Sony Online Entertainment: All future MMOGs console-bound

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Rowdy Rob
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It appears that Sony is pursuing the course of pushing the PS3 as THE game platform for MMOG's! Here's the link to the gamespot article:

http://www.gamespot.com/news/6198595.html?part=rss&tag=gs_news&subj=6198595

Matt Barton
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Yeah, as addictive as WOW

Yeah, as addictive as WOW was, I cant' imagine it with actual friends. That wouldn't made it fantastic. Hell, one thing my friend and I said often was that just spending that much time together was a blast, since we live so far apart and rarely get to hang out. I still think the AA team should find some MMO somewhere to play, provided we could find something we all would enjoy.

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Bill Loguidice
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Agreed
Matt Barton wrote:

Yeah, it does seem inevitable now that voice chat is an option. Interfaces like WOW's are still far too complex for a simple controller, but they could always be re-designed or simplified to take care of that. The main thing was the chat, but with voice--no problems there.

I must admit that I'm fast losing interest in MMORPGs, though--definitely got burned out on WOW and have no intentions of getting into another one anytime soon. "Hell is other people" seems to be my motto when it comes to online gaming.

Well voice chat was always an option (at least on the PS2 and Xbox), but I think that that little extra oomph in horsepower is there with the 360 and PS3, so the experience between those and a PC should be seamless. Both also offer mini-keyboards that snap onto the controller (like a blackberry keypad), as well as support USB keyboards (PS3 even support bluetooth keyboards, which is what I use on that). In short, there's nothing stopping these games from succeeding on console, other than the monthly fee.

And yeah, it's often a PITA gaming with strangers, but that's mitigated a bit with friends lists.



Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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Matt Barton
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Yeah, it does seem

Yeah, it does seem inevitable now that voice chat is an option. Interfaces like WOW's are still far too complex for a simple controller, but they could always be re-designed or simplified to take care of that. The main thing was the chat, but with voice--no problems there.

I must admit that I'm fast losing interest in MMORPGs, though--definitely got burned out on WOW and have no intentions of getting into another one anytime soon. "Hell is other people" seems to be my motto when it comes to online gaming.

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Bill Loguidice
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Console MMOs

It was only a matter of time. The half-assed attempts on the PS2 and Xbox 360 to date were bound to turn serious, with no doubt ground up developments. Every other major type of gaming has found a natural home on consoles, it's now time for MMORPGs to do the same. With cohesive online networks, voice chat, etc., all standard stuff, as well as the ability to plug in a USB keyboard if one so chooses, there's no good reason for them not to be there. Certainly the 360 will follow.

(On a side note, supposedly a huge percentage of players of browser-based free MMOGs use a PS3 or Wii...)



Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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