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Yep it gets much better as matt said.. but I do wonder why the most painfull part of the game is first.. I know when i played it when it was new i even was annoyed by that.. but it wasnt any worse then most at that time.. Nowdays its just plain no fun.. but as you can carry more food, get more skills the game fleshs out alot more.. and llyods is CRUCIAL as matt said.. Just the differences in how games have evolved (good or bad). Personally i think there needs to be a middle ground.. I think games today are to easy and the older games are hard.. sadly most of the time its hard becuase its repatative.. not the combat or dungone crawling.. the downtime.. traveling and such. SO much Backtracking for no reason.. town one has all those trainers.. but you dont have hte money to train .. so later in game you come back to starter twon to get those skills... waste of time.. M&M did one great thing.. the exstensive notes system so you can remeber that crap :)
30 hours? you do have a ways to go :) i think i was almost 140+ hours in when i finished it. Wierd to think the guy who did it is now the main guy behind C&C (online).. if that ever happens...
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