A Look at GNU-Licensed CRPGs (Free Stuff!)

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Matt Barton's picture

I see that Free Software Magazine has finally put up Computer Role-Playing Games for GNU/Linux, an article I wrote that peeks into the surprisingly active world of free CRPGs. While the article focuses on games for Linux, most of these games (maybe all of them) also offer support for Windows--so check it out even if you don't have a Linux box. The short version is that by far the best such games are roguelikes, and that's a disappointment--I'd like to see a free software version of the Infinity (Baldur's Gate) or Aurora engine (Neverwinter Nights), or even something more ambitious, that fans could use to make superb "user-generated content" that could add value to the game. I also think this is a great opportunity to go BEYOND the AD&D high fantasy models and take a look at alternative RPG systems, such as the many spy and war tabletop RPGs that never made it to the desktop.

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yakumo9275
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Nazghul/Haxima

Your biggest omission is Nazghul on the haxima engine.

http://myweb.cableone.net/gmcnutt/nazghul.html

-- Stu --

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Matt Barton
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Nazghul

That does look like a nice, colorful roguelike.

I'm sure there are other good ones I left out. I just hope when the book comes out, I'll get more comments than "You left out X." :-)

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yakumo9275
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Well, its not a roguelike,

Well, its not a roguelike, its designed to be an Ultima 5 clone, and its the 'showcase' for the haxima engine.

When I see projects using the updated ultima 4 tiles, it turns me off. I get the same feeling anytime I see an editor using the scite/scintilla text control. anyway :)

-- Stu --

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Matt Barton
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okay
yakumo9275 wrote:

Well, its not a roguelike, its designed to be an Ultima 5 clone, and its the 'showcase' for the haxima engine.

Okay, you got me interested now. I'm going to have to check this game out first chance I get! Geez, too bad I didn't hear about it before. None of the people I talked to must have known about it, either. Is it really obscure or something?

That's one problem with free stuff. Tons of GREAT stuff out there, but no money to properly publicize it. It's still amazing that id did so well with Wolfenstein and Doom with the shareware model.

Matt

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glob (not verified)
Great post

Hi thanks that is a good one

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