New Book Deal Confirmed!

Bill Loguidice's picture

I can't go into too much detail, but I can finally announce that Matt and I have secured a deal for a new co-authored book. The topic? The best, greatest and most influential games of all time. Not too exciting you say? Well, that's the challenge that Matt and I have--to really push our writing abilities to the limits to make this something that you'll be very, very excited about. And obviously being who we are, you know we won't leave ANY platform untouched in telling what will hopefully be a definitive and compelling tale. One nice thing I can reveal is that this will be a full color book (!) throughout and the publisher, Focal Press, which is part of Elsevier, is targeting only a $35 list price, which is pretty nice for what is estimated to be 350 pages. They also want us to create a special section on Armchair Arcade for bonus content related to the book, which we've agreed to. So, while I was unable to secure a new publisher for the years-in-the-making book excerpted at Gamasutra (which we'll revisit selling at some point in the near future), this is a nice "consolation" prize. In fact, after months of negotiation, Focal ultimately wasn't interested in that book for its economic viability, but was impressed enough to ask us to write to this topic, which was actually their idea originally. We have until roughly September to wrap it up and we're starting with ZERO content, so wish us luck!

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Matt Barton
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Yes, I agree, excellent

Yes, I agree, excellent points Mark. I will try to be more reluctant to post things that I wouldn't say to people's faces, and I know I have done that many times. My problem is that I tend to have a shorter temper online than I would in real life, as anyone who has met me can attest. I don't even think the problem would go away without the pseudonyms, although i agree that they make them worse.

I notice that experience makes you able to handle unfair criticism better, because you have a broader view. For instance, when I see a really nasty comment about me on the anonymous student evaluations, I tend to disregard if it's for a course I've taught many times, but take it more to heart if it's one that I felt insecure about. I'm sure if I had written thirty or so books and had seen the gamut of criticism, I'd be much more inclined to disregard a few nasty remarks made in PC Gamer. However, since it's my first effort, I'm pretty insecure about it, and tend to take stuff like that too seriously.

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Rob Daviau
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Joined: 05/19/2006
Meh, I have learned over

Meh, I have learned over time, read all commits and opinions, reply / respond happily to praise then ignore all the
rest, I am not saying anyone who disagree's or has a complaint or low opinion is wrong but it is just their opinion, you are
not likely to change it even if you do respond and believe me there are those who simply want to upset others and you don't
want to go back and forth with them, it's not worth your time, thought or energy........................

---------------------------------------------------------------------

Oldschool games, some people just don't "get it"...

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Matt Barton
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True
Oldschoolgamer wrote:

you don't
want to go back and forth with them, it's not worth your time, thought or energy....

I found a funny cartoon that sums this up so well!

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yakumo9275
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Joined: 12/26/2006
so you guys taking lists

so you guys taking lists already?

- karateka
- adventure
- zork and or adventureland (two very different development models, mainframe vs micro)
- kings quest (Id rate its importance over mystery house)
- rogue
- pacman
- donkey kong
- space invaders
- doom
- sf2
- alone in the dark
- tony hawk 1
- grand theft auto 3
- nemesis/gradius/darius/defender
- rtype/raiden
- mahou daisakusen

- adams family pinball
- cirqus voltaire pinball
- twilight zone pinball
- lord of the rings pinball

-- Stu --

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Matt Barton
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I'm not sure if Bill was

I'm not sure if Bill was planning on publishing our list here or not (though it may be a good idea to go ahead and see what the response may be upfront.) I know it has some from Stu's list but not all. :)

One reason I'm not so secure is that I haven't played many console and sports games, though Bill has them more than covered.

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Bill Loguidice
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The List
Matt Barton wrote:

I'm not sure if Bill was planning on publishing our list here or not (though it may be a good idea to go ahead and see what the response may be upfront.) I know it has some from Stu's list but not all. :)

One reason I'm not so secure is that I haven't played many console and sports games, though Bill has them more than covered.

I'd rather not publish the list, as I think it would have more impact being a surprise. The interesting thing is is that while there will be approximately 30 games in the main canon that make up the majority of the book, all of the games that influenced those and that those influenced will also be mentioned. It is not meant to be definitive, just good. In fact, all I care about is defending the choices intelligently in the book that should take care of any and all criticism or disagreement. If someone is able to come up with a good argument for something we didn't happen to include based on the criteria we set, more power to them.



Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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yakumo9275
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I dont think console sports

I dont think console sports games broke any kind of ground ;) even the first sports game (cough, spelunking is a sport, adventure is the progenator of everything good! :) )

Things like this always evolve into hair splitting.

-- Stu --

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yakumo9275
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Joined: 12/26/2006
Well I hope to see some

Well I hope to see some classic stuff like sumer/Hamurabi/Santa Paravia en Fiumaccio. They were ground breaking! just think, the progenators of the entire sim* line up and god games genre.

-- Stu --

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Matt Barton
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Games
yakumo9275 wrote:

Well I hope to see some classic stuff like sumer/Hamurabi/Santa Paravia en Fiumaccio. They were ground breaking! just think, the progenators of the entire sim* line up and god games genre.

-- Stu --

Man, I haven't heard of any of those games. Can you talk a bit about them?

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yakumo9275
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Joined: 12/26/2006
Well some dude on a

Well some dude on a mainframe wrote "sumer" you run the sumerian civilisation, wrote it some ye olde dead langauge.

Along comes micro home computers and a fan of said program wrote Hamurabi in basic. It was published in all the mags.
Its a you have 100 people, 1000 acres of land and 100 bushells of foo. You have to feed the people, plant new stuff etc. Rats eat grain, you get flooded etc.

Its all playing a king / Microeconomics.

Hamurabi was taken further in a famouse apple ii game called Santa Paravaia and ported to lots of machines. It added more to the economics.

http://www.virtualapple.org/santaparaviaandfiumacciodisk.html

I used to have a cool link about teaching economics and such and the model Santa Paravia used.

some mobygames screenies
http://www.mobygames.com/game/santa-paravia-and-fiumaccio/screenshots

-- Stu --

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