Thanks for that review Matt. Now a FPS on a ZX81 is really freakish…err well a predecessor to modern FPS anyways. I played a similar game on a ZX48 but didn’t think something like this was possible on the ZX81. I just love the fact that this type of game is programmed on such a limited machine. Squeezing out those last drops of performance, optimizing your code for maximum speed, code running closely integrated with the hardware is what makes coding for these old machines so much fun.
A lot of machines had their fair share of great hardcore coded apps like this game, the c64, the ZX48 and quite a few consoles too. I think the old xbox has not reached it's full potential yet, no apps have really squeezed out the last performance out of that PC in disguise. The same goes for the Dreamcast.
A lot of machines had their fair share of great hardcore coded apps like this game, the c64, the ZX48 and quite a few consoles too. I think the old xbox has not reached it's full potential yet, no apps have really squeezed out the last performance out of that PC in disguise. The same goes for the Dreamcast.
-= Mark Vergeer - Armchair Arcade editor =-
Armchair Arcade Editor