
Shane R. MonroeThere's too much content in this episode to cram into a subject line! Clocking in at three hours, episode 4 features an exclusive interview with retrogaming radical Shane R. Monroe and the talents of Mark Vasier (back with a vengeance!), Christina Loguidice, Chris Kennedy, Rob Daviau, Matt Barton, and Bill Loguidice. We also announce and read the winner of our one paragraph videogame back story contest.
Download the episode here (128K format).
Segments and approximate times below:
The first person who leaves a comment containing the names of all the songs played in this episode will win a game of his or her choice from a special selection via GamersGate. Hint: All are SIDs except for one MOD (this is excluding our intro music, which is the Blood Money theme by Ray Norrish).
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My, my, hard to believe it's already episode 4 and we're four months into this. I'm sure that next time we turn around, it'll be episode 12, and we'll be celebrating our first anniversary. As you've probably noticed, we've been honing our skills and experimenting quite heavily to find a winning formula, and I think everything came together quite well in this episode. Having such a fun short story to read was a big plus for me, though I did wish that I could have read all of our entries. There were so many good ones! If you didn't see them before, go here to read them all, including several by AA staff!
I'm sure you'll like Mark's energetic opening segment, and probably (like me) wish you were there with him and Seb at the retro-fair. He posted some videos about it earlier, which you can see here. I'm so angry that those nitwits wouldn't let him film there! Why the heck not? It's an outrage. Oh, well, at least Mark doesn't seem too upset about it, but it was such a missed opportunity. I can't even begin to understand the rationale for banning videos there.
Christina is probably the foremost expert we have for talking about active gaming, and it's always a pleasure to hear a truly well-researched and expert opinion on these topics.
Oh, boy, and here comes MaximumRD! Even though he might think his Amiga experience was affected by his Canadian residence, it was the same sort of story growing up in Louisiana. Local support for the Amiga quickly dried up, and we had to resort almost completely to mail-order. Then even the major mail-ordering catalogs dropped Amiga support! Grrr...
Chris cues in with another heady issue about videogame violence, focusing on the Supreme Court. It always disappoints me that so many oldsters want to ban something they don't understand, but I guess that's just life. I'll be happy when my generation starts taking over congress, we're bound to see some major changes and really great developments (oh, please bring back a real space program!).
My interview with Shane was a smashing success, if I do so say myself. Of course, the beauty of interviewing someone as talented as Shane is that he expertly interviewed himself! That's right; all I had to do was give him a cue or two and let the man talk. No sound bites here! Nope; just good ol' Shane at his best, waxing eloquently on all the topics we retrogamers hold dear. I dare you not to like this segment!
Finally, we get to hear from Bill on a truly bizarre old game, Sub Mission. This game would actually delete characters from the disk if you did not succeed! How...barbaric! It also shipped with an audio cassette that was required listening; Bill lets us hear some of that hilarious audio. It's amazing to consider crazy experiments like this and just how unlikely something like this would be in today's market!
I will be extremely angry if you do not comment on this episode, but not as angry as the GC. Mark couldn't contain it any longer, and sent it to Rob...That's good news for Europeans, but now it's closer than ever to the American border. If I were you, *I would comment.* Otherwise, you might wake up one morning to find yourself kissing a time piece from your worst nightmares!
Good job Matt! I been a long time listener of Mr. Monroe's from RGR and interacting on his forums, though I find the forums to modern focused for my taste now make no mistake I have fond memories of listening to Shane's take on Classic Gaming and especially his AMIGA segments. In fact listening to those early RGR episodes was a BIG part of me getting back into classic gaming. Good score there Matt! The GC approves!
Seriously though, well done everyone! Well I'm going to go listen to that interview and the rest of the show Woo Hoo!
Thanks guys.. listening to it now. It's fitting that Shane is interviewed in this podcast because I feel the show is very close to what his was.. and Retro Gaming RoundUp as well. The two children of Retrogaming Radio. :-)
It's funny you honed right in on the David Crane interview. I was talking to a friend about that interview just today.. don't know how we got on the topic, but I was telling him how Crane really came across as a "business first" style programmer. We both loved all of his early games such as Pitfall, Little Computer People, Ghostbuster, etc.. I guess it's just really hard when you have that level of respect for someone, to find out they mainly view it as business.
It seems that interview affected us all that way.
Love the show, but "amiga" is more like, my friend who is a girl, or female friend. "Novia" is girlfriend (romantically involved).
Your Vintage Games books is one of my favorites.
Well I loved my AMIGA but not in that way, yes I am aware of these definitions of the word.
Thanks for the clarification, Anon., though I still think of my Amiga as a girlfriend. :)
i really loved the first 3 podcast episodes ive replayed them many times i just know this is going to be a total pleasure to listen to thanks alot for your excellent work.
The show does not show up in my iTunes store. Does it show in the US/Canadian one?
Oops! There was a problem with the way I formatted the URL to the feed. I fixed it, and hopefully it will be showing up in iTunes soon. If not, we may have to make another post.