Episode 4: Duke Nukem Forever, Active Gaming, Violence, special guest Shane R. Monroe, and more!

  • warning: Creating default object from empty value in /home/buckman/public_html/neo/modules/advanced_forum/advanced_forum.module on line 492.
  • warning: Creating default object from empty value in /home/buckman/public_html/neo/modules/advanced_forum/advanced_forum.module on line 492.
Matt Barton's picture

Shane R. MonroeShane R. MonroeThere's too much content in this episode to cram into a subject line! Clocking in at three hours, episode 4 features an exclusive interview with retrogaming radical Shane R. Monroe and the talents of Mark Vasier (back with a vengeance!), Christina Loguidice, Chris Kennedy, Rob Daviau, Matt Barton, and Bill Loguidice. We also announce and read the winner of our one paragraph videogame back story contest.

Download the episode here (128K format).

Segments and approximate times below:

  • Matt reads "Donkey Kong," the prize-winning short story by Craig A. Meyer (4:00)
  • Mark talks about his first look at Duke Nukem Forever (6:58)
  • Christina on active gaming (18:43)
  • Rob reminisces about the ups and downs of being an Amiga fanboy in Canada (28:17)
  • Chris reviews the recent Supreme Court case on videogame violence (52:40)
  • Matt interviews Shane R. Monroe (1:12:28)
  • Bill talks about a literally killer game, Sub Mission, complete with original cassette audio (2:18:52)

The first person who leaves a comment containing the names of all the songs played in this episode will win a game of his or her choice from a special selection via GamersGate. Hint: All are SIDs except for one MOD (this is excluding our intro music, which is the Blood Money theme by Ray Norrish).

Click here for the Armchair Arcade Radio RSS feed or here for the show on iTunes.

Discuss the show right here or at the official Armchair Arcade Radio Discussion Board.

Comments

davyK
davyK's picture
Offline
Joined: 05/21/2006
Listened to the Shane R

Listened to the Shane R Monroe interview as he's always good value. Made me remember about my favourite interview moment - the Warren Davis Q*Bert chat and the point when his scary manager suggested the cubes changing colour - it was hilarious.

Nice hearing about the original Star Trek game - I played that on a DEC VAX system along with Colossal caves.....

Interesting point about the new 3D DS being the realisation of the Virtual Boy - we could see some of those titles given a new lease of life.....

Matt Barton
Matt Barton's picture
Offline
Joined: 01/16/2006
I'm mad as hell that my

I'm mad as hell that my Volkswagen Passat didn't come with an aux line in. It does at least have an MP3 CD player, but the display is extremely limited, and it doesn't seem to have a buffer (takes a long time to spin up a disc every time). It wouldn't be so bad if the speaker system wasn't so great! Lol. Oh, well, thankfully I don't have long commutes either, but if I did, I guess I'd be burning stuff onto CDs all the time.

Remember CD-RWs? Anybody ever use those anymore?

n/a
Carl Williams
Offline
Joined: 08/01/2010
I still use CD-RW's, CD-R's

I still use CD-RW's, CD-R's are the ones I rarely use. CD-RW's are mainly used for saving various backup's when I am working on someone's computer.

Redditor (not verified)
Nah

I never used a CD-RW. Thumb drives are so cheap and "roomy" now anyway.
You can carry around 32 gig on your keychain and forget you have it (a few
times at work I actually have!). Plus, all that disposable plastic creeps me out.
I think I'd like to see the end of CDs.

Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Yeah, I'm similar to you

Yeah, I'm similar to you Redditor. I actually was working off of a 16GB USB thumb drive (which is still on my keychain) for the longest time so I could stay portable between work and home (and visiting family/friends), but I've pretty much stopped use of that for anything except when I need to quickly move large files around. I use Evernote, LogMeIn, Firefox Sync, and Dropbox to pretty much give myself full access to everything important at any time and with cloud-based backups to boot (and this not counting a small handful of other cloud-based apps). I then only have to worry about occasional backups of my primary systems to external hard drives (and then to network servers) since all of my data is always accessible and backed up without me having to do anything (or think about it).

So yeah, I find no need to use writeable media anymore, and even my thumb drive is only there for the odd occasion I still need to do "sneaker net". With that said, I do have one system with a writeable BluRay drive (though no writeable media yet), so that may open up some possibilities for archiving since that's like 25GB - 50GB of space. But then such a specific need would have to present itself.

n/a
clok1966
Offline
Joined: 01/21/2009
car stereo

most newer car steros (ah something I actually know something about) have somebody who makes an adapter you can put inline to give you an AUX. Basicly anyting after about 2000 ish. I know my 03 Seville has a changer and head unit (and 1 ohm speakers! so after market is impossilbe without a total redo of sound system, its going for a newer car so I'm not messing with it) that a few years ago i put in a ..(think man, think) Harmon kardon car IPOD, AUX unit. its a bit of a do all thing and did take some modifications (man the net is a wonderfull place, somebody has almost always thouhgt of any idea i have before me). Little splicing and some new plugs and it plugs into my stock stero and runs an IPOD (or can play any mp3 player line in, control from the MP3 player). But nowdays there is no modding, my everyday car is a PT crusier and they have plug and play dongles for it and pretty much any other car now (amazon has most of them).

Old Star trek game.. I gotta get that and listen to it.. so many fun things to do and so little time.

Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Trek games - Huge number of translations
clok1966 wrote:

Old Star trek game.. I gotta get that and listen to it.. so many fun things to do and so little time.

Actually, I have a future AA TV episode planned on those old Trek games, though I have no estimate when I'll get to it. I just did casual research to prepare and between that and my personal collection, there are a surprising number of interpretations, both free/homebrew and commercial. One of the more intriguing ones I own is "Star Trek 3.5" from Adventure International (Atari 8-bit version), who actually went to the trouble of licensing the Star Trek property. I wasn't even aware that the official license ever went outside the usual suspects we all know...

n/a
Redditor (not verified)
Bill's Segment

Bill, just got the time to finish up your segment. Awesome shout out to Dr. Katz!
Man, I loved that show. I'm in NJ too and have you ever noticed that it's on at
2 am on channel 6? Except it's not. It's some spanish show with a real doctor.
I see it in the listings every night and I fall for it *every time*!

That sub game was tripping me out man. I feel like you missed out on a chance
to discuss permadeath. I think that would be a great topic for the future. I know
it's usually associated with rougelikes, but it'd be informative to hear how it could
be used for more interesting game play in other games.

Rob Daviau
Rob Daviau's picture
Offline
Joined: 05/19/2006
Hah well
Redditor wrote:

Rob Daviau:
Rob talks about the Amiga.... I am so there. Rob's vocal delivery is friendly, animated, and easy-to-listen to. Amiga fanatics (like myself) cannot help but be drawn in by his anecdotes of his introduction to this amazing computer. We Amiga loyalists of the day all have similar experiences, and can easily relate. ("I remember it like it was yesterday...") But Rob, how the heck were you so clueless about the Amiga before you encountered it?!?!!? Especially as a Commodore 64 user! Did you live in a cave? Did they not have computer news or magazines in your backwoods area???? The Amiga was getting a lot of press here in the U.S. before it's release. Anyhow, I digress.... the segment was very enjoyable, especially since I was also an Amiga user that was dragged, kicking and screaming, into the Windows era..

I just was not looking for info on other computers I guess, I lived in Toronto Canada at the time but I was not the most social person nor did I really tend to keep up with things, after the demonstration from Harry's friend though I was all over the information, magazine's and anything amiga related.........

n/a
Rowdy Rob
Rowdy Rob's picture
Offline
Joined: 09/04/2006
My long-delayed commentary on "Armchair Arcade Radio #4"

(Sorry for the delay in posting this commentary. It was mostly finished over a week ago, but I delayed in posting this due to other distractions. I hesitated to post this at all, since the window of opportunity had past, but I figured you all deserved to read it.)

It occurs to me that I haven't posted an EPIC review/commentary to an AA-affiliated project in a LONG time. Maybe a year or so! Well, it's very hard for me to do anymore, but it seems that few people do these things like I do. It's about time I post a lengthy, in-depth commentary on an AAR episode. (It took me several days to listen to the episode, and believe it or not, over a week of off-and-on work to write this!) So here it is: the epic review, "Rowdy Rob" style.

The opening: The show opened with Matt's usual entertaining slickness. It was a strong opening, and I have no criticisms. And congratulations to Craig A. Meyer for his "Donkey Kong" short story. It was a worthy segue into....

Mark Vasier:
This was, hands down, Mark's best segment out of the three AAR episodes. Mark was in top form, having a lively, animated, and fun vocal delivery, and the subject matter was entertaining and interesting. This episode, Mark sounded lively, upbeat, and jovial.... it sounded like MARK! And his "game expo" experiences were very interesting, particularly recounting his struggles with getting video footage, and of getting to see and experience "Duke Nukem" and "Gran Turismo 5." It was a very enjoyable segment.

Criticisms: None, really. This was Mark at his best. Maybe I would have liked to hear even more details about "Duke Nukem" and GT5, but that might have been overkill.

Christina Loguidice:
Christina's style seems to be serious and brainy, much like Bill's. So much for "opposites attract," But I digress... Christina has a very professional, animated, crisp delivery that makes for very pleasant and interesting listening, worthy of real radio (perhaps something like PBS, considering the subjects she covers). Like I said, she approached the subject quite intellectually, but with a good mixture of personal experiences, anecdotes, and scholarly information/evidence to keep it from being a scholar-fest, particularly with such a great voice. The overall experience was very informative and enjoyable, and made me want to start jumping around in front of the TV. Hey, I don't have a Wii or a "Kinect," but I can pretend!

Criticisms: None that I can think of. This was a very strong segment. Informative and intelligent, without being boring.

Rob Daviau:
Rob talks about the Amiga.... I am so there. Rob's vocal delivery is friendly, animated, and easy-to-listen to. Amiga fanatics (like myself) cannot help but be drawn in by his anecdotes of his introduction to this amazing computer. We Amiga loyalists of the day all have similar experiences, and can easily relate. ("I remember it like it was yesterday...") But Rob, how the heck were you so clueless about the Amiga before you encountered it?!?!!? Especially as a Commodore 64 user! Did you live in a cave? Did they not have computer news or magazines in your backwoods area???? The Amiga was getting a lot of press here in the U.S. before it's release. Anyhow, I digress.... the segment was very enjoyable, especially since I was also an Amiga user that was dragged, kicking and screaming, into the Windows era.

Criticisms: Perhaps the cough at the end could have been edited out somehow. It wasn't a major distraction, and it didn't detract from the enjoyment of the segment, but I did notice it. Minor criticism, though. Overall, the segment was very enjoyable, and Rob is a great addition to the show.

Chris Kennedy:
If Christina's segment was "PBS," then Chris Kennedy's segment was "political talk radio." Chris' voice is clear and animated, with just a hint of "attitude" to make for compelling listening. Chris covered the two sides of the debate intelligently and compellingly. Chris' vocal style works very well for these types of "controversial" subjects, so yeah, I enjoyed it.

Criticisms: my main suggestion here is "INTRODUCE YOURSELF at the beginning of your segment!" After the "break" music ended, Chris started talking about his subject, and it took me a few moments to figure out who was talking! With so many hosts in the show, and so many potential new listeners in each AAR episode, I think it should be standard procedure for AA hosts to introduce themselves at the beginning of each segment. Also, like I said, Chris had a touch of "attitude" in his segment, but chose not to fully take a side in the debate, even though I sensed he was itching to! I like the attitude, and would like to see it UNLEASHED on a controversial subject. I think it would make for very compelling listening, and probably stir up much discussion on the AA forums! Not that every "Chris" segment has to be controversial, but when it is, take off the gloves!!!

Matt Barton:
What can I say? It's Shane Monroe! The guy could talk about cleaning the lint trap in his dryer and it would be interesting. The guy just has a gift, being a great radio personality, so listening to this interview was totally absorbing. Matt asked great questions, and largely stayed in the background and let Mr. Monroe say his piece. It totally works here, because two guys speaking conversationally might have been distracting. Matt sets the pins up, and Shane knocks 'em down! I suspect that many listeners were greatly looking forward to listening to this interview, and Matt didn't disappoint on any level. Great interview!

Criticisms: I can't think of anything to criticize. Well, maybe SOMETHING, and it really has nothing to do with Matt's segment, actually, just a "wish list." I would have liked to have heard about Mr. Monroe's experiences as a shareware developer for the Amiga ("Dark Unicorn Productions"). They did some rather ambitious stuff (FMV games, some slick arcade-style games, etc.). Overall, an excellent, informative, and with Shane, a mesmerizing interview.

Bill Loguidice:
This was a, well, somewhat WEIRD segment, but in a good way. The "Sub-Mission" audio was intriguing and entertaining, but not necessarily in the ways the original producers intended. I won't digress into a discussion about that here, but needless to say, it was surprisingly clunky at parts for a "professional" production. And.... it was WEIRD! However, the inclusion of the full audio of the "Sub-Mission" game was a good bonus for listeners, and was good for historical purposes also.

Criticisms: Where's Bill? Bill's actual commentary was surprisingly short. I would have liked to hear more commentary on the game itself, particularly the ramifications of "permanent death" in a game. After the game audio, I was expecting more commentary from Bill, only to hear "Well that's it..." What was there was good, with a couple of humorous quips that got a chuckle out of me, but then, that was it! I do, however, look forward to more "game audio" segments from Bill, as he hinted he might be providing in future episodes.

* * *

Overall, this was a very strong AAR episode, with no real weak links in the chain. Everyone delivered an entertaining piece. I was interested throughout the episode, and I found no boring parts to skip over. Of course, that will probably not be the case for every listener; some might not give a hoot about certain subjects, and some may find certain presentation styles not to their liking. I don't see any way to change that, so I wouldn't worry about that part of the AAR format.

The subject of "musical breaks" between episodes has been controversial, so after listening to this episode with that in mind, I must fall into the camp of "keep the music!" The musical selections were all cool and peppy, with no dreary "Metroid" theme song to bring down the mood. I didn't recognise most of the music. I recognized the "Xenon II" Amiga theme, and the "Matt Chat" theme, whatever that's called, but am clueless of the rest. I enjoyed it when the whole song was played, and was somewhat disappointed when the musical breaks were cut short. So I say "keep them," whether it's the full song or the shortened version.

BUT.... here's where I have a suggestion on the musical breaks. CREDIT the music, either in the episode, or in the blog post for the AAR episode. Perhaps have Matt say something like "Thank you, Chis, for that 'kill all the lawyers' segment. We'll be back after the break, but here's 'Bomb the Bass,' the theme song from the game 'Xenon II' for the Amiga platform, written by (whoever wrote the music)."

If that's too much, then at the very least, CREDIT THE MUSIC in the AAR episode's blog post, complete with a link to where you can find the specific song or artist, if applicable. This isn't just good for the geeks who want to pursue the music further, it's also good form (and ethically sound) to credit the artists in question. In fact, I think musical credits should happen both in the radio episode and the blog post.

Here's another suggestion: How about separate blog or forum posts for EACH segment? As might be expected, a three-hour episode has LOTS of possibilities for in-depth discussion, especially considering the differing topics of each hosts segment. With only one AAR blog forum per episode, the discussion can become an unweildy maze of topics. By giving each segment its own discussion blog or forum topic, it streamlines the discussion, making it easier to get into, at least in my opinion. It might also give you all some guage of what segments are a hit, and what doesn't get much traction, which might be useful for future episode development.

Of course, keep the main "AAR episode" introduction posts as you've been doing, and if discussions of a certain segment's topic happens there, go with it. But each segment's topic, in and of itself, is worthy of it's own discussion section. I could have gone on and on about each host's segment, but even I have mercy on the readers of this message! I wanted to say MUCH more about each AAR segment, but this is already too long. Separate discussion sections for each segment would make it easier for me to unload in-depth! As of now, I'm hesitant to "polute" the thread with a discussion of one individual segment, since it would seem like I (and others) are neglecting other segments. Therefore, it limits at least my commenting on the episode, other than "good job overall" or "I didn't like this part," or whatever other technical observations I might have, rather than the topics themselves.

Oh well, as I said, an epic post, right? I better end this lengthy post now, but hopefully there's some food for thought in something I've said here. As I've said, it was an excellent episode, and I am looking forward to the next one.

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.