Limited Edition ColecoVision Ultimate SD

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Bill Loguidice
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It looks like it will have a killer feature set: http://www.atarimax.com/flashcart/forum/viewtopic.php?f=15&t=951&start=15

I may even end up selling my 128-in-1 cart, because they'll have trumped their own already amazing product!

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Bill Loguidice
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Also being discussed here:

Also being discussed here: http://www.armchairarcade.com/neo/node/3305

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Bill Loguidice
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Pricey, but probably worth it
Hatta wrote:

Oh I see. That would make it a significant upgrade then. I hope it ends up being affordable.

I will agree 100% that AtariMax's products are very pricey, but it's always quality stuff and supported to a level that few others offer. I know I was THRILLED to see 64-bit Windows 7 support (with signed drivers, no less) recently added for their flashcart products.

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Hatta
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Oh I see. That would make it

Oh I see. That would make it a significant upgrade then. I hope it ends up being affordable.

Bill Loguidice
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Here is AtariMax's just

Here is AtariMax's just posted video, featuring the prototype in action running Lord of the Dungeon (he forgot to turn on the ColecoVision's sound, though!):

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Bill Loguidice
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Well, the other nice thing,

Well, the other nice thing, Hatta, about the new ColecoVision device is that it will support write access and save states, so it will support games like Lord of the Dungeon. This will also make converting Adam SuperGames possible as well.

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Hatta
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sweet

Ahh, flash carts. They really are fantastic. I've almost gotten to the point where I'm collecting flash devices instead of carts. I haven't gotten any AtariMax stuff yet, mostly because they seem a bit overpriced. You see RetroUSB selling (S)NES carts for about the same price, and you've got to think those devices are more complex than a Coleco/A800 cart. You'd think the pricing would be more along the lines of the Harmony cart. It's not like the 1541 ultimate which is emulating an entire drive (which pretty much contains a computer on it's own). There's also APE, which I would find hard to pay for when there's free software to control SIO2PC, or you can just get an SIO2SD for the same price. But whatever.

So how big of an upgrade is an SD cart for the colecovision? I don't think there's too much more than 128 games on the Colecovision in the first place, let alone that many good games. Do you find yourself flashing the cart a lot? I can see how this would be a big plus for homebrew developers though. And as a Linux user it would be preferable to flash an SD card than a cart that requires special (windows only) software.

It's an exciting time for flash carts. The SNES Powerpak and Harmony cart were released not too long ago. There's the 1541U-II upcoming. And I'm waiting oh so patiently to find out when the new CFFA for Apple II is coming out. That will be an amazing device. And now this.

Bill Loguidice
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clok1966 wrote:

very interesting, I love the Emu's out there and the work they have done, but there is nothng better then useing the original system and controlers (and yes I do have some of teh USB dongles to make originall controlers work with emu's). I can see this saving on one of the "weak" spots on cart based systems, the plug for the cart. Not having to swap constantly should save some wear and tear.

I agree 100%. I've also come around on modding classic consoles as well for composite or S-Video as long as it doesn't change the color reproduction. A few modern-day mods on a classic console and add a flash cart and you have the absolute best of all worlds.

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clok1966
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very interesting, I love the

very interesting, I love the Emu's out there and the work they have done, but there is nothng better then useing the original system and controlers (and yes I do have some of teh USB dongles to make originall controlers work with emu's). I can see this saving on one of the "weak" spots on cart based systems, the plug for the cart. Not having to swap constantly should save some wear and tear.

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