Matt Chat 21 - Mario Kart?

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Matt Barton
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Hi, guys, I've been thinking of covering Mario Kart in the next episode and was wondering if you guys were familiar with the game. I've played it and various sequels, but not too clear yet on what influenced it and what it influenced. There are probably a brazillion such titles, so maybe I could just focus on a few of the most important ones going both way. If you have any info or fun experiences with the game, sound off quickly.

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Bill Loguidice
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Experimentation
Matt Barton wrote:

You guys are gonna love the new Matt Chat. Even I'm impressed! I'll probably post the link to it tomorrow (it's still uploading), but if you aren't subscribed you don't deserve to watch it early anyway. ;)

My only regret is that I didn't have 15 minutes instead of 10. It was hard to pack it all in, and I didn't even get to show my Atari ST/Amiga Stunt Car Racer footage that I wanted to cram in.

You should consider occasionally doing two part videos. If you need 20 minutes, sometimes you need 20 minutes. Don't be afraid to experiment.

Books!
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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Larry Laffer (not verified)
I do not see any issues with

I do not see any issues with the captures, they are nice and I like that you have them. I do not see a problem really. Better than most gameplay youtunes. Only problem is that you are in them, no offense. If you would get some one else to do the commentery it would be better! Man no offense, but come on. You just suck.

I actualyl think the unboxing videos are better because at least there you are like what in the box. In your videos is like, when he going to get off the screen. No offense, but get off the screen. My advise to you is just to show the games and some text about what they are, no talking and no apperances. They just distract and do not fit.

Matt Barton
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You guys are gonna love the

You guys are gonna love the new Matt Chat. Even I'm impressed! I'll probably post the link to it tomorrow (it's still uploading), but if you aren't subscribed you don't deserve to watch it early anyway. ;)

My only regret is that I didn't have 15 minutes instead of 10. It was hard to pack it all in, and I didn't even get to show my Atari ST/Amiga Stunt Car Racer footage that I wanted to cram in.

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Bill Loguidice
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Options
Matt Barton wrote:

Well, Yippee! I went ahead and bought the more expensive one ($12) and am hoping for the best. I didn't see anything like it for the PS1, though. Are there no s-video connections for that one?

;-) An infinite number. In fact, depending on the model, the PS (1, 2, 3) systems can use the same cables. As for cable cost, a $3 cable will usually be as good as a $20 one.

I have a universal cable that plugs into the 360/Wii/PS3/PS2, etc., that does S-Video out for capture purposes. For your purposes, just get one of these depending on what you system you end up with: http://www.gamestop.com/browse/search.aspx?N=0&Ntk=TitleKeyword&Ntx=mode...

Matt Barton wrote:

I'll probably target the PS2 first, since it has the most games and is such a pain to emulate/capture. What do you think is a fair price for a working system with all the accessories?

It's a pity you always have to be a generation or two behind, but you can have plenty of fun with the PS2. I'd recommend the full sized PS2 if you go the used route, because it's the easiest one to buy a hard drive/software combo for if you were so moved, where you can install your games to the hard drive to improve access time and not even need the originals anymore. Of course, it's not "official", but it doesn't require any modding if you get the right software. That's neither here nor there though. I would pay well under $100 with up to five quality boxed games for the full sized model, because you can buy a new slim model (and the thing is darn tiny) for only $99.99. Of course $100 for a last generation system is bumping up against the price of a nice refurb or new Xbox 360 with hard drive, but then you won't have access to the PS2 library.

Books!
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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Matt Barton
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Units
Bill Loguidice wrote:
Matt Barton wrote:

* edit - I just ordered an s-video cable for my Dreamcast. Perhaps that will help.

That was the biggest issue if you ask me (not your capture card or the software). You always have to use the highest quality connection available. Composite is usually crap, just one step above RF. S-video makes a big difference and is the best "normal" connection you can get before upgrading to component, VGA or DVI, which few consumer devices can capture output from (though I have VGA converter boxes I can personally use, I don't often bother, plus you're not capturing native resolution anyway).

Books!
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

Well, Yippee! I went ahead and bought the more expensive one ($12) and am hoping for the best. I didn't see anything like it for the PS1, though. Are there no s-video connections for that one?

I'll probably target the PS2 first, since it has the most games and is such a pain to emulate/capture. What do you think is a fair price for a working system with all the accessories?

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Bill Loguidice
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Cables
Matt Barton wrote:

* edit - I just ordered an s-video cable for my Dreamcast. Perhaps that will help.

That was the biggest issue if you ask me (not your capture card or the software). You always have to use the highest quality connection available. Composite is usually crap, just one step above RF. S-video makes a big difference and is the best "normal" connection you can get before upgrading to component, VGA or DVI, which few consumer devices can capture output from (though I have VGA converter boxes I can personally use, I don't often bother, plus you're not capturing native resolution anyway).

Books!
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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Matt Barton
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At some point I will

At some point I will definitely start a collection of hardware, though honestly I could probably get more use of modern consoles since they are backwards compatible and would open up a huge selection of games for me to capture. Unless I come into a stash of money (or if I can somehow fend off the buzzards), I'd love to own all three. In any case, I'll probably get them once the next gen comes out and the prices start to drop. I noticed I could pick up all three last gen consoles for about $30-$40 each. I might end up going that route soon, since it's getting to the point where it is very difficult to capture gameplay footage from that generation.

I either need to figure out how to use dscaler better or perhaps invest in a better TV capture solution, though. I'm just not happy at all with the quality of the dreamcast footage I've collected. Here is the card I'm using, btw:

http://www.hauppauge.com/site/products/data_hvr1800.html

This doesn't show it, but my HP Pavalion also has front panel a/v inputs with RCA inputs.

* edit - I just ordered an s-video cable for my Dreamcast. Perhaps that will help.

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Bill Loguidice
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Ghost racers
davyK wrote:

Like the original, they all have a great time trial mode too - the original even had support for ghosts. Was that the first game to do that?

Great question. I seem to recall some other racing games having the feature, but SMK may very well have been first. I'd love to know the answer!

Books!
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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davyK
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As Bill says, the SNES

As Bill says, the SNES original is still well worth investing some time in - and its the one you should concentrate on. It has aged quite well and plays every bit as great now as it did then which given the number of sequels it has is saying something. You could probably pick up the original hardware and cartridge for next to nothing too - such is the ubiquity of the game.

Its very easy to under-estimate the impact this game had. There are so many character-based race games around that its hard to believe a time when the genre didn't exist - but this sub-genre started in the early 90s with Super Mario Kart. Nintendo made dragging a platform game universe into a different genre look very easy.

I have played every console version more or less to completion (some mirror cups on the N64 version and Wii version still to complete). The N64 version is perhaps the poor relation with respect to single player mode - but it is equally excellent in multi-player.

Like the original, they all have a great time trial mode too - the original even had support for ghosts. Was that the first game to do that?

I believe that some SNES emulators permit network multi-player too...

Mark Vergeer
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Dscaler and Virtual DUB tutorial coming up in the near future!
Matt Barton wrote:

Hi, Mark, I downloaded Dscaler and is incredibly complex!

Can you tell me what settings I should use to record good Dreamcast footage?

It is but once you get to know it it is wonderful. I'll put up some screenshots and a small tutorial on how to grab Video game footage with DScaler, Virtual Dub and such. But I have a busy weekend ahead of me so bear with me.

Xbox 360: Lactobacillus P | Wii: 8151 3435 8469 3138
Armchair arcade Editor | Pixellator | www.markvergeer.nl

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