My Interview with Arnold Hendrick, Darklands Designer

Matt Barton's picture

Welcome back to Matt Chat! This three-part episode features the first-ever video interview with Arnold Hendrick, the award-winning designer of Microprose's Darklands. The interview covers his background and interest in military history, the ups and downs of Darklands' developments, what it was like working with Sid Meier, and the tragic bug that robbed Darklands of its deserved financial success and sequels.

Comments

dangerneck (not verified)
I think your interviews are

I think your interviews are the strongest point of Matt Chat. Especially - as in this case - when the interviewees are fascinating and they get to go on at length.
Thanks for the show.

Matt Barton
Matt Barton's picture
Offline
Joined: 01/16/2006
I think I made a mistake

I think I made a mistake releasing so much content in one week. Views and comments have been quite limited compared to previous weeks (with a single 15-minute cap). In general, is shorter better? I know many people claim that they want very long shows, but the numbers aren't bearing that out. I'd love to hear your opinion on this; it's certainly easier for me just to break up interviews and such and string them out over a period of weeks.

n/a
Rob Daviau
Rob Daviau's picture
Offline
Joined: 05/19/2006
I think

I think there is something to be said for the idea of "Leave them wanting more". For example, say I do an unboxing video of an ATARI 7800 plus games, accessories etc. The first video is an unboxing and quick look at the product, I usually get comments like "Let's see those games in action!" but my next video might be a closer look at the items then a third video of captured gameplay. I think this kind of teases the people waiting to see the games being played. Also, this way I am not rushing through it all trying to fit it into one video. It would be easier on you I think to break up your interviews or any long videos you make, I really think peoples free online time is limited and they do not have very long attention spans, build the interest and excitement, give them a taste and end with something to look forward to.

n/a
clok1966
Offline
Joined: 01/21/2009
I have to agree, I really do

I have to agree, I really do enjoy the video Matt Chat's, especially when you get more indepth, as in ideas when making it and such. The interviews really add to knowing more about a game. But as mentioned time is always an issue, we are in an information overload era i think. Be it entertainment or news, its everywhere and non stop. I find it impossible to do all the stuff i want to do, let alone all the stuff I have to do. Too much of a good thing is still to much :)

I am still the game addict i was, but with more ADDICT and less game :( I still buy way to many games (way, way to many) but get to play hardly any. When i was in my teens I spent alot of time (winters, I'm from ND) staying inside with an old b&w tv mastering every 2600 (good or bad) game I could.. Nowdays most games are impressive in some way, but my time is not there to play them, Work, TV (actually the thing i do the very least of), movies, friends, Pc gameing, Console gaming, car nut, motorcycle riding, PC building nut, RC planes, writing (which does not include good spelling), and just being lazy (ok maybe I should have put lazy first). How does one find time to do anything anymore? Even fun stuff?

Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Ah, yes, the old conundrum...
clok1966 wrote:

I am still the game addict i was, but with more ADDICT and less game :( I still buy way to many games (way, way to many) but get to play hardly any. When i was in my teens I spent alot of time (winters, I'm from ND) staying inside with an old b&w tv mastering every 2600 (good or bad) game I could.. Nowdays most games are impressive in some way, but my time is not there to play them, Work, TV (actually the thing i do the very least of), movies, friends, Pc gameing, Console gaming, car nut, motorcycle riding, PC building nut, RC planes, writing (which does not include good spelling), and just being lazy (ok maybe I should have put lazy first). How does one find time to do anything anymore? Even fun stuff?

I think that's more of an "adult" curse we all have. It seems the older you get, the more responsibilities you have and the less time for anything you have. I often thought the situation might change in my distant future (i.e., retirement), but who even knows if that will be possible. Between job, family, house, working out, etc., there's little time (or energy) left for gaming.

Of course, the irony shouldn't be lost on us. When we were kids, it was not time, but lack of resources that kept of us from gaming even more. Now, as adults, we have the resources to get pretty much whatever we want, but not the time.

n/a
Matt Barton
Matt Barton's picture
Offline
Joined: 01/16/2006
That sounds like excellent

That sounds like excellent advice, thanks Rob!

n/a
Mark Vergeer
Mark Vergeer's picture
Offline
Joined: 01/16/2006
Pluses and minuses....

I am impatient so I was glad you released it all in one week but I think Rob is absolutely right in his suggestions of 'leave them wanting more...'. It does save you a lot of extra time to prepare some new Matt Chat episodes :P

Excellent interview. Like the format a lot where we hear you talking too! Thanks to you and Mr Hendrick for doing this.

n/a
Matt Barton
Matt Barton's picture
Offline
Joined: 01/16/2006
Well, I definitely will never

Well, I definitely will never do such a big episode again. I can easily break them into 15 minute chunks and string them out over a course of weeks, which would actually be easier for me anyway. I thought that releasing a big episode like this might cause a surge in views, but it failed. In fact, it's revealing how the episodes broke down in views: 800, 400, 200. I would have been better off releasing them once a week. oh, well, lesson learned!

It's hilarious that people are asking for DVDs when they can't even sit there for 40 odd minutes. :P I simply must learn not to get a swelled head; it's amazing that people even want to watch 15 minutes, much less watch more or care to support the show in any other way.

n/a
Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
I think that's a good plan,

I think that's a good plan, Matt. Your target is YouTube, so you should play to your target's strengths, which seems to favor brevity over length. If you targeted a different service or DVD or what-have-you, then the rules change again.

n/a
Matt Barton
Matt Barton's picture
Offline
Joined: 01/16/2006
You're right, Bill. Youtube

You're right, Bill. Youtube has a problem because it's so easy to click on something else or "multitask." TV can get away with a lot because there's not much else you can do while you're watching a show besides watch it. Of course, also, none of us are pros and we lack the training, resources, and experience to make anything so captivating that you can sit there for 45 minutes without feeling pressured to do something else. I've been amazed at pro docs like the Michael Palin series; you probably don't see a cut there for longer than 5 seconds. Then think about something like Lost or Battlestar Galactica, which probably doesn't let you get away with more than 3 seconds. There's so much visual information shooting at you that you can't turn away, even for a minute.

n/a

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.