Gates of Delirium Live - Post 12

yakumo9275's picture

BL: Welcome to yakumo9275's (Stu) ongoing "Gates of Delirium Live" recounting of his play through this obscure Computer Role Playing Game for the Radio Shack TRS-80 Color Computer, released in 1987 from Diecom. Post 12:

I sailed south from the gate key locks and moored my ship, just south of me lay a dungeon entrance.

I lit a torch and entered. Right next to me was a sign proclaiming Gates of Delirium 1.3 and its authors names.

Overall this dungeon was simpler than some others on the topside of the world. Its a small 8 levels deep and nothing particularly interesting.

Must I cross the lava?Must I cross the lava?

I found a room with a lava barrier that I had to cross, so I quickly took stock of my hit points and made the leap, and was immediately confronted with a locked door! Yes, I knew inside would be a gate key.

Locked OutLocked Out

I blew a horn and entered... Only to see a sea of chests! argh, the key must be under one of these and I'm definitely going to be poisoned by it. All of the keys have been at the back, so I will start there.

The Vault of Fort KnoxThe Vault of Fort Knox

There was no key!! I opened every chest for nothing. Now I am two keys short...

I sat back and went over my notes. A lot of clues pointed to the town with the arrow... Well I am on this continent, so lets head to town. A little searching and I land in the right spot and enter this mysterious mountain town that I've had so many clues about. Nothing really seems out of the ordinary, but I do find a stationary priest... mm that always means something. He says "The key is here"... well thats a good clue I hope. After a lot of searching and dead ends I find it!

Look, in the cornerLook, in the corner

In the corner of the store, just sitting there plain as day.. only I don't remember it being there earlier. Maybe talking to the priest triggered its appearance? I hesitate, if I steal it will all the guards come after me? Could I survive that many encounters... I need it, like a cocaine fix, I steal the key and make a mad dash.. wait.. nobody cares that I stole it.. oh.. ok.. I stroll out the front gate.

One LeftOne Left

Yes, one key left.. And I get the sinking feeling its in the dungeon topside with the movable walls. I may cheat this next installmant and unlock the final gate.. in the unholy episode 13 of Gates of Delirium!!!! mwahahahah

Comments

Calibrator
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Joined: 10/25/2006
"The key is here"

I love that hokey, senseless piece of "crapola" game design.

And I admire your masochism! ;-)

take care,
Calibrator

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Mark Vergeer
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Joined: 01/16/2006
Indeed a little masochistic you could call this experience

Yakumo, please do continue this adventure. Personally I couldn't bear the experience anymore but I love reading about your trek.



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adamantyr
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Joined: 01/28/2007
The end is nigh... we hope!

Good job. I should have figured at least one key would be in a town... actually, following that logic, the last key may be as well!

If there's any way possible for you to hack the movable-wall dungeon data and determine that the last key IS there, I'd definitely do it, rather than go in there and get a brain hemorrhage trying to solve it.

yakumo9275
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Joined: 12/26/2006
movable walls
adamantyr wrote:

Good job. I should have figured at least one key would be in a town... actually, following that logic, the last key may be as well!

If there's any way possible for you to hack the movable-wall dungeon data and determine that the last key IS there, I'd definitely do it, rather than go in there and get a brain hemorrhage trying to solve it.

I plan on starting a new party and going to the movable wall dungeon and doing it again to see if I can find the key, if I do I'll just 'add' a gate key to my good existing party but its just to prove or disprove that a key exists/or not in that dungeon.

again, strikes me as odd that the last dungeon I did on the 'other continent' had a tone of chests but no key even tho it was more geared up to have a key than the movable wall dungeon was.

So thats what I am doing tonight :) maybe...

also I need to track down the last NPC in the game. There are two not in my party, Merlin whom hides out in the forest and refuses to join, the last one is "Zanzibar" whom I have not yet located. I get a feeling he/she may be in one of the castles but I dont really know...

-- Stu --

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Matt Barton
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Joined: 01/16/2006
Man, if we ever somehow get

Man, if we ever somehow get everyone together IRL, I know that we'll be playing Gates of Delirium. Come to think of it, that'd make one hell of a name for a heavy metal song.

Gates of Delirium!
I opened every chest for nothing!
Gates of Delirium!
There was no key!
Gates of Delirium!

Hell, yeah. That'd be brutal!

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Mark Vergeer
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Joined: 01/16/2006
Haloperidol will fix that Delirium!



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www.markvergeer.nl

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