As you may already know, we're working on a major feature film documentary on videogames, tentatively titled, Gameplay: The Story of the Videogame Revolution, which is through Lux Digital Pictures, responsible for such features as Nightmares in Red, White and Blue: The Evolution of the American Horror Film and American Grindhouse. We're presently in the process of gathering the last of the important footage and would like to round it out with archive materials, commercials, promotional videos and other media - past and present - that would be relevant to the documentary. While we're presently in negotiations with most major videogame companies, we're always on the lookout for more, more, more. If you're a rights holder, archivist, work for a videogame company (even one of the big ones), etc., and would like to contribute materials, please get in contact with me at firstname.lastname@example.org. The film is going to be a celebration of the positive aspects of videogames (and computers) through a vivid historical narrative that takes viewers right through to the present day (and beyond) and features interviews with top industry pros and quite a bit of in-game footage, a lot of which has never been seen before in this type of format. Thanks for the help in making this even better!
I have access to dozens of hours of Archival arcade footage, spanning over 10 years, pertaining to arcade game development that you might be interested in.
Much of the footage was shot for a proposed documentary called: "SO YOU WANT TO BE A VIDEOGAME DESIGNER.
You can check out brief edited excerpts on YOU TUBE...
Creating RAMPAGE: Designers Home Movies http://www.youtube.com/watch?v=3EbpqAsV-WE
Game Designers' First Jobs http://www.youtube.com/watch?v=oZk94q2UiTI
Role of the Game Designer http://www.youtube.com/watch?v=GbfdgJn-fVw
Where Designers Get Their Ideas! http://www.youtube.com/watch?v=3kPJ0DzrpP0
Advice for Game Designers http://www.youtube.com/watch?v=Z5EohoNt96s
Spectre Files "Lost" LaserDisc game http://www.youtube.com/watch?v=i3GqQmYdjHc
and several more.
Let me know if you need/want access to the original tapes or unedited footage.
Brian F Colin, ceo
Game Refuge Inc.
3021 Hickory Road
Homewood, Illinois 60430
If you're doing a serious history, you'll want include the real story of the early US arcade years. Which is easier said than done; since much of what is currently disseminated by the current manufacturers ican sometimes be erroneous second - hand misinformation.
This is because, unfortunately, after Williams Electronics bought BALLY/MIDWAY in the late eighties, much of the information about early Bally/Midway hits developed in Chicago ( Tron, Discs of Tron, Spyhunter, Sarge, Demolition Derby, Rampage, Xenophobe, Arch Rivals and more) was lost; since virtually none of the Bally Midway Management Team made the transition. In point of fact, only two Bally/Midway designers were asked to stay on: myself (Brian Colin) & Jeff Nauman.
So if your doc covers any of these early years, you may want to check out the Personal GameHistory page at http://www.gamerefuge.com/alongtheway.html for more information