Gamasutra's "A History of Gaming Platforms" - The Commodore 64 (Loguidice and Barton)

Bill Loguidice's picture

Just an FYI, Gamasutra will be running the ongoing A History of Gaming Platforms from myself and Matt Barton, which will be a series of excerpts from my book that has been over two years in the making. They are committed to an initial run of six excerpts (six systems of the 40+ covered in the same detail as this modified C-64 entry). Today it's on the front page of Gamasutra as their cover feature, but the direct link to the article is here. In regards to the book, there have been some issues with the publisher I had (even though it's still listed for pre-order at Amazon and elsewhere), so we are in search of a new one at this time, but there are plenty of prospects out there and I'm certainly curious what the reaction will be to some of these modified excerpts. I can't say the C-64 entry is my favorite entry, but some of the future entries certainly are. I'll be curious to see how my own perceptions gel with public reaction as this will be the first time some of this material will be widely available.

As a heads-up, the next entry will be on the Vectrex and will run sometime next month. I also believe I have finally found a photographic technique I'll be happy with, so you should also see greatly improved images to go along with that. Enjoy and let me know what you think!

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yakumo9275
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sweeet

Nice! my fav platform. Im gonna read it through my lunching (instead of working+eating at the same time)

-- Stu --

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yakumo9275
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nice work guys. Shame you

nice work guys. Shame you didnt have better screenshots... You mention an uber awesome looking game but no screenshot of how uber awesome it is. So why talk about mayhem in monsterland goodness and then give us a mancopter screenshot :( which is abysmal in presentation (at least it wasnt say, a screen shot of international soccer)

Is this how the c64 entry in the book is or an excerpt of the c64 entry?

-- Stu --

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Bill Loguidice
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Yes
yakumo9275 wrote:

nice work guys. Shame you didnt have better screenshots... You mention an uber awesome looking game but no screenshot of how uber awesome it is. So why talk about mayhem in monsterland goodness and then give us a mancopter screenshot :( which is abysmal in presentation (at least it wasnt say, a screen shot of international soccer)

Is this how the c64 entry in the book is or an excerpt of the c64 entry?

-- Stu --

Well, it could have been filled with screenshots, but there are only a certain number of images that can really be posted and I chose what was handy at the moment. Your point is well taken, but it's obviously very easy to get screenshots on the Web from places like Lemon64, GameBase64, etc., for those interested. I'm going to try a different mix of images for the next entry.

And yes, that is pretty much how the book is, that being the C-64/128 chapter. Top of my head, there are 40 other system chapters just like that, not counting the Introduction and other parts of the book.

===================================
Bill Loguidice, Managing Director
Armchair Arcade, Inc.
===================================

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Mark Vergeer
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Joined: 01/16/2006
Nice :)

:-)



Editor / Pixelator - Armchair Arcade, Inc.

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Nous
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Joined: 04/07/2007
I thoroughly enjoyed it,

I thoroughly enjoyed it, great stuff!

Please keep us updated on when the book will be released, I'm definitely interested.

---------------

"Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it."
"You must not give the world what it asks for, but what it needs."

-- Dijkstra

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