Matt chat 56: Ocarina of Time

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This week's episode features Ocarina of Time, a masterpiece for the Nintendo 64.

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Catatonic
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Joined: 05/20/2006
Epic is the right word for

Epic is the right word for this game. It took me many months to get through it, and I knew some kids who spent over a year on it. You can blow through it in something like 5 hours if you know exactly what to do and where to go, apparently!

Mark Vergeer
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Joined: 01/16/2006
Amazing game

It is an amazing game. The whole Zelda series for that matter. Incredible how the same story can be told and played over and over again! LOL

Available on Virtual Console, the Gamecube and of course the original on N64! Very much worth checking out!

Excellent video as always Matt!

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Rowdy Rob
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Joined: 09/04/2006
Zelda

Great episode as usual. I've never had the privilege of playing a Zelda game beyond the first one on the NES, and I didn't much care for that one. But this one looks like a much more robust and immersive game, and apparently is quite a technical coup (as you mentioned in the video) for the N64. Heck, the tone reminds me a bit of the later "Psychonauts" game for the consoles/PC, although that was more of a straight platformer.

And I must admit: while normally its not a problem for me in other games, I find the very "kiddie" tone of the Zelda games to be off-putting, which is why I never really got into them. However, this Matt Chat episode demonstrates that the game is actually quite advanced and deep, and that perhaps I should give it another chance.

Matt Barton
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Kiddie
Rowdy Rob wrote:

And I must admit: while normally its not a problem for me in other games, I find the very "kiddie" tone of the Zelda games to be off-putting, which is why I never really got into them. However, this Matt Chat episode demonstrates that the game is actually quite advanced and deep, and that perhaps I should give it another chance.

Yeah, the juvenile elements are toned down for this one. It's not nearly as cutesy-looking as the one on the SNES. This one seemed aimed more at 12-13 year olds, though an adult can certainly enjoy it immensely.

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Chris Kennedy
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Joined: 08/31/2008
Ahh...

Ocarina of Time - Fun game. It exceeded my expectations, however my expectations were low.

OoT was one of the few games that I played from beginning to end on an emulator. I could write quite a few negative things about the N64, but I will focus on one - The graphics were absolutely terrible. It was a nice experience getting to play Ocarina at 1024x768 in 2000. I want to say that I ran it on 2x Voodoo 2 cards running in SLI mode. While textures were still blurry, the characters were quite sharp. It wasn't just the resolution of the N64 that made it look bad. It was also the blurriness. I once heard Nintendo's approach to anti-aliasing described as "smearing vasoline on your TV screen." Quite true.

But enough of that - My favorite Zelda is Link to the Past for SNES. I started with the original on NES and have worked forward. Though I am lacking in the total time I have put into portable Zeldas, the console-based OoT was quite fun.

I would say a key element of Link's transition to the world of 3D was Z-targeting. Had you not been able to lock-on to your enemy, this game would have failed miserably. I was also lucky in that I didn't have to use the N64's horrible controller. My PC gamepad at the time was quite nice, and worked really well with OoT. (Hammerhead FX - http://www.klenotic.com/pl/hfx/) The story was epic, the puzzles were fun, and exploring Hyrule in 3D had its moments. While it was a new game, it still had a good connection to its roots. Certain things would happen in OoT that would create feelings of nostalgia for the earlier Zelda games. The funny thing is that for many gamers, Ocarina of Time was the first Zelda they played. Nostalgia wouldn't have been a factor, but gamers still loved OoT.

I am a bit disappointed with the kiddie style that Nintendo seems to have run with in regard to the Zelda series. Ocarina let you play as a child, but it also let you play as an older Link. Zelda II and OoT were slightly darker in nature, and it wasn't really until Twilight Princess that we got something a bit more adult-oriented. That said, the target audience probably increased from 8-13 year-olds to older teenagers.

I have to admit - I am a collector, and the prospect of owning an Ocarina like the one in OoT seemed exciting. I bought one about a decade ago. There was only one company at the time that made them. I bet they are made by several companies and are all over the place now.

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