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Gamasutra "Postmortem" of BIT.TRIP BEAT

Since member DavyK recently posted about bit.trip beat, I thought I'd show you Postmortem: Gaijin Games' BIT.TRIP BEAT by Alex Neuse. The article covers what went right and what went wrong with the game, offering insights into the development of the title. Definitely useful stuff for anyone contemplating independent game development or who just wants to learn more about this very intriguing title.

p.s. Dr. Mark - we need a Wii icon! :)

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