Jeff Minter disappointed by poor Space Giraffe sales

13 replies [Last post]
Seb
Seb's picture
Offline
Joined: 06/04/2006

http://stinkygoat.livejournal.com/115261.html

"not seeing a lot of reason to continue even trying to make games, at this point, when a remake of Frogger, one of the worst games in the history of old arcade games, can outsell Space Giraffe that we put so much love and effort into, by more than ten to one, in one week.

OK, we get the message. All you want on that channel is remakes of old, shite arcade games and crap you vaguely remember playing on your Amiga.

We'll shut up trying to do anything new then.

Sorry for even trying."

Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Yep...

Part of it is a case of people recognizing Frogger and part of the case is of people not liking Space Giraffe. After all, it takes a few minutes to download an Xbox Live Arcade game demo for free and try it out. I have all 100+ XBLA games on my hard drive, whether I buy them/like them or not. I think people wanted to like Space Giraffe, but it wasn't that great in the end.

And yes, that's what I meant about games like Madden. Too many buttons, too many options. That's great for some, but if you're not willing to devote lots of time to learning all the nuances, you won't like it much.



Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

n/a
forcefield58
Offline
Joined: 05/19/2006
Space Giraffe and EA Sports Games
Bill Loguidice wrote:
Mark Vergeer wrote:

Bill, you probably like Space Giraffe as much as I like EA Sports-games ;)

It's just a visual mess. EA sports games are too unapproachable for some of us, but at least you can usually tell what's going on! Also, I really wanted to like Space Giraffe, while I'm indifferent to EA's sports games...



Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

I think it might be a case of people remembering "Frogger", as an example, vice Space Giraffe. I'd bet that alot of folks that buy XBLA games are in the 30+ age range and buy based on what they remember being in the arcades or on their old consoles as a kid.

Curious to understand what you mean by EA sports games being "unapproachable" for some folks. I consistently buy and "try to play" Madden "enter the year". I love the game series, however, it has gotten beyond my capacity for grasping the button combinations. I buy the games out of love for Madden, but, end up only playing them a few hours before becoming frustrated and move on. Seems like every year they add some complicated new passing, or other, feature. I tried playing online a few months back and got my you-know-what spanked big time!!

Cheers/Frank

n/a
Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Space Giraffe
Mark Vergeer wrote:

Bill, you probably like Space Giraffe as much as I like EA Sports-games ;)

It's just a visual mess. EA sports games are too unapproachable for some of us, but at least you can usually tell what's going on! Also, I really wanted to like Space Giraffe, while I'm indifferent to EA's sports games...



Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

n/a
Mark Vergeer
Mark Vergeer's picture
Offline
Joined: 01/16/2006
Bill, you probably like

Bill, you probably like Space Giraffe as much as I like EA Sports-games ;)



Editor / Pixelator - Armchair Arcade, Inc.
www.markvergeer.nl

n/a
Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Minter's Mistake?

Yeah, Space Giraffe. I'd be curious if your opinion is similar to mine or you actually end up liking it...



Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

n/a
forcefield58
Offline
Joined: 05/19/2006
Space Giraffe


Hadn't played it before, but will download from XBLA.

Hmmm, well maybe now I won't after reading Bill's comment...I assume you're talking about Space Giraffe:

quote
I love the virtual light show from Minter on the Jaguar, Nuon and 360, but his latest game, which he's pining about selling poorly on Xbox Live Arcade, was disappointing to say the least. What could have been a promising experience turned into psychedelic overkill. You literally can't make out what's going on to properly play the game. With so many amazing shooters on Xbox Live Arcade, Space Giraffe just doesn't make the grade. I almost wonder if MS approved Space Giraffe as thanks for the virtual light show. Anyone else and I think they might have rejected the game as-is.

Anyone else have any thoughts on this or do you think I'm way off here?
unquote

n/a
davyK
davyK's picture
Offline
Joined: 05/21/2006
Minter is a bit of a legend

Minter is a bit of a legend in the UK due to his early work and he still attracts the attention of the normally neutral Edge magazine; much to the chagrin of the caustic Edge forum members whose opinion is split on his work.

His games are very hardcore and while I can't comment on Space Giraffe's gameplay from experience there does seem to be 2 ways of playing it - the 2nd garnering you literally milliions more points than playing it as a tempest upgrade. This suggests that his games do have hidden depths but the over-the-top abstract visuals and steep difficulty curves tend to put lots of people off. Technically his work is excellent - but his talents with effects are used to the extent that the visuals can get in the way of the gameplay at least initally (this can happen even in T2K which I still play on Saturn).

Like most people I'd like to see him try something brand new. Its a pity his project with Bullfrog - Unity - a sound based on-rails shmup for the Gamecube was cancelled.

Mark Vergeer
Mark Vergeer's picture
Offline
Joined: 01/16/2006
ah well no llama giraffaton then....



Editor / Pixelator - Armchair Arcade, Inc.
www.markvergeer.nl

n/a
Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Minter's next project
yakumo9275 wrote:

mm my problem is i find most of his games much the same. and truth be told even back on the c64 etc none of his games took me by storm. but I dont have a 360 to judge his latest.

-- Stu --

I have to agree with you. Beyond clones and variations on standard themes, the only things that Minter's games had going for them were the somewhat twisted senses of humor, mostly involving llamas (obviously). Again, it's been clear to me that his strength and passion remains in visual manipulations, particularly when tied to music. It would be nice to see his next product focus more on gameplay and less on flashiness, and to NOT be a type of shooter. If that were the case, then he MIGHT have a legitimate argument with his games versus others... His original argument against Frogger also fails in that there were plenty of "original" Xbox Live Arcade games that sold much more than the mildly upgraded "MAME" arcade games he was lamenting about, Geometry Wars being a prime example (with that and Pac-Man CE also being great examples of how to do visual trippery without making the screen an obstacle...)...

===================================
Bill Loguidice, Managing Director
Armchair Arcade, Inc.
===================================

n/a
yakumo9275
yakumo9275's picture
Offline
Joined: 12/26/2006
mm

mm my problem is i find most of his games much the same. and truth be told even back on the c64 etc none of his games took me by storm. but I dont have a 360 to judge his latest.

-- Stu --

n/a

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.