Walter Day retires from Twin Galaxies / Our Day with Walter

Rob Daviau's picture

Sorry if this is not news to anyone, I tend to fall behind but this is new to me. This is not my vid and I take credit for nothing, just passing on the news and this interesting video interview.

Walter Day announces his retirement from Twin Galaxies and the Video Game industry. Walter discusses with Josh Houslander about his music career and the upcoming event of The Inaugural Ceremonies for the International Video Game Hall of Fame & Museum in Ottumwa, Iowa August 5-8, 2010. The full length version of this interview can be viewed on episode #6 of the Twin Galaxies podcast.
http://blip.tv/file/3294405
Thanks to Twin Galaxies and Persistent Productions for making this interview possible.

Video from Twin Galaxies Youtube channel:

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Mark Vergeer
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Wow - an Icon steps down...

What? Well he's been the Twin Galaxies referee forever so he's entitled to some rest now...

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Anonymous (not verified)
Good riddence. This guy

Good riddence. This guy always creeped me out.

Bill Loguidice
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I don't know anonymous,

I don't know anonymous, while Walter is certainly eccentric, "creepy" is rather harsh. I think you need to be a bit unusual to do what he's done for so long. Our industry could use more evangelists such as Mr. Day.

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Bill Loguidice, Managing Director
Armchair Arcade, Inc.

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Bill Loguidice, Managing Director
Armchair Arcade, Inc.

Mark Vergeer
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What creeps me out....

What creeps me out is people anonymously 'attacking' others. What would have made it less 'creepy' is perhaps state why someone does creep you out but this vague statement alone is disappointing.

Anonymous wrote:

Good riddence. This guy always creeped me out.

PS3: MarkVergeer | Xbox 360: Lactobacillus P | Wii: 8151 3435 8469 3138
Armchair arcade Editor | Pixellator | Mark's Tube

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Matt Barton
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What's so creepy about him?

What's so creepy about him? Seems like a nice guy to me, though I have a hard time appreciating this particular niche of videogaming (I don't think the Twin Galaxies types are representative of my gaming style). It's a special niche of folks who love the old "twitch" arcade games and who enjoy (or some might say obsess over) being competitive and achieving world records. I don't have any problem with TG and what it stands for, though I think sometimes they exaggerate its importance or influence on the industry or gamers in general.

I don't enjoy twitch games and didn't even really like them when I was a kid, always preferring role-playing, strategy, or adventure games. It kinda bothers me that the same old lineup of arcade or twitchy console games get trotted out every time somebody wants to talk about "videogames." Their role in the history was important, but mostly technical or technological. Indeed, I'd compare them to the old coin-operated "peep shows" and such; they were clearly an important step towards movies as we know them today, but I'm so glad we got beyond them.

Matt Barton, Managing Editor
Location: St. Cloud, Minnesota, USA
Email: matt@armchairarcade.com

Bill Loguidice
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I think one of the big

I think one of the big reasons why such games are trotted out time and again is because they're pretty much understandable at face value, unlike something deeper like an RPG or strategy game. They also have approachable and simple visuals and simple sounds. There's something "just right" about old arcade games. Whether they're representative of videogames to us or not is really moot, as they ARE associated with the word "videogame" by the masses. If someone thinks videogame, they're far more likely to think "Pac-Man" than they are "Ultima".

Frankly, I wish more games were like the arcade games of old. Complications, be it gameplay or audio/visuals do not necessarily make better games. With that said, I find there's a nice mix today, regardless of one's desires.

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Bill Loguidice, Managing Director
Armchair Arcade, Inc.

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Bill Loguidice, Managing Director
Armchair Arcade, Inc.

davyK
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here here.These old games

hear hear.

These old games are pretty much infinitely replayable to those who were around at the time. Story led games are largely a play once and then move on. Personal time dictates the type of game I like too.

davyK
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King of Kong didn't do him

King of Kong didn't do him any favours.

Bill Loguidice
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KoK
davyK wrote:

King of Kong didn't do him any favours.

True. It's pretty much a given that the film manipulated facts and artificially created heroes and villains, but I can't fault the creators because it was far more entertaining than "Chasing Ghosts", for instance.

***************************
Bill Loguidice, Managing Director
Armchair Arcade, Inc.

***************************
Bill Loguidice, Managing Director
Armchair Arcade, Inc.

Mark Vergeer
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KOK doesn't bother mr Day...
davyK wrote:

King of Kong didn't do him any favours.

If you watch both parts of the interview you will notice that he distances himself from giving any positive or negative commentary on K O K. K O K was just bad journalism looking back on it. Exaggerating what was going on and insinuating a lot of stuff that really wasn't going on. It's not on my top 10 list of movies/docus on videogames....

PS3: MarkVergeer | Xbox 360: Lactobacillus P | Wii: 8151 3435 8469 3138
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