Edge magazine special - "The 100 best videogames"

19 replies [Last post]
davyK
davyK's picture
Offline
Joined: 05/21/2006

Out today in the UK - £10 for 200 pages.

Edge have proved to be fairly neutral over the years. games 100-11 have a 2 page spread each, with the top 10 having 4 pages each. The release has resulted in the BBC taking notice and as you can imagine, the Edge forums are on fire.

There'll be some football (soccer) games here that you probably won't have heard of but maybe there's some game you are surprised not to see ?

Here's the list:

100: Crackdown (360)
99:Psychonauts (PC,PS2,XBOX)
98:Sensible Soccer (Amiga)
97:Tekken 3 (PS1)
96:Wipeout (PS1)
95:God of War (PS2)
94:Gitaroo Man (PS2)
93:Paper Mario:The Thousand Year Door (GC)
92:Resident Evil (GC)
91:Super Smash Bros. Melee (GC)
90:Devil May Cry (PS2)

89:Tomb Raider (PS1)
88:Sega Rally Championship (Coin-op)
87:Mr Driller (GC - specifically Mr Driller Drill Land)
86:Outrun 2006 : Coast to coast (Various)
85:Silent Hill 2 (PS2,XBOX)
84:Phantasy Star Online (DC)
83:Nights into Dreams (Saturn)
82:Lemmings (Various)
81:Robotron 2084 (Coin-op)
80:Virtua Tennis 3 (Various)

79:The Secret of Monkey Island (Various)
78:Doom2 : Hell on Earth (PC)
77:Football Manager 2007 (PC)
76:Ikaruga (DC,GC)
75:Burnout 2 : Point of Impact (PS2,GC,XBOX)
74:Thief:The Dark Project (PC)
73:Puzzle Bobble (Coin-op)
72:Killer7 (GC,PS2)
71:Ninja Gaiden Black (XBOX)
70:Ridge Racers 2 (PSP)

69:Pilotwings 64 (N64)
68:GTR - FIA GT Racing Game 2 (PC)
67:Geometry Wars : Retro Evolved (360)
66:F-Zero GX (GC)
65:Darwinia (PC)
64:System Shock 2 (PC)
63:Lumines (PSP)
62:Jet Set Radio Future (XBOX)
61:Manhunt (PS2)
60:Pacman vs (GBA/GC)

59:Star Fox 64 (N64)
58:Tempest 2000 (Jaguar)
57:Soul Calibur (DC)
56:Guitar hero (PS2)
55:Counter-Strike (PC)
54:Chrono Trigger (SNES)
53:Tony Hawk's Pro Skater 2 (Various)
52:Disgaea : Hour of Darkness (PS2)
51:Pokemon Ruby/Sapphire (GBA)
50:Shenmue (DC)

49:Animal Crossing (GC)
48:Puyo Pop Fever (Various)
47:Far Cry (PC)
46:Quake III (PC)
45:Company of Heroes (PC)
44:Super Monkey Ball (GC)
43:Bomberman (Various - but special mention of Saturn Bomberman)
42:Rome : Total War (PC)
41:Gran Turismo 4 (PS2)
40:Warioware Inc. Minigame Mania (GBA)

39:Secret of Mana (SNES)
38:Virtua Fighter 5 (PS3)
37:Starcraft (PC)
36:Battlefield 2 (PC)
35:Metal Gear Solid 2 : Sons of Liberty (PS2)
34:R-Type Final (PS2)
33:Castlevania:Symphony of the Night (360,PS1)
32:Project Gotham Racing 2 (XBOX)
31:Katamari Damacy (PS2)
30:Shadow of the Colossus (PS2)

29:Deus Ex (PC)
28:Perfect Dark (N64)
27:Rez (DC,PS2)
26:Advance Wars (GBA)
25:Sim City 2000 (Mac,PC)
24:Prince of Persia : The Sands of Time (GC,PS2,XBOX)
23:Metroid Prime (GC)
22:World of Warcraft (Mac,PC)
21:Okami (PS2)
20: Civilisation IV (Mac,PC)

19:Elder Scrolls IV:Oblivion (360,PC,PS3)
18:Final Fantasy VII (PS1)
17:Goldeneye 007 (N64)
16:Street Fighter Anniversary (PS2,XBOX)
15:Pro Evolution Soccer 6 (PS2)
14:Super Mario Kart (SNES)
13:Ico (PS2)
12:Grand Theft Auto:Vice City (PS2,XBOX,PC)
11:Yoshi's Island (SNES)

10:Super Metroid (SNES)
9:Tetris (Various)
8:Final Fantasy XII (PS2)
7:Halo:Combat Evolved (XBOX)
6:Zelda : A Link to the Past (SNES)
5:Super Mario World (SNES)
4:Half Life 2 (PC)
3:Super Mario 64 (N64)
2:Resident Evil 4 (GC,PS2)
1:Legend of Zelda : Ocarina of Time (N64)

davyK
davyK's picture
Offline
Joined: 05/21/2006
75 is a very big score

75 is a very big score .

Strictly speaking (selected version and platform) I have 28 of them - stretching things (games I used to own or versions I have on different platforms) I hit 40.

forcefield58
Offline
Joined: 05/19/2006
Whoa!!!
Mark Vergeer wrote:

Woops, a 75 out of a 100..... most games I own, but it also includes games that I have borrowed from mates for a while

========================
Mark Vergeer - Editor / Pixelator
Armchair Arcade, Inc.
Xboxlive gametag
========================

That's huge!! It would kind of interesting to do an Amiga and/or C64 games list to see how many we've played as well. Again, I love lists!!

Games in my current rotation: Spiderman3, Chromehounds, Oblivion, Crackdown, Lost Planet
Xbox 360 Gamer Tag: force58

n/a
Matt Barton
Matt Barton's picture
Offline
Joined: 01/16/2006
26

You guys have me beat. I've only played 26 or so, though I've probably at least 3 or 4 more running on various machines. As I said earlier, this is a console-heavy list, and as a computer gamer, it just doesn't match with my experience.

Now, if you want to talk Amiga and Commodore 64 games, I'm in there. ;-)

n/a
Mark Vergeer
Mark Vergeer's picture
Offline
Joined: 01/16/2006
Games I played from the Edge list - cool Idea Forcefield58

Woops, a 75 out of a 100..... most games I own, but it also includes games that I have borrowed from mates for a while

========================
Mark Vergeer - Editor / Pixelator
Armchair Arcade, Inc.
Xboxlive gametag
========================

n/a
forcefield58
Offline
Joined: 05/19/2006
Games I've Played on the Edge List on Systems I Own

I couldn't help myself, so I had to list the games I've played out of the Edge list. 28 out of a 100...not too bad!

You all made some good points as far as the criteria that makes up a "list", but, you have to agree that lists are "fun"! Pretty much any list for that matter.

100: Crackdown (360)
89:Tomb Raider (PS1)
88:Sega Rally Championship (Coin-op)
87:Mr Driller (GC - specifically Mr Driller Drill Land)
86:Outrun 2006 : Coast to coast (Various)
82:Lemmings (Various)
81:Robotron 2084 (Coin-op)
75:Burnout 2 : Point of Impact (PS2,GC,XBOX)
71:Ninja Gaiden Black (XBOX)
67:Geometry Wars : Retro Evolved (360)
64:System Shock 2 (PC)
55:Counter-Strike (PC)
47:Far Cry (PC)
46:Quake III (PC)
43:Bomberman (Various - but special mention of Saturn Bomberman)
37:Starcraft (PC)
36:Battlefield 2 (PC)
32:Project Gotham Racing 2 (XBOX)
29:Deus Ex (PC)
19:Elder Scrolls IV:Oblivion (360,PC,PS3)
18:Final Fantasy VII (PS1)
16:Street Fighter Anniversary (PS2,XBOX)
12:Grand Theft Auto:Vice City (PS2,XBOX,PC)
9:Tetris (Various)
7:Halo:Combat Evolved (XBOX)
5:Super Mario World (SNES)
4:Half Life 2 (PC)
3:Super Mario 64 (N64)

n/a
Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Those darn lists...

Understood, but as long as the basis of and restrictions of the list are noted up front, I think that would head off a lot of disagreement and displeasure with it. Again, they could have simply stated that they're only considering games published from 1991 to the present day and only on the following platforms. Boom. Problem solved. Of course, you do that, then you don't have the delicious controversy to drive attention...

======================================
Bill Loguidice, Managing Director
Armchair Arcade, Inc.
(A PC Magazine Top 100 Website)
======================================

n/a
Mark Vergeer
Mark Vergeer's picture
Offline
Joined: 01/16/2006
Edge mainly console heritage....

Well although Edge does focus on retrogaming too, it is mainly a pc and console based magazine. The old home computers like the c64, atari800, Amiga are often mentioned but the main focus is PC , a little arcade and consoles which does influence the list quite a bit.

And like DavyK will mention below (errr. I can see into the future....), the game preferences do vary across the globe. EA sports games are far more popular in the states, shmups far more popular in Japan for example to name a few...

========================
Mark Vergeer - Editor / Pixelator
Armchair Arcade, Inc.
Xboxlive gametag
========================

n/a
davyK
davyK's picture
Offline
Joined: 05/21/2006
As is no doubt the aim of

As is no doubt the aim of these lists, much discussion arises from them.
I would refute the age-ism angle as the Edge editors have been around for some time and previous Edge lists have included oldies such as Rogue and old arcade games such as Ms. Pacman. Also bear in mind that each entry comes with an essay justifying its inclusion in the list.

Apparantly this list has been generated from a selection of Edge subscribers, forum members and Edge editors (I have no memory of this consultation phase though).

Again, you have to allow for the UK angle on things which throws up titles that may surprise those in the Japanese or US market. The likes of the Apple II didn't achieve much penetration - even the Amiga wasn't greeted with anything like the Spectrum and C64 which dominated things in the UK between the 2600 and the Megadrive/SNES days.

There has been major resentment in the Edge forums that the games were ranked - a simple list would have been preferred.

Its the old story - opinions are like arseholes - everyone has one but you don't necessarily want to see the other guy's! (for example, imho, how anything would be rated below any entry in the tedious 3D GTA series baffles me).

Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
ToD and DoD
adamantyr wrote:

Ouch... a painful but probably accurate assessment. :)

One particular "stand-out" element of Tunnels of Doom, which sort of falls unnoticed, is its use of instanced objects. Every object in the game is, in fact, has a separate identity, much like an online game engine. The result of this is that a weapon can be improved using a "weapon honing" magic item, or degraded by the special attacks of certain monsters. A particularly favorite tactic was to bolster a basic sling, which had unlimited ammunition, so that you had ranged weapons that never ran out of ammo.

And this was implemented in 1982, on a system with 256 bytes of CPU RAM, 11-12k of RAM dataspace in video, and 30k of ROM! (Well, GROM, but it's read-only.)

Indeed, and we also can't overlook the extensibility of the game, even if it took a third party to create a true end user editor. There were few games that could accept new modules or expansion packs then, which is easy to forget.

Same thing with Dungeons of Daggorath and its various hooks. It made such clever use of integrated sound that that alone makes it worthy. But again, as-is, both games would have struggled to find their places on systems like the C-64 and Apple II with insane amounts of software (10,000+) to compete against...

======================================
Bill Loguidice, Managing Director
Armchair Arcade, Inc.
(A PC Magazine Top 100 Website)
======================================

n/a
adamantyr
adamantyr's picture
Offline
Joined: 01/28/2007
Tunnels of Doom
Bill Loguidice wrote:

I think that's a terribly interesting point and one worth pursuing at some point. Are games like Dungeons of Daggorath and Tunnels of Doom great and "classics" because they were standouts on systems that didn't necessarily have an abundance of great games, or were they truly great that would have been revered like they were regardless of platform? In other words, would Dungeons of Daggorath and Tunnels of Doom have been brushed aside in lieu of the sea of better games of the same basic class on systems like the C-64 and Apple II, or would they indeed have distinguished themselves? Would they still be five star games, or would they be considered three star games in comparison? Etc. Interesting thought process there...

(My own opinion? Both games would still be considered classics, but would have been far lower profile. Basically added to the plethora of "underground" classics. Mentioned by enthusiasts and fans, but certainly not to the level each game is today due to their respective original platforms.)

Ouch... a painful but probably accurate assessment. :)

One particular "stand-out" element of Tunnels of Doom, which sort of falls unnoticed, is its use of instanced objects. Every object in the game is, in fact, has a separate identity, much like an online game engine. The result of this is that a weapon can be improved using a "weapon honing" magic item, or degraded by the special attacks of certain monsters. A particularly favorite tactic was to bolster a basic sling, which had unlimited ammunition, so that you had ranged weapons that never ran out of ammo.

And this was implemented in 1982, on a system with 256 bytes of CPU RAM, 11-12k of RAM dataspace in video, and 30k of ROM! (Well, GROM, but it's read-only.)

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.