Matt Chat#2: Myst is Now Live!

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Matt Chat #2: Myst is now live! Please watch, subscribe, rate it, comment on it, have fun!

I tried to tweak the audio and what not this go round, so let me know what you think.

Related Content:

Trilobyte's "7th Guest" (1993): Matt's review of 7th Guest.
Myst: My various writings on Myst and its sequels.

Comments

Bill Loguidice
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I don't know, I tend to

I don't know, I tend to disagree with your assessment of Myst, Matt. I think it's a love it or hate it type of game, which is pretty well proven by general consensus on the Web. I must admit that its static presentation and limited interactivity really did the game in for me. I was never enamored with the "pretty pictures" - in fact at the time being extremely disappointed when first seeing them - and I was never one for pure puzzles, particularly with little context. To me, gaming is so much more "capable" than what Myst brought us, but then I've been gaming since the very early 80's, if you don't want to count home Pong in the 70's, so my expectations are no doubt higher. Myst was obviously an unusual mainstream phenomena as far as games go, so it certainly did something right. I think though that that mainstream appeal it had meant it had certain elements that turned off many core gamers.

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Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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Matt Barton
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Well, one of the reasons I

Well, one of the reasons I didn't care for it was that I was still holding on to my Amiga at the time, and biased against anything else. :) I remember thinking, eh, there's nothing here that couldn't have been done an Amiga five years sooner.

I do agree, though, that "core gamers" are a different beast, and may very well reject best-selling games. The Sims, Myst, Pokemon, Second Life, casual games, heck, even WoW. It's as though they're blind to anything that doesn't come out in a big way for a modern console. I guess I'm a bit unusual in that I like the "core games" and this other stuff as well.

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Bill Loguidice
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Hard to generalize - some games just aren't appealing
Matt Barton wrote:

I do agree, though, that "core gamers" are a different beast, and may very well reject best-selling games. The Sims, Myst, Pokemon, Second Life, casual games, heck, even WoW. It's as though they're blind to anything that doesn't come out in a big way for a modern console. I guess I'm a bit unusual in that I like the "core games" and this other stuff as well.

That's probably too much of a generalization as well. I like all types of games, just not Myst. In fact, I respect The Sims, Pokemon, Second Life and WoW far more than I do Myst. I even enjoy some of those. Can't say the same for Myst...

I'd say "Myst" and "Super Mario 64" are two of the highest profile games (and series) I genuinely don't enjoy. I can respect certain aspects of each, but neither one brings me much enjoyment for various reasons. As long as I know WHY I don't like something, I think that's fair enough. I can respect what they mean for others and why they mean what they do for others, but it doesn't mean I have to like them myself.

Vintage Games book!
Xbox 360: billlog | Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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Rowdy Rob
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Myst-style games can work, but Myst didn't for me.
Matt Barton wrote:

I do agree, though, that "core gamers" are a different beast, and may very well reject best-selling games. The Sims, Myst, Pokemon, Second Life, casual games, heck, even WoW. It's as though they're blind to anything that doesn't come out in a big way for a modern console. I guess I'm a bit unusual in that I like the "core games" and this other stuff as well.

I have enjoyed games from every genre I can think of, although I tended to gravitate towards action-oriented games. I think I might have played MYST more if it wasn't MYST!

Let me explain: I think a MYST-style game would have worked for me, but the MYST world seemed surreal, sterile, aimless, unexciting, and uninviting. (When I say MYST, I mean whatever sequel to MYST I played, since I didn't play the first one). Although it opened with a "backstory," it was very surreal and kind of weird, and I don't recall being given much of a "narrative" or purpose for what I was trying to accomplish. I was just dumped into this beautiful but sterile world, left wander around and wonder what I was supposed to do. I didn't feel immersed in the fantasy; I was instead sort of a distant observer with no real stake in the outcome.

On the other hand, there was a game on the old TRS-80 Model I called "Deathmaze 5000," and it was among the first computer games I ever played, but in many respects, it seems quite "MYST-like" in my mind. It was a first person maze game, but it had many death traps that you had to defeat by adventure-style reasoning and puzzle-solving in order to escape the Death Maze! That game might have worked for me as a "MYST-style" game! It had a premise, it had drama, and it had deadly (but fun) consequences if you failed.

MYST just didn't grab my interest from the outset. If it was an IQ test, I clearly failed. I just didn't feel a pull from the game, although a game with similar game mechanics but a different premise might have worked for me.

Now if it was the FIRST game I ever played, I might have felt differently. But, like Bill, after playing hundreds (or thousands) of games by the time I was introduced to the MYST world, I might have developed a gamer equivalent of ADD, where if the game doesn't compel you from the outset, you don't push yourself to slog through it and let it grow on you.

P.S. I greatly enjoyed Mario 64, Bill!

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Catatonic
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Joined: 05/20/2006
If someone likes ALL kinds

If someone likes ALL kinds of games, they just have no taste!

Mark Vergeer
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Perhaps that is a type of taste in itself ? ;-)
Catatonic wrote:

If someone likes ALL kinds of games, they just have no taste!

Perhaps that is a type of taste in itself ? ;-)

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Armchair arcade Editor | Pixellator | www.markvergeer.nl

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Rob Daviau
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Off topic, your 7th GUEST

Off topic, your 7th GUEST review link brings me to a PAGE NOT FOUND error? I would really like to see it as I guess I missed it the first time around.

Well I got it of course from just going direct to your BLOG but you might want to correct the link for others.....

---------------------------------------------------------------------

Oldschool games, some people just don't "get it"...

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Matt Barton
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I think I fixed it.

I think I fixed it. If not, here are the hard links:

7th Guest
Myst

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Mark Vergeer
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Elise loves Myst - we got the entire series

Elise just totally loves Myst - we actually have the entire series. We played through quite few of the games together. For some reason the abstract puzzle aspect of the game seems to be very appealing to women. If we can't destroy, rush along at insane speeds or fight aliens than the male in general does seem to be far less interested in the game.

I love the Myst series. The atmosphere and the way the story is told. But I am more of an adventure gamer anyway - not necessarily RPG but adventure games (Scott Adams and the lot) do get me enthused.

Xbox 360: Lactobacillus P | Wii: 8151 3435 8469 3138
Armchair arcade Editor | Pixellator | www.markvergeer.nl

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Matt Barton
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LOL, okay, okay!!! :) If you

LOL, okay, okay!!! :)

If you hate Myst and want to like it, do what I did.

1. Play all the Myst games.
2. Play a bunch of Myst clones (Rhem, Sentinel, Crystal Key, etc.)
3. Play the first Myst again. :) :)

I by no means think everyone should love this game. I just think it's important historically and was innovative for its time. It inspired a bunch of other games.

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