Quick Peeks: Super Human Cannonball

Chip Hageman's picture

Quick Peeks
·  · ·· Super Human Cannonball ·· ·  ·

Super Human CannonballSo I was kicking around on the net recently and I stumbled across this little gem from 2006: Super Human Cannonball is an artillery game created by Luke Twyman.  Game-play is sort of like Worms but using the control mechanics of a golf game.  e.g. The power slider goes up and down, press space to lock in.  The cannon angle moves up and down, press space to lock in and fire.

The game has three modes to choose from:

  • In the first mode, Arcade, you play through fifteen levels and earn points for pulling off the stunts that they present you with.  You also get splatter points for impressively pasting your guy against signs, buildings, wires, etc.  By the way, did I mentions the game has an impressive particle system for showing blood? :-)  You can turn off blood.. which basically just turns the red particles grey.. but where's the fun in that?
  • In the second mode, Single, you can select any of the fifteen levels from Arcade mode and play them directly without having to go through them sequentially.
  • In the third mode, Career, you advance through a different set of challenges.  Unlike Arcade mode where you get three attempts at a stage before it advances you to the next level, Career mode forces you to complete the current stunt before you can advance to the next.

There was an online score system built in which I don't believe is active anymore.  The game itself was not even available from the official distribution sites (which are also gone).  All in all this is a fun diversionary game- it's not going to set the world on fire but it's likely to get you laughing at the mayhem you cause.

Enjoy this hard to find indie classic!

-Gandalf42

Download Super Human Cannonball

Comments

Troy Wilkins
Troy Wilkins's picture
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Joined: 06/19/2010
Sounds good...

However it didn't work for me at all on my machine (AMD Athlon X2 7850, 4Gb RAM, 512Mb nVidia 9600GT, Windows 7 Ultimate 64-bit) :(

I even tried setting it to run in compatibility mode for Windows XP (Service Pack 2), and that didn't do a thing, it just didn't show anything. No error message or anything like that, just a process taking up RAM and CPU cycles.

So if anyone manages to get it working, please let me know, because I'd like to have a go at this. Thanks.

n/a
Chip Hageman
Chip Hageman's picture
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Joined: 10/06/2010
I tested it on my XP system

I tested it on my XP system but I'll take a look at it tonight on my Win7 box. It may just be another casualty of Win7's backwards compatibility.. especially the 64bit variant.

n/a
Troy Wilkins
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Joined: 06/19/2010
Thanks!
Gandalf42 wrote:

I tested it on my XP system but I'll take a look at it tonight on my Win7 box. It may just be another casualty of Win7's backwards compatibility.. especially the 64bit variant.

Thanks, thought it was best to see if it was just my system, seeing as I know a few others here are also running Win7.

n/a

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