It is sad that indeed the classic 1979 Superman game for the Atari 2600 is among the most faithful and best games made for the subject, even though on its own it's not that great. I remember enjoying the Superman arcade game by Taito I think - I'll have to try it again on my cabinet - but even that was a simple beat-em-up. I agree that basing a game around Superman and his limitless powers is much like basing a game around The Green Lantern - technology would need to jump ahead quite a bit to do the subject true justice without placing the hero in any "artificially" limiting scenarios, which all Superman games have done to date (and no one has attempted a Green Lantern game).
It is sad that indeed the classic 1979 Superman game for the Atari 2600 is among the most faithful and best games made for the subject, even though on its own it's not that great. I remember enjoying the Superman arcade game by Taito I think - I'll have to try it again on my cabinet - but even that was a simple beat-em-up. I agree that basing a game around Superman and his limitless powers is much like basing a game around The Green Lantern - technology would need to jump ahead quite a bit to do the subject true justice without placing the hero in any "artificially" limiting scenarios, which all Superman games have done to date (and no one has attempted a Green Lantern game).
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Bill Loguidice, Managing Director
Armchair Arcade, Inc.
[ My collection ]
[ http://www.MythCore.com ]
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Bill Loguidice, Managing Director
Armchair Arcade, Inc.