Episode 2: CRPGs, SHMUPS, Owning a Personal Computer, Girls and Games, Metroid Metal

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Armchair Arcade is proud to present the second episode of Armchair Arcade Radio. Hosted by Matt Barton, this episode features the music of Metroid Metal and segments from each member of Armchair Arcade: Mark Vergeer, Bill Loguidice, Christina Loguidice, and Chris Kennedy.

Episode Two 48K version
Episode Two 128K version

Topics and Approximate Times Below:

  • Matt Barton talks classic turn-based computer role-playing games and why nobody is making them anymore (00:02:43)
  • Mark Vergeer and everything you ever wanted to know about shoot'em up games (00:26:09)
  • Bill Loguidice talks about the history and reasons for owning a personal computer, starting from 1980 (00:51:05)
  • Christina Loguidice explains why more women and girls aren't interested in gaming (01:00:59)
  • Chris Kennedy interviews Grant Henry, Father Brain of Metroid Metal (01:10:50)

Links mentioned in this episode:
Metroid Metal
Band Camp - Metroid Metal
Stemage

The podcast is available in 48K and 128K formats. Don't forget to comment below on what you think of the episode. If you are not a member of AA, just use the Join/Contact Us button above to set up your account.

Click here for the Armchair Arcade Radio RSS feed or here for the show on iTunes.

Comments

Mark Vergeer
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Being in character

Being in character, staying true to yourself is what you need to do for AA radio. Method acting is what a lot of good actors use. Robert deNiro and sir anthony Quinn are good examples of that school.

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Matt Barton
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Method Acting
Mark Vergeer wrote:

Being in character, staying true to yourself is what you need to do for AA radio. Method acting is what a lot of good actors use. Robert deNiro and sir anthony Quinn are good examples of that school.

Yes, that's it! I remember the term. I don't know much about it, but it worked well for them.

I agree that one should be truthful in these things; it is more a matter of exaggerating it a bit so what's going inside is obvious on the outside. Or something like that. :)

It's fun to think about what goes into good acting. I've always been fascinated by the topic.

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NYC_Actor (not verified)
RE: deNiro

DeNiro studied with Stella Adler who was definitely not into Method acting. She broke away from the Method view of acting (which was created by Lee Strasberg, based on his view of Stanislavsky's theories). Adler's take on Stanislasky was "outside in", which wasn't too far off from what Brits like Olivier (and later, Antony Hopkins, Antony Sher, and some would say D.D. Lewis) were doing. She felt that evryone had there own personal way to "keep it real" and that it should therefore be kept private but that there were many ways one could use one's imagination and costume/props to get to the "inside" of a character. That's an oversimplification but that's the gist. Incidently, Brando was also not a Method Actor. He only gave props to Adler for making him what he was, however according to her, Brando was already a great actor when he started at the New School and was just there to get some tail and kill time.

Mark Vergeer
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Thanks for this additional info

Thanks for this additional info. I need to go research some on that 'outside in' approach. Thanks again.

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Mark Vergeer
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Feeling and believing what you say and do...

Method acting: Body language and actually feeling and believing what you act is very important to come across faithfully, at least to a shrink like me. There's other schools of acting but they are less convincing to me.

The bad part about it is that you have to go through a lot of agony if the main character is in agony and vice versa.

Exaggerating the things that are already there is what you do as a presenter. You present Matt^2, Mark^2, Bill^2, Chris^2, Christina^2 and Rob^2 or just be yourself if that works. If you're a easy talker it is easier to do something like this. But I think we all do a good job at it. We didn't have any media training and are no professional presenters.

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Catatonic
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Joined: 05/20/2006
Sorry I didn't comment

Sorry I didn't comment earlier but I listened to the show in 15-minute chunks over a couple of weeks. If the show were 30 minutes instead of 90 I could digest it more easily. Matt's segment is what I enjoyed the most. I found his topic the most interesting and he speaks pretty naturally.

Bill Loguidice
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Length
Catatonic wrote:

Sorry I didn't comment earlier but I listened to the show in 15-minute chunks over a couple of weeks. If the show were 30 minutes instead of 90 I could digest it more easily. Matt's segment is what I enjoyed the most. I found his topic the most interesting and he speaks pretty naturally.

Sorry, but the length won't change. It will be dynamic to whatever content is in it. The good news is we provide the approximate time codes for each episode so you can just listen to what you wish each time, even if it's just Matt.

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Matt Barton
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Yes, it's a monthly show, so

Yes, it's a monthly show, so it makes sense to make it larger. If we were doing a weekly show, it would probably only be 20-30 minutes or so. Unfortunately, we all have full time jobs and responsibilities outside of AA, so a monthly is more convenient.

I hope we don't get into a competitive "whose segment was better?" deal. Everyone puts 100% into their segments, and the variety in approaches and subject matter should only add to the experience.

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Chris Kennedy
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Stick with it
Matt Barton wrote:

I hope we don't get into a competitive "whose segment was better?" deal. Everyone puts 100% into their segments, and the variety in approaches and subject matter should only add to the experience.

It really is like a box of chocolates. There is a lot of variety, and different people are going to enjoy different aspects of the show. All the more reason to keep checking back for more.

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Carl Williams
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Joined: 08/01/2010
For me, I am waiting for the

For me, I am waiting for the show to reach around episode 6 to 9 or so, that is when the style, voice, kinks worked out, and quality of the show will start to be leveled out. It takes experience to solve the problems listed such as reading from a script and such.

I can say, Matt, your segment is right on all counts. I came into RPG's with Alternate Reality on C64 and miss that style of game every time I see a new RPG come out and realize it is just another Fallout 3 or Oblivion game. I like Diablo type games but wish that publishers would have tried other styles of RPG's out too. That is the nature of the beast though, look at FPS games, for the most part, just like fighting games, the advancements have mostly been in graphics rather than gameplay and intriguing reasons to play.

Ms. Loguidice also was spot on with her discussion about girls not playing games. My girlfriend, and many women I know that play games, stopped with systems such as the Gameboy (mostly Tetris or Tetris Attack, little else) or the NES due to the simplicity involved (not saying they can't grasp more advanced games or anything but it is quite daunting to pick a PS3 or 360 controller if you are new to gaming). That is part of the reason that games such as Bejeweled were such a hit, use the mouse, click and match. The other part of the reason for the success of these genres is that they are easy to pick up and put down without having to invest weeks to beat them. Women are just more interested in interacting with other people and not so much sitting in front of a computer or the TV and playing games.

I will have to post later about my feelings about the other parts. Not bad, just I don't have my notes with me right now and I remember Matt and Ms. Loguidice's segments really stuck with me.

The show is good. It would be a sad day to realize that you guys stopped doing it. Just don't pull a GOG PR stunt, you all are better than that crap.

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