Help us with Discussions with the Most Fascinating People in Videogame History - Who do you want to read about?

Bill Loguidice's picture

There's a potential project that's a bit too early for Matt and me to talk about in detail that I thought would be worthwhile to seek everyone's help with, since many of you were so helpful with the Vintage Games book. Who do you think are the most fascinating people in videogame history? There are some obvious ones, like Ralph Baer, Richard Garriott, Roberta Williams, Bill Budge, Chuck Peddle, etc., and I've already come up with a list of roughly 23, but it really needs to be fleshed out (and Matt still needs to take a crack at adding to it). The goal is to get as many names as possible. The only criteria is that they must be living, live in North America or be readily available via e-mail (or Skype) if elsewhere, and probably speak English reasonably well. They might have helped create a great computer or videogame console or some component thereof, they might be great programmers, they might be great tools or middleware developers, etc. Any fascinating person in our industry's history. Who do you want to read about? Let us know as soon as you can as it would be a huge help. There's no reason to share the current list, as it would be helpful to validate some of the names I/we've already come up with independently. Thanks everyone!

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Calibrator
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81+
Bill Loguidice wrote:

We have a list now of 80+ names, so that should be sufficient for the time being. However, if any other names pop into your head of someone you'd like to see interviewed, by all means let us know going forward as it is unlikely to be too late to at least add them to the bottom of the list for at least the next several months.

Jordan Mechner?

[ducks]

take care,
Calibrator

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Bill Loguidice
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Another vote for Mechner
Calibrator wrote:

Jordan Mechner?

[ducks]

take care,
Calibrator

#27 in the unsorted list. ;-)

Vintage Games book!
Xbox 360: billlog | Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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yakumo9275
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I guess most of the c64

I guess most of the c64 stuff was euro so they dont count but some names to throw out;

classic c64 musicians like
martin galway
rob hubbard
ben daglish
chris huelsbeck

mm or people like Antonio Antiochia (transylvania on appleii)
Gary Carlston (where in the world is carmen sandiego)

-- Stu --

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Statsman1
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I know it's too late...

...but wouldn't you really like to interview the guy who green-lighted the Atari 2600 version of E.T. and ask him...

Why?

Matt Barton
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Howard Scott Warshaw was one

Howard Scott Warshaw was one of my picks, actually. I'd really like to talk to him about the whole E.T. thing and how he feels about it.

I also like the idea about the famous C-64 composers, but again wondering how to package it. Rob Hubbard is the name that springs most readily to mine, but he's obviously not as well known as the tunesmiths behind the NES stuff. Maybe the thing to do would interview 3-4 people for that chapter and let them all talk about different aspects or experiences.

One thing I loved about Hubbard's interview I did earlier was that he was really there at the start, when people didn't expect music out of a computer game--just bleeps and bloops. He basically had to do a lot of the programming himself to get something actually musical out of the thing, and he did it so well that it established that computers could be music devices as well as game machines.

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Bill Loguidice
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Interviews
Matt Barton wrote:

Howard Scott Warshaw was one of my picks, actually. I'd really like to talk to him about the whole E.T. thing and how he feels about it.

He's actually been quite vocal about it all and it's a well tread story now. I have his "Once Upon Atari" on DVD, which is also quite good about all that stuff. IGN ran the entire thing as video excerpts as well. It's well worth checking out.

Matt Barton wrote:

I also like the idea about the famous C-64 composers, but again wondering how to package it. Rob Hubbard is the name that springs most readily to mine, but he's obviously not as well known as the tunesmiths behind the NES stuff. Maybe the thing to do would interview 3-4 people for that chapter and let them all talk about different aspects or experiences.

Yeah, depending upon how far down the list we get, we can certainly bundle some chapters and do it as a pseudo round table discussion.

Vintage Games book!
Xbox 360: billlog | Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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Matt Barton
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You know, Bill, kinda

You know, Bill, kinda off-the-wall idea here, but maybe we should interview some of those guys that do the big 3D graphics libraries and packages that other developers use in their games. Not directly game related, but it's a perspective I haven't seen before.

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Bill Loguidice
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I agree
Matt Barton wrote:

You know, Bill, kinda off-the-wall idea here, but maybe we should interview some of those guys that do the big 3D graphics libraries and packages that other developers use in their games. Not directly game related, but it's a perspective I haven't seen before.

I had suggested that earlier myself (part of the tools/middleware thing) and there are a few names on the list that qualify, including *gasp* Bill Budge... ;-) That includes things like sound engines, physics engines and other types of tools that either aid development or are tools that can be incorporated into today's games to enhance them.

Vintage Games book!
Xbox 360: billlog | Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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Calibrator
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Middleware & Mark Pelczarski
Bill Loguidice wrote:

I had suggested that earlier myself (part of the tools/middleware thing) and there are a few names on the list that qualify, including *gasp* Bill Budge... ;-) That includes things like sound engines, physics engines and other types of tools that either aid development or are tools that can be incorporated into today's games to enhance them.

Try to get Mark Pelczarski - the founder and leading man behind Penguin Software (later renamed into Polarware as a certain book publisher made trouble).

http://en.wikipedia.org/wiki/Mark_Pelczarski

"The Graphics Magician" was *the* leading tool for graphics adventures on Apple II and later Atari and C64. Lots of classic graphics adventures either used it (including the Ring Quest and Transylvania games from Penguin of course) or were inspired by it's features and style (speed).

Penguin also published two RPGs: Expedition Amazon and Xyphus - Matt will know them... ;-)

Pelczarski also did a column in an Apple magazine for graphics techniques (later concatenated into a book - so he's a fellow author ;-) and seems to be an all-around, down-to-earth great guy.

take care,
Calibrator

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Bill Loguidice
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The Graphics People
Calibrator wrote:

Try to get Mark Pelczarski - the founder and leading man behind Penguin Software (later renamed into Polarware as a certain book publisher made trouble).

Good idea (he's now on the list of 82+). His story is compelling and I always liked him, and of course own many of their products both post and pre name change.

Vintage Games book!
Xbox 360: billlog | Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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