Episode 4: Duke Nukem Forever, Active Gaming, Violence, special guest Shane R. Monroe, and more!

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Shane R. MonroeShane R. MonroeThere's too much content in this episode to cram into a subject line! Clocking in at three hours, episode 4 features an exclusive interview with retrogaming radical Shane R. Monroe and the talents of Mark Vasier (back with a vengeance!), Christina Loguidice, Chris Kennedy, Rob Daviau, Matt Barton, and Bill Loguidice. We also announce and read the winner of our one paragraph videogame back story contest.

Download the episode here (128K format).

Segments and approximate times below:

  • Matt reads "Donkey Kong," the prize-winning short story by Craig A. Meyer (4:00)
  • Mark talks about his first look at Duke Nukem Forever (6:58)
  • Christina on active gaming (18:43)
  • Rob reminisces about the ups and downs of being an Amiga fanboy in Canada (28:17)
  • Chris reviews the recent Supreme Court case on videogame violence (52:40)
  • Matt interviews Shane R. Monroe (1:12:28)
  • Bill talks about a literally killer game, Sub Mission, complete with original cassette audio (2:18:52)

The first person who leaves a comment containing the names of all the songs played in this episode will win a game of his or her choice from a special selection via GamersGate. Hint: All are SIDs except for one MOD (this is excluding our intro music, which is the Blood Money theme by Ray Norrish).

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Discuss the show right here or at the official Armchair Arcade Radio Discussion Board.

Comments

Bill Loguidice
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Tough call
Matt Barton wrote:

Fine, guys, I'll cut out the songs. You're right, a brief sound effect or snippet will suffice. I mistakenly thought that people would enjoy listening to these songs as much as I do.

I have mixed feelings myself on this. Typically I don't like them, but what I've listened to of the episode so far (hope to get in the whole thing today) I've actually enjoyed them a great deal. Perhaps given the length of this month's show - and I assume most months with the full crew will be 2 hours+ - musical transitions should be kept to just that, transitions rather than full plays. This is such a tough call, though, because we shouldn't have any restrictions because of the medium, but then you also want to give those intrepid listeners who listen to the whole show in one go the most pleasing listening experience, and that's probably by keeping things moving.

Regardless of our future direction, positive or negative, I'm glad we're getting SOME feedback here, as it really will help us continue to refine things. We certainly won't have rules, ever, but we're certainly keep things in mind to create the best possible show.

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Rob Daviau
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It's ok
Matt Barton wrote:

Fine, guys, I'll cut out the songs. You're right, a brief sound effect or snippet will suffice. I mistakenly thought that people would enjoy listening to these songs as much as I do.

.

I actually can and do enjoy the music, I sometimes listen to entire playlists of it, I certainly appreciate classic gaming music like the opening theme but again it's just used between segments I am just anxious to get to the next segment really. Works great in opening/closing themes. A better example, I LOVE the Retroist podcast, I enjoy his voice and way of telling a story but the same thing, he will blast like a 2-3 minute 8bit nes song and after a minute I am like "OK can we get on with it?, I am not listening for the chip tunes" really in that case and in ours take it as a compliment, I listen for the people not the music, I am waiting to hear the next interview or story or opinion anything else is just an annoyance lol.

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Matt Barton
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I'm not arguing the point. My

I'm not arguing the point. My idea was that the length of the show might leave some folks wanting an intermission between some segments; just a chance to clear their heads a bit before the next one started. Don't people need a little break between segments, especially when they are on very different topics? I mean, we are talking a three hour podcast here. What's an extra minute or two?

In any case, it's no problem for me to cut them down (length and volume wise). The question is, what length would be ideal? 10 seconds? 30? Maybe I could add some coherence to this, so it's always the same songs at different points. Or maybe songs from different platforms/eras at different points.

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Bill Loguidice
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I think 30 seconds would be

I think 30 seconds would be good "head clearing" space, but I'd certainly like to hear other thoughts. We could also consider ideas for other transitions beyond music, certainly, though I don't know what that would be.

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Rob Daviau
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I agree

I agree with Bill. 30 seconds or so, again more of a transition than anything. As for content the music is fine, I have even heard old videogame or computer related commercials from the past used though I am not sure of the legalities involved in that, I think it is kind of cool hearing an original Atari or Intellivision or any computer/console related commercial from back in the day, often I recall them even though I have not seen them in years.

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clok1966
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length
Matt Barton wrote:

In any case, it's no problem for me to cut them down (length and volume wise). The question is, what length would be ideal? 10 seconds? 30? Maybe I could add some coherence to this, so it's always the same songs at different points. Or maybe songs from different platforms/eras at different points.

Well as a ADD baby I'm all for shorter, so count me in the 10 second area.... I guess it depends on how often you use them.. I know the few I have listned too (none AA) they use sound effects alot (songs, video game music etc) in short bursts.. that I can leive with, if your just useing for transitions 30 may be just fine (I havent listened to this one yet so my comments are probebly moot).

Matt Barton
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I kind of like the idea of

I kind of like the idea of focusing on a single musician or platform for each episode. I was thinking of doing Spectrum music next time, for instance. Maybe I could keep all but one to 30 seconds or less, and then play a full song just before the last segment. I could also add some talk there about the music we're listening to, who wrote it, etc., and make the song less of a "transition" and more a fun part of the program.

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Bill Loguidice
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Options
Matt Barton wrote:

I kind of like the idea of focusing on a single musician or platform for each episode. I was thinking of doing Spectrum music next time, for instance. Maybe I could keep all but one to 30 seconds or less, and then play a full song just before the last segment. I could also add some talk there about the music we're listening to, who wrote it, etc., and make the song less of a "transition" and more a fun part of the program.

That sounds good, but also it could be as simple as having the "long song" be the one to play the episode out after the last segment.

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Matt Barton
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Yeah, that sounds better now

Yeah, that sounds better now that I think about it. Thanks, Bill.

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Bill Loguidice
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I just finished listening to

I just finished listening to the Shane Monroe interview. Very good stuff from him. It's nice to hear his extended story beyond what he revealed in his shows.

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