Quest 4.0 now available - create your own text adventure games

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8 replies [Last post]
Anonymous

Quest 4.0 is now available from http://www.axeuk.com/quest.

Quest lets you create text adventures without having to program. Everything about your game is displayed in plain English, and a full tutorial is included so you can get started quickly.

Your games can come alive with pictures, sounds and music, and you can create both single-player and online multi-player games.

Although Quest is easy to use, it also allows you to create games which are as complex as you want. Scripts can make absolutely anything happen in your game, and the powerful debugging features mean you can keep track of what is happening internally.

QDK, the visual Quest editor, features a completely redesigned interface - it's now easier and faster to edit your games, and the editing is handled within one main screen, so you'll see less pop-up windows. Much of the internal code has been rewritten too, making QDK much more robust and reliable.

New features in Quest:

- containers
- verbs make it easier to set up custom commands
- you can now embed pictures, sounds etc. within your game file (using Quest Compiler)
- you can use more complex mathematical expressions within statements
- numeric variables are no longer forced to be integers, so you can use decimals and much larger numbers
- new Object Debugger gives you more power when debugging your game - when you're developing your game, you can change object properties and "jump" around it while it is in progress
- "select case" (switch) support
- MP3 support
- pictures are now displayed within the main text window

To find out more, to order Quest Pro or to download a trial version, please go to http://www.axeuk.com/quest

Alex

AlexW (not verified)
I have now launched a new

I have now launched a new site that lets you play Quest text adventure games online, without needing to download any additional software:

www.textadventures.co.uk

There are about 100 games available to play at the moment. All you need is a browser that supports Javascript and Flash.

You can also download the games to play offline using Quest, and log in to post reviews and comments.

Bill Loguidice
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Sounds great, Alex. It

Sounds great, Alex. It seems like you've thought this through, which is important. Obviously having cross-platform interpreters puts you in a competitive class with the Inform's of the world, but getting to the executable point will put you over the top. We'll definitely be keeping a close eye on this. Kindly keep us informed of major updates so we can promote/discuss them...

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Bill Loguidice, Managing Director
Armchair Arcade, Inc.
(A PC Magazine Top 100 Website)
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AlexW (not verified)
There is a free Quest player

There is a free Quest player - the free trial download gives you a trial version of the editor (QDK), but the actual player itself has no limitations.

So, once you've created a game, you just need to direct your users towards the download page at http://www.axeuk.com/quest/download.htm and they'll be able to play it without paying anything.

Also, there is an independent project called Geas which is an open-source cross-platform interpreter for Quest games - more information here: http://www.axeuk.com/phpBB2/viewtopic.php?t=1339

Matt Barton
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Joined: 01/16/2006
Alex, I'd suggest a simple

Alex, I'd suggest a simple solution to this problem: Some kind of free "player" that will let people play games developed with Quest, but not actually make them. That's what Aegis did with Visionary back in the 90s (as well as several other companies, I'm sure, including Macromedia). I'm not sure how hard it would be to code something like that, but it'd be a nice selling point. Bill's right; no one but other hobbyists would be willing to buy a construction kit just to play a game made with it.

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AlexW (not verified)
Quest has been used to

Quest has been used to create stand-alone games, although so far only as part of a customised version of the product. However, I do plan to release some software in the future that will let you package the game (probably using InnoSetup) to create a stand-alone setup.exe file.

Also another thing I'm currently working on a single-player server version, which will allow games to be played over the web using nothing more than a browser and Flash - eliminating the need to download any additional software at all.

Bill Loguidice
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Joined: 12/31/1969
I agree, Matt. Certainly it

I agree, Matt. Certainly it looks like Quest has all other IF engines beat in ease-of-use, but it would be interesting to see how it compares in specific features (in general though, it actually looks far superior and MORE flexible, as well as being conducive to more types of games).

The biggest downside to this application that I see is that unlike something like Inform or one of the other big guys, is that the games are not portable, meaning the interpreter seems only to be for PC Windows as far as I can tell. This is in contrast to some of the other applications that generate story files that can appear on just about anything with a screen (assuming an interpreter has been written for the device)! However, for the features that Quest seems to offer and the greater simplicity - which in theory should free the developer to concentrate more on great content - it's hard to argue against the use of this software.

I definitely want to try this. I'm also intrigued by the multiplayer and text-to-speech options. Nice stuff, though keeping in mind this product is still very much a work in progress...

ONE BIG THING that I didn't see, which might make the whole point moot, is that I don't see anywhere you can create stand-alone games. It looks like in order to run a game, one needs to own the product. That would certainly mitigate its usefulness to most people.

======================================
Bill Loguidice, Managing Director
Armchair Arcade, Inc.
(A PC Magazine Top 100 Website)
======================================

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Matt Barton
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Joined: 01/16/2006
I wonder how this program

I wonder how this program compares to Inform 7. Be great to get a review of these programs and maybe even an article on creating IF.

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Bill Loguidice
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Joined: 12/31/1969
Looks great! Thanks for the

Looks great! Thanks for the heads-up. I'll have to check it out once things settle down for me.

======================================
Bill Loguidice, Managing Director
Armchair Arcade, Inc.
(A PC Magazine Top 100 Website)
======================================

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