worse when there are no save points to get you around it, so every time you fail you must watch the scene again and again. The Zelda and Final Fantasy games spring to mind.

2. Missing or destructive saves. I want to save anytime, anywhere. Anything else is bollocks. The very idea of intentionally destroying my save points (in hardcore CRPG classics) is infuriating.

3. Bugs. Obviously, nobody likes them, but the worst are those that prevent you from finishing a game. There have been many cases of this throughout the years, but it's always a huge letdown.

4. Long loading times. I despise having to sit and wait, especially when I know the game is loading cut scenes. But, in general, who likes sitting there looking at a slowly filling-in progress bar? Not me.

5. Copy protection. If there's one thing I hate, it's a publisher who doesn't trust me. If I wanted to pirate the fracking game, I would have pirated it. Instead, I BOUGHT IT. So don't frack with me! Yes, that means having to leave the disc in, having to submit to a log-in, online-check, or whatever. I bought it, plain and simple, leave me the $@2$@ alone and let me play my game.

Sound off with your gaming criticisms!!!

n/a
Matt Barton
Matt Barton's picture
Offline
Joined: 01/16/2006
I wish that I still had all

I wish that I still had all the jewel cases and everything for my musical CD collection. I did something idiotic back in the day and took all the folders and discs out of the cases and put them in one of those big portfolio type CD storage things. Then I threw away all the cases thinking they were taking up too much space. What the heck was I thinking? D'oh. I'd love to have them all back, but I guess I wasn't anticipating a time when I wouldn't need the actual discs to play the music (and would care more about them as collectibles).

n/a
Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Not to take this TOO off

Not to take this TOO off topic, here, but something Matt said about the CD market below kind of triggered it in me and it's sort of a pet peeve... I obviously disdain many of the eco-friendly CD packaging options for music used these days versus the traditional plastic jewel case. I bought my sister a CD she wanted as one of her birthday gifts and was very disappointed in the packaging (Maroon 5's Hands All Over).

Anyway, I received my latest issue of PC Gamer the other day and it had an eco CD in it. Yes, the CD itself was supposedly eco-friendly, meaning it was MUCH thinner than a normal CD, almost paper like. Naturally the slot loading DVD burner on my HP TouchSmart desktop would have none of it (I like to pull the PDF magazine off of it and file it into Evernote for future reference). I'll just have to try it on my laptop's BluRay burner drive (it's not a slot loader) and hope that it works on there...

n/a
Matt Barton
Matt Barton's picture
Offline
Joined: 01/16/2006
Publishers

It seems like most of us have pet peeves with publishers. From what I've gathered, DRM and other annoyances are usually not the idea of the designers, even though I'm sure almost anyone in the industry would like to reduce piracy. I feel like I've analyzed it to death, but we all know that dishonest people will always find a way around DRM. It only serves to irritate legit users and discourage casual piracy, such as letting your friend or family members install and play the game on their machines.

There must be a sweet spot where there's just enough DRM to keep "honest people honest," so to speak, but not so much that it becomes obtrusive. You want it to be just difficult or troublesome enough to get a pirated copy that you don't feel tempted. On the other hand, it certainly doesn't help that new games are priced shockingly high. I definitely can't afford to pay $60 for a game. I just do without, though, which doesn't help anyone.

I read an interesting letter to the editor in Rolling Stone the other day. The guy was arguing that the CD market isn't dead; it's just that it's no longer a casual market, but rather a collector's market. He argued that those were always the true fans anyway, and they are willing to spend.

n/a
Nathaniel Tolbert
Nathaniel Tolbert's picture
Offline
Joined: 11/06/2010
I would say that DRM is a

I would say that DRM is a severe annoyance because the only people who are penalized by this system are the legitimate buyers. We know very well that pirates bypass that and still play the game without paying for it. Where as this sucks, the thing that I dislike the most is the video game company consolidation that's going on right now. I do not trust either Activision or Electronic Arts as they are souless corporations that both have horror stories about working there. Look at some of the comments that Bobby Kotick has said, including the one about creating an atmosphere of fear for your job, so you work just like a little automaton. EA is no better with their policy; make a great game, and lay off the entire team after the game comes out. What a reward!!! "Hey, you just made the best selling game in EA history! Thank you, and here's your pink slip!" We are now entrusting a massive chunk of the gaming market into the hands of these two companies which are notorious for being terrible to their workers, releasing unfinished junk, abusing customers, and the market in general and I really feel this is not a good thing.

n/a
clok1966
Offline
Joined: 01/21/2009
#1 for me: Great games that

#1 for me: Great games that are no longer sold, the only way to get them is pirate them (or (and I wont do it) pay $100 on ebay).

I can agree with the DRM thing.. I legally bought SPORE on release, and never got it to work, whenver installed it complained that licence key was already used. Several ATTEMPTS to contact help and waitng rouhgly an hour each time with no help I gave up, its still never been played.

Escort missions with stupid AI escort-ee's.. nothing better then protecting somebody and watching them run into 10 bad guys without a weapon. If Im going to escort somebody, let me chose if they attack or are passive, some commands like "stay behind me".

Save spots instead of saves. this one is sorta a love/hate, some games require limited save places. Horror survial (res evil games) would be kinda lame with unlimited saves. But those same games could benfit from some wiser save postions. NEVER have a mass of enemys, then a boss . Put the save before the boss so you dont have to grind those weak enemies for 10 minute to get ot boss, over and over and over.

Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Yeah, the DRM thing is

Yeah, the DRM thing is annoying, but is generally limited to computers, so I can't call it a particular pet peeve of mine since I've only been harassed by it with Spore and merely inconvenienced by it with games like Civ V and Starcraft II. I also agree with you Rob about the save systems. I suck these days too, so I always want an easy difficulty level option and the ability to save at any point. The latter is especially helpful when you can only play for short sessions.

- I dislike it when games don't have interactive tutorials. If I want to read how to do something, I can just as easily look in the manual.
- I hate the update system on the PS3. It takes forever. If I put a game in for the first time and it asks to update, I know I won't be playing that game until next evening!

If we get enough of a response, Matt, you should compile these into a master blog post. That should get good traction Web-wide.

n/a
Rob Daviau
Rob Daviau's picture
Offline
Joined: 05/19/2006
Let's see

I tend not to have too many gripes. I DO think annoying DRM copy protection would be the first thing, I mean let's annoy and inconvenience honest customers or even in some extreme cases make plying the game impossible in the hopes of protecting the games publisher? Not much point when in the end the truly dishonest and determined will ALWAYS find a way to steal it anyway. Also, I hate games that do not give at least the option to save whenever you want, hey I understand some people are hardcore gamers that want to be challenged and that is fine but at least having the option to save anywhere would assist crappy players like myself who have better things to do then replaying a level over and over.

n/a

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.