Matt Chat 55: Daikatana with John Romero

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Here it is, the one you've all been waiting for! In this episode, we discuss the infamous Daikatana and the ill-fated ad campaign ("John Romero will make you his $@$@@"). If you've enjoyed the other Romero episodes, you definitely can't miss this one.

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Mark Vergeer
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as always a great episode!

Matt you are getting more and more pro at this! Excellent stuff. Looking forward to yet another Matt chat. Can't we just have another one right now? :)

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Rowdy Rob
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Great episode, great Romero interview series!
Mark Vergeer wrote:

Matt you are getting more and more pro at this! Excellent stuff. Looking forward to yet another Matt chat. Can't we just have another one right now? :)

Agreed, Matt Chat has gotten to the point where there really isn't anything for anyone to criticize. Every week is a great episode. Heck, I don't even feel compelled to offer Matt encouragement anymore. Matt Chat seems beyond that point.

Mr. Romero seems like a very straight-up guy, and he doesn't come across as the type to say "I'm gonna make you my bitch!" And Matt made excellent use of mood music to emphasize Mr. Romero's account of the darker times in the production of Daikatana.

Congratulations for surpassing the "1000 subscribers" point, Matt!

Matt Barton
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Mood music
Rowdy Rob][quote=Mark Vergeer wrote:

Mr. Romero seems like a very straight-up guy, and he doesn't come across as the type to say "I'm gonna make you my bitch!" And Matt made excellent use of mood music to emphasize Mr. Romero's account of the darker times in the production of Daikatana.

Ha! I wondered if anybody would notice that. The cool thing is that it's all music from Daikatana. I was exploring the CD and noticed a folder called music, all in mp3 format. Neat! I *love* it when a game makes it easy to play the music outside of the game. That's a major selling point for me, since I love game music so much.

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Bill Loguidice
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Great stuff, Matt. That's

Great stuff, Matt. That's the story Romero should have gotten out long ago. Hope it's all true and of course we didn't get the other side of the story, but it makes that creative period of his more sympathetic.

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Bill Loguidice, Managing Director
Armchair Arcade, Inc.

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Catatonic
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mainstream press

Ion Storm was so messed up that the mainstream press took notice. Remember that huge article in the Dallas Observer? It's still online.

I guess Daikatana was going to be the "Quake" game Romero always wanted to make. He's not kidding about the difficulty. My memory of this game is playing the demo and being killed repeatedly by mosquitos (and frogs?) until I quit.

Catatonic
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PC Gamer disc with Daikatana demo

I just remembered I had this so scanned it in. Aside from the Daikatana demo, it is packed with the full versions of a bunch of good old games.

PC Gamer disc 5.10 July 2000PC Gamer disc 5.10 July 2000

Matt Barton
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Wow
Catatonic wrote:

I just remembered I had this so scanned it in. Aside from the Daikatana demo, it is packed with the full versions of a bunch of good old games.

PC Gamer disc 5.10 July 2000PC Gamer disc 5.10 July 2000

WOW! That's an amazing collection. The *full * versions, no fooling? That must have been an incredible deal.

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Bill Loguidice
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I have that one too, and a

I have that one too, and a few others from PC Gamer. They had a brief period where they did really cool stuff like that. I don't save many magazines I get or have gotten over the years (classic magazines aside that I've re-collected), but those were definitely worth keeping.

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Bill Loguidice, Managing Director
Armchair Arcade, Inc.

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Catatonic
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I remember that even at the

I remember that even at the time (2000) I couldn't get a lot of those games to work. But it is probably easier now with DOsBox. Hell, ms-dos games were never easy to run when they were brand new either! ("Out of memory" errors for a game that required 4 MB, when your system had 16 MB, etc... or no sound... or your mouse doesn't work... or the cd-rom drive doesn't work...)

Bill Loguidice
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I blocked that time out!
Catatonic wrote:

I remember that even at the time (2000) I couldn't get a lot of those games to work. But it is probably easier now with DOsBox. Hell, ms-dos games were never easy to run when they were brand new either! ("Out of memory" errors for a game that required 4 MB, when your system had 16 MB, etc... or no sound... or your mouse doesn't work... or the cd-rom drive doesn't work...)

Yeah, the Origin games were by far the worst though. They often didn't work with the custom memory managers/maximizers either. I relied heavily on those after a while, though I did do custom BATs myself. I never could get the Origin games to work correctly with everything, meaning I often had to have sound disabled to be able to run them! I don't miss those days, not by a long-shot.

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Bill Loguidice, Managing Director
Armchair Arcade, Inc.

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