Sean Cooper Talks Syndicate

Matt Barton's picture

In part two of my interview with him, Sean Cooper discusses the making of Syndicate, one of the best action strategy games of the 90s and "Bullfrog's finest hour." I don't know about you, but I'd sure like to play his multiplayer version.


Chris Kennedy
Chris Kennedy's picture
Joined: 08/31/2008
Hey Matt

Enjoyed hearing him talk a little Syndicate. It was a fun game that felt quite unique at the time of its release.

I can't remember if I mentioned this in the Matt Chat response for your original Syndicate episode, but I actually couldn't get 3 MB of free EMS memory on a 4 MB machine. I actually had to upgrade to 8 MB in order to do it. That is the long story short. Good times...

On the subject of multiplayer, I was a little confused. Sean said multiplayer didn't make the final release of Syndicate, and that is true. However, American Revolt *did* include multiplayer. He didn't mention that. I guess they eventually adapted whatever his version of multiplayer was and appended it to the American Revolt release? The one thing I did remember is that not many people had IPX/SPX networked computers around that time. I ran a networked DOOM game over a null modem cable in the mid-early nineties, but Syndicate:AR didn't set itself up for something that fancy. Either that, or I never tried it over a cable like I did DOOM.


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