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Really cool. Couple things:
Why does the player's ship have a rotation? If I'm rotating around a planet, why do *I* keep rotating? If this a gameplay decision to make the player have to keep adjusting his aim, well, ok I guess. Still annoying. :P
Cooldown. I miss being able to fire a storm of bullets. Any chance for 2 keys to adjust cooldown?
Sounds! This game needs sounds so bad. An ambient (fire sound, like the sun slowly burning), bullet firing, bullet hitting, ship exploding.
When I first started reading about this I assumed we could travel around the system in our ships. Obviously I've discovered otherwise, and it's still cool. However! It would be suuuuuuuper awesome if we could navigate in-system. Perhaps allowing us to "break orbit", then power away under our own thrust. "Orbit" could be an option too...if the player's velocity was low enough it would throw them into a standard orbit around the nearest body (including moon?) Save this for later if too complicated, and I realize it would be super easy to leave the system thru bad piloting, but it would be so cool. Split screen would be needed too I guess. Just tossing out ideas.
So yeah, definitely keep working on this. Really cool stuff. Makes me want to stop working on my current project and try something similar! I've always wanted to do something like this.
More, MORE! :P
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