
Edge Magazine has just posted The Making Of: Maniac Mansion. The three-page article features comments from Ron Gilbert, David Fox (author of Rescue on Fractalus) and Gary Winnick. It gives a good overview of the design process and thinking behind the game.
Thanks Matt. I had a major "thing" for this game as a kid. A couple of my friends talked about playing it on their computers, and it sounded like one of the best games ever made. Then I saw the feature in Nintendo Power and knew I had to have it - and when I finally played it, I loved it, and it inspired me to make my own crude (crude technically and crude humour-wise) adventure games.
I wonder why David Fox is credited mainly for Rescue on Fractalus. Zak McKracken is arguably his master piece.
Thanks for putting up the link Matt, that was well worth the read, very interesting indeed. I have in fact never played Maniac Mansion, but given that Monkey Island 1 and 2 are among my all time favourites, I think I'll have to!